Player Matchup

Scylla
Scylla
Silver III
DaniVilla526
Scylla
Silver III
Level 125
God Stats
0W - 4L
1,263 SR
Queue Stats
13W - 19L
1,463 MMR
Party 3
Lancelot
Lancelot
Gold V
Fswag
Lancelot
Gold V
Level 183
God Stats
7W - 13L
1,609 SR
Queue Stats
435W - 439L
1,350 MMR
Solo
Izanami
Izanami
Bronze III
Hommiemyhommie
Izanami
Bronze III
Level 49
God Stats
4W - 5L
1,700 SR
Queue Stats
21W - 36L
1,354 MMR
Party 1
Surtr
Surtr
Bronze III
LuciferSan
Surtr
Bronze III
Level 32
God Stats
0W - 2L
1,303 SR
Queue Stats
33W - 48L
1,354 MMR
Party 1
Khepri
Khepri
Silver II
Shean_Camile
Khepri
Silver II
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,279 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,475 SR
1,360 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,606 SR
1,361 MMR
Kuzenbo
Kuzenbo
Gold V
AquaRegia4350
Kuzenbo
Gold V
Level 109
God Stats
3W - 2L
1,541 SR
Queue Stats
228W - 238L
1,280 MMR
Party 2
Bellona
Bellona
Silver I
DeathFox619
Bellona
Silver I
Level 37
God Stats
10W - 8L
1,539 SR
Queue Stats
56W - 62L
1,368 MMR
Solo
Discordia
Discordia
Gold V
MetalicaLOVG
Discordia
Gold V
Level 170
God Stats
3W - 4L
1,891 SR
Queue Stats
444W - 471L
1,349 MMR
Solo
Heimdallr
Heimdallr
Gold III
bolek-17
Heimdallr
Gold III
Level 151
God Stats
12W - 10L
1,434 SR
Queue Stats
264W - 261L
1,366 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
xOutlaw Envyx
Erlang Shen
Gold III
Level 194
God Stats
19W - 25L
1,627 SR
Queue Stats
338W - 358L
1,443 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 0 / 2
7,053
504
6,125
8,830
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
Fswag
Lancelot
12
6 / 2 / 2
7,563
540
9,864
10,344
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 4 / 2
6,807
486
7,021
11,768
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
11
0 / 5 / 2
6,240
446
6,054
14,684
11,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
10
1 / 2 / 2
6,409
458
4,043
13,819
11,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AgniThorBastet

VS

Bans
ChaacAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
1 / 3 / 2
7,223
516
4,993
12,634
13,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
DeathFox619
Bellona
14
3 / 1 / 1
9,018
644
11,545
15,585
14,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Discordia
MetalicaLOVG
Discordia
13
0 / 2 / 2
7,825
559
7,295
5,569
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
bolek-17
Heimdallr
16
4 / 2 / 1
9,263
662
9,677
10,005
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
xOutlaw Envyx
Erlang Shen
14
4 / 1 / 2
8,029
574
8,659
14,445
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
12
13
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
3
2
0.67
L
Scylla
2
0
2
3
W
Bellona
DeathFox619
Bellona
3
1
1
3.5
L
Lancelot
Fswag
Lancelot
6
2
2
3.5
L
0
4
2
0.25
L
Surtr
0
5
2
0.2
W
Discordia
MetalicaLOVG
Discordia
0
2
2
0.5
L
Khepri
1
2
2
1
W
Heimdallr
bolek-17
Heimdallr
4
2
1
2.25
W
Erlang Shen
xOutlaw Envyx
Erlang Shen
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,107
Damage
42,169
59,445
Taken
58,238
36,214
Mitigated
42,048
16,116
Healing
24,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
4,993
1,892
0
1,661
12,634
13,772
20
3,242
9,392
19,942
1,620
L
Scylla
6,125
866
0
2,890
8,830
3,622
0
4,924
3,906
50,140
0
W
Bellona
DeathFox619
Bellona
11,545
7,344
0
8,827
15,585
14,714
2,164
1,845
13,740
0
82,355
L
Lancelot
Fswag
Lancelot
9,864
2,200
0
3,320
10,344
5,204
0
2,263
8,081
0
45,549
L
7,021
5,006
0
2,543
11,768
4,922
0
580
11,188
0
66,950
L
Surtr
6,054
2,195
0
3,267
14,684
11,013
0
1,660
13,024
1,118
40,921
W
Discordia
MetalicaLOVG
Discordia
7,295
418
0
900
5,569
2,156
2
2,204
3,365
58,171
1,896
L
Khepri
4,043
710
1,695
2,401
13,819
11,453
0
2,572
11,247
16,598
0
W
Heimdallr
bolek-17
Heimdallr
9,677
5,092
0
4,131
10,005
4,364
182
883
9,122
0
83,401
W
Erlang Shen
xOutlaw Envyx
Erlang Shen
8,659
5,479
0
8,607
14,445
7,042
129
2,289
12,156
0
73,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,072
Gold Earned
41,358
356
Minions Killed
502
0
Camps Cleared
0
1,401,960
Distance Traveled
1,352,497
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,223
516
28
2
0
284,074
0
L
Scylla
7,053
504
96
7
0
259,988
2
W
Bellona
9,018
644
146
10
0
259,854
6
L
Lancelot
7,563
540
70
5
0
329,397
3
L
Izanami
6,807
486
114
8
0
293,154
0
L
Surtr
6,240
446
60
4
0
249,145
0
W
Discordia
7,825
559
98
7
0
248,335
0
L
Khepri
6,409
458
16
1
0
270,276
3
W
Heimdallr
9,263
662
129
9
0
238,449
2
W
Erlang Shen
8,029
574
101
7
0
321,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role