Player Matchup

Horus
Horus
BRYCECUBE8898
Horus
Level 23
God Stats
9W - 3L
1,730 SR
Queue Stats
24W - 26L
1,388 Elo+
Party 2
Ra
Ra
GambitGadfrey
Ra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
HuskyWusky
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,496 Elo+
Party 1
Ullr
Ullr
Hydra2034
Ullr
Level 39
God Stats
9W - 7L
1,638 SR
Queue Stats
24W - 18L
1,522 Elo+
Party 1
Pele
Pele
Jinxaxa6800
Pele
Level 35
God Stats
5W - 6L
1,457 SR
Queue Stats
10W - 15L
1,371 Elo+
Solo
Team Averages
Level 32
1,565 SR
1,445 Elo+

VS

Team Averages
Level 25
1,497 SR
1,248 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BrodyCook
Izanami
Level 5
God Stats
0W - 3L
1,203 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 3
Charon
Charon
EZMoney1992
Charon
Level 16
God Stats
0W - 1L
1,784 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 3
Bellona
Bellona
JohnBeaty
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 3
Set
Set
krisskros792
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,570
597
2,414
6,927
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 0
6,799
618
4,787
7,580
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
HuskyWusky
Cthulhu
12
3 / 0 / 1
7,532
685
5,028
5,056
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
10
5 / 0 / 0
6,521
593
6,579
5,722
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 1
6,255
569
4,789
9,864
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 1
5,882
535
6,697
6,894
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
BrodyCook
Izanami
8
0 / 3 / 1
4,847
441
2,441
7,762
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
8
1 / 1 / 0
5,210
474
2,760
8,550
3,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
JohnBeaty
Bellona
9
0 / 4 / 0
4,768
433
1,600
9,448
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 1 / 1
5,119
465
1,774
7,642
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
3
3
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
0
1
5
2.5
L
Izanami
BrodyCook
Izanami
0
3
1
0.17
L
Charon
1
1
0
1
W
3
1
0
3
W
Cthulhu
HuskyWusky
Cthulhu
3
0
1
3.5
W
Ullr
5
0
0
5
W
0
1
1
0.5
L
Bellona
JohnBeaty
Bellona
0
4
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,597
Damage
15,272
35,149
Taken
40,296
17,654
Mitigated
17,123
16,711
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,697
1,596
0
1,709
6,894
2,306
0
2,755
4,139
42,195
0
W
2,414
1,076
270
2,747
6,927
4,581
177
1,383
5,496
0
12,902
L
Izanami
BrodyCook
Izanami
2,441
2,025
0
299
7,762
2,368
0
470
7,292
0
26,643
L
Charon
2,760
598
735
1,989
8,550
3,969
0
0
8,550
18,384
0
W
4,787
1,093
504
3,856
7,580
3,015
46
4,075
2,985
42,602
2,658
W
Cthulhu
HuskyWusky
Cthulhu
5,028
385
0
1,590
5,056
4,187
443
230
4,778
38,739
2,459
W
Ullr
6,579
2,413
0
1,845
5,722
2,259
569
1,816
3,858
0
46,506
W
4,789
1,214
0
5,899
9,864
3,612
0
1,157
8,575
0
58,303
L
Bellona
JohnBeaty
Bellona
1,600
571
0
1,872
9,448
5,502
0
5,334
3,287
0
16,998
L
1,774
707
0
937
7,642
2,978
0
187
7,455
0
27,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,677
Gold Earned
25,826
323
Minions Killed
218
0
Camps Cleared
0
1,132,868
Distance Traveled
1,016,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,882
535
72
7
0
190,027
0
W
Horus
6,570
597
20
2
0
223,467
0
L
Izanami
4,847
441
52
5
0
212,256
0
L
Charon
5,210
474
20
2
0
169,516
0
W
Ra
6,799
618
66
6
0
207,284
0
W
Cthulhu
7,532
685
87
8
0
210,181
0
W
Ullr
6,521
593
58
5
0
214,476
0
W
Pele
6,255
569
92
8
0
277,460
0
L
Bellona
4,768
433
26
2
0
210,406
0
L
Set
5,119
465
48
4
0
234,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role