Player Matchup

Odin
Odin
FazePeynus
Odin
Level 148
God Stats
3W - 1L
1,596 SR
Queue Stats
53W - 46L
1,565 Elo+
Solo
Bastet
Bastet
Luvluss
Bastet
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 38L
1,598 Elo+
Solo
Janus
Janus
NoR ScaRz
Janus
Level 90
God Stats
4W - 12L
1,279 SR
Queue Stats
45W - 61L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
NokoDonimus
Heimdallr
Level 154
God Stats
6W - 9L
1,497 SR
Queue Stats
83W - 88L
1,558 Elo+
Party 1
Xing Tian
Xing Tian
Phil_solid
Xing Tian
Level 156
God Stats
8W - 5L
1,698 SR
Queue Stats
125W - 116L
1,551 Elo+
Solo
Team Averages
Level 135
1,514 SR
1,557 Elo+

VS

Team Averages
Level 119
1,516 SR
1,456 Elo+
Arachne
Arachne
DdaRunawayInmate
Arachne
Level 123
God Stats
5W - 3L
1,669 SR
Queue Stats
62W - 54L
1,581 Elo+
Party 2
Xing Tian
Xing Tian
KYD_Dannybo17
Xing Tian
Level 127
God Stats
30W - 27L
1,567 SR
Queue Stats
103W - 82L
1,544 Elo+
Party 2
Chaac
Chaac
OFFICIAL BDOC
Chaac
Level 121
God Stats
7W - 17L
1,346 SR
Queue Stats
47W - 75L
1,373 Elo+
Solo
Chiron
Chiron
Positvity394
Chiron
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,284 Elo+
Solo
Poseidon
Poseidon
STATUS_DEALER17
Poseidon
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 166L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
8,028
618
5,523
8,792
8,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Luvluss
Bastet
15
2 / 1 / 2
7,999
615
7,569
11,095
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Janus
NoR ScaRz
Janus
13
3 / 2 / 1
7,622
586
6,457
7,855
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
NokoDonimus
Heimdallr
13
1 / 2 / 2
7,567
582
3,970
6,235
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Phil_solid
Xing Tian
12
1 / 2 / 2
7,419
571
4,579
11,389
8,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,011
539
6,827
15,214
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
KYD_Dannybo17
Xing Tian
11
1 / 2 / 4
6,486
499
3,697
13,487
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
3,989
307
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
13
2 / 1 / 2
6,642
511
3,995
5,374
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
15
5 / 1 / 1
8,171
629
7,395
8,028
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
8
Kills
9
9
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
1
2
2
1
L
Xing Tian
KYD_Dannybo17
Xing Tian
1
2
4
1.5
W
Bastet
Luvluss
Bastet
2
1
2
3
W
Janus
NoR ScaRz
Janus
3
2
1
1.75
W
Heimdallr
NokoDonimus
Heimdallr
1
2
2
1
L
0
0
0
0
W
Xing Tian
Phil_solid
Xing Tian
1
2
2
1
L
Chiron
2
1
2
3
L
Poseidon
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,098
Damage
21,914
45,366
Taken
42,103
27,645
Mitigated
22,370
15,680
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,827
4,554
0
7,296
15,214
6,610
0
1,979
12,605
0
52,107
W
5,523
825
0
2,903
8,792
8,434
438
1,125
7,617
1,329
51,099
L
Xing Tian
KYD_Dannybo17
Xing Tian
3,697
500
0
2,325
13,487
10,893
0
4,994
8,347
24,361
494
W
Bastet
Luvluss
Bastet
7,569
1,596
0
7,347
11,095
4,298
24
1,468
9,463
0
63,556
W
Janus
NoR ScaRz
Janus
6,457
340
0
1,976
7,855
3,107
131
2,953
4,690
53,052
0
W
Heimdallr
NokoDonimus
Heimdallr
3,970
2,023
0
2,669
6,235
2,869
1,334
1,872
4,295
0
63,314
L
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Phil_solid
Xing Tian
4,579
110
0
785
11,389
8,937
162
2,892
8,339
24,656
0
L
Chiron
3,995
1,517
564
1,338
5,374
2,072
0
1,297
4,035
0
46,447
L
Poseidon
7,395
744
0
1,206
8,028
2,795
0
2,752
5,018
71,476
1,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,635
Gold Earned
32,299
441
Minions Killed
345
0
Camps Cleared
0
1,320,060
Distance Traveled
1,072,576
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,011
539
95
7
0
260,110
0
W
Odin
8,028
618
98
8
0
205,364
2
L
Xing Tian
6,486
499
25
2
0
262,458
3
W
Bastet
7,999
615
103
8
0
310,738
4
W
Janus
7,622
586
113
9
0
296,882
0
W
Heimdallr
7,567
582
107
8
0
228,421
0
L
Chaac
3,989
307
0
0
0
1,391
0
W
Xing Tian
7,419
571
20
2
0
278,655
2
L
Chiron
6,642
511
84
6
0
256,630
2
L
Poseidon
8,171
629
141
11
0
291,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role