Player Matchup

Chaac
Chaac
MemesRLife0
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
NittyBitty
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Serqet
Serqet
Zestual
Serqet
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,078 Elo+
Party 4
Nu Wa
Nu Wa
saltyslacker
Nu Wa
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 34L
1,038 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
tajOOn
Ah Muzen Cab
Level 40
God Stats
5W - 11L
1,258 SR
Queue Stats
92W - 114L
1,389 Elo+
Solo
Team Averages
Level 25
1,452 SR
1,301 Elo+

VS

Team Averages
Level 56
1,638 SR
1,398 Elo+
Achilles
Achilles
Kylanloudon
Achilles
Level 106
God Stats
5W - 3L
1,399 SR
Queue Stats
29W - 20L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
MiniMean
Cthulhu
Level 64
God Stats
6W - 2L
1,737 SR
Queue Stats
31W - 40L
1,364 Elo+
Party 3
Rama
Rama
Santii2704
Rama
Level 38
God Stats
2W - 0L
1,762 SR
Queue Stats
30W - 34L
1,399 Elo+
Solo
Lancelot
Lancelot
himothy9090
Lancelot
Level 21
God Stats
9W - 7L
1,741 SR
Queue Stats
21W - 28L
1,379 Elo+
Party 3
Agni
Agni
iLanghorne
Agni
Level 49
God Stats
18W - 19L
1,550 SR
Queue Stats
54W - 56L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,762
443
1,905
6,676
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
NittyBitty
Bacchus
10
0 / 1 / 1
5,933
456
6,877
7,800
7,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Zestual
Serqet
9
0 / 2 / 0
5,115
393
2,177
8,655
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 7 / 1
5,292
407
1,810
9,046
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
tajOOn
Ah Muzen Cab
10
1 / 4 / 0
5,846
450
3,435
10,057
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kylanloudon
Achilles
13
3 / 1 / 1
7,977
614
3,210
7,414
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
MiniMean
Cthulhu
13
0 / 0 / 8
7,925
610
4,159
11,315
8,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 2
7,656
589
8,456
8,921
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
himothy9090
Lancelot
13
2 / 0 / 4
7,407
570
3,876
9,643
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 1 / 1
8,875
683
6,316
5,992
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
17
18
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Kylanloudon
Achilles
3
1
1
3.5
L
0
4
1
0.13
W
Cthulhu
MiniMean
Cthulhu
0
0
8
4
L
Bacchus
NittyBitty
Bacchus
0
1
1
0.5
W
5
1
2
6
L
Serqet
Zestual
Serqet
0
2
0
0
W
Lancelot
himothy9090
Lancelot
2
0
4
4
W
7
1
1
7.5
L
1
7
1
0.21
L
Ah Muzen Cab
tajOOn
Ah Muzen Cab
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,204
Damage
26,017
42,234
Taken
43,285
20,845
Mitigated
24,074
4,188
Healing
17,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Kylanloudon
Achilles
3,210
371
0
2,670
7,414
5,594
168
101
7,170
0
45,274
L
1,905
236
0
632
6,676
3,884
0
0
6,326
0
24,178
W
Cthulhu
MiniMean
Cthulhu
4,159
666
1,757
3,092
11,315
8,368
216
2,691
8,276
36,374
0
L
Bacchus
NittyBitty
Bacchus
6,877
1,088
0
1,345
7,800
7,148
0
2,027
5,773
22,371
1,746
W
8,456
6,909
0
4,144
8,921
3,643
555
3,739
5,182
0
64,528
L
Serqet
Zestual
Serqet
2,177
579
0
811
8,655
3,521
0
541
7,996
0
27,515
W
Lancelot
himothy9090
Lancelot
3,876
540
0
3,824
9,643
4,321
442
1,029
8,572
0
55,977
W
6,316
192
0
1,579
5,992
2,148
281
699
5,137
72,110
0
L
1,810
672
0
350
9,046
3,120
0
4,994
4,052
12,269
545
L
Ah Muzen Cab
tajOOn
Ah Muzen Cab
3,435
1,266
0
1,050
10,057
3,172
0
2,913
7,144
0
33,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
39,840
181
Minions Killed
441
0
Camps Cleared
0
1,175,996
Distance Traveled
1,315,201
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,977
614
71
5
0
268,120
0
L
Chaac
5,762
443
42
3
0
220,849
1
W
Cthulhu
7,925
610
63
5
0
245,832
0
L
Bacchus
5,933
456
31
2
0
250,263
2
W
Rama
7,656
589
95
7
0
212,238
1
L
Serqet
5,115
393
43
3
0
267,328
0
W
Lancelot
7,407
570
95
7
0
306,131
0
W
Agni
8,875
683
117
9
0
282,880
5
L
Nu Wa
5,292
407
13
1
0
199,301
0
L
Ah Muzen Cab
5,846
450
52
4
0
238,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role