Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DIEGOUSKI
Cthulhu
Level 146
God Stats
2W - 5L
1,136 SR
Queue Stats
130W - 119L
1,570 Elo+
Solo
Chronos
Chronos
Darkbringer442
Chronos
Level 149
God Stats
6W - 5L
1,602 SR
Queue Stats
243W - 202L
1,554 Elo+
Solo
Ullr
Ullr
ImInSpaceMan
Ullr
Level 144
God Stats
5W - 4L
1,346 SR
Queue Stats
84W - 86L
1,547 Elo+
Solo
Loki
Loki
LordoftheDuat
Loki
Level 108
God Stats
23W - 7L
1,791 SR
Queue Stats
38W - 21L
1,639 Elo+
Solo
Team Averages
Level 140
1,475 SR
1,562 Elo+

VS

Team Averages
Level 195
1,487 SR
1,544 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 324
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Goofo
Apollo
Level 149
God Stats
7W - 2L
1,807 SR
Queue Stats
46W - 38L
1,550 Elo+
Party 2
Charybdis
Charybdis
LordDoinkSlapper
Charybdis
Level 185
God Stats
3W - 4L
1,234 SR
Queue Stats
175W - 147L
1,523 Elo+
Party 1
Ravana
Ravana
PapaScharp
Ravana
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 113L
1,538 Elo+
Party 2
Bacchus
Bacchus
xsephirothx7
Bacchus
Level 167
God Stats
3W - 5L
1,394 SR
Queue Stats
234W - 209L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 2 / 0
3,233
647
904
2,930
1,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
DIEGOUSKI
Cthulhu
7
2 / 0 / 0
4,274
855
2,435
2,655
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 1 / 0
3,947
789
1,982
3,793
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 2 / 0
3,188
638
2,593
4,334
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
2,604
521
0
364
62
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
1 / 1 / 0
3,976
795
1,532
3,568
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Apollo
Goofo
Apollo
7
1 / 0 / 2
3,757
751
2,053
3,638
1,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Charybdis
7
0 / 2 / 0
3,368
674
938
4,392
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
PapaScharp
Ravana
7
2 / 0 / 1
3,735
747
1,021
2,388
803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
xsephirothx7
Bacchus
6
1 / 0 / 2
4,252
850
2,367
4,289
3,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
5
5
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
W
Zhong Kui
 
Zhong Kui
1
1
0
1
L
Cthulhu
DIEGOUSKI
Cthulhu
2
0
0
2
L
1
1
0
1
W
Apollo
Goofo
Apollo
1
0
2
2
L
0
2
0
0
W
Charybdis
0
2
0
0
L
0
0
0
0
W
Ravana
PapaScharp
Ravana
2
0
1
2.5
W
Bacchus
xsephirothx7
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,914
Damage
7,911
14,076
Taken
18,275
5,833
Mitigated
9,728
4,067
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
904
242
500
1,031
2,930
1,614
0
748
2,182
7,910
0
W
Zhong Kui
 
Zhong Kui
1,532
646
0
1,458
3,568
2,543
336
1,684
1,707
21,843
6,172
L
Cthulhu
DIEGOUSKI
Cthulhu
2,435
285
0
750
2,655
1,466
0
0
2,655
20,651
710
L
1,982
738
0
1,205
3,793
1,156
0
1,359
2,434
20,757
1,348
W
Apollo
Goofo
Apollo
2,053
1,356
0
1,403
3,638
1,123
0
658
2,980
0
23,041
L
2,593
567
0
457
4,334
1,535
0
1,323
3,011
0
15,256
W
Charybdis
938
404
0
1,124
4,392
1,740
0
1,845
2,163
0
19,359
L
0
0
0
124
364
62
0
0
364
0
712
W
Ravana
PapaScharp
Ravana
1,021
124
0
1,950
2,388
803
0
211
2,085
0
16,834
W
Bacchus
xsephirothx7
Bacchus
2,367
365
0
2,059
4,289
3,519
0
246
4,043
7,875
3,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,246
Gold Earned
19,088
141
Minions Killed
163
0
Camps Cleared
0
443,433
Distance Traveled
575,741
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,233
647
10
2
0
108,133
3
W
Zhong Kui
3,976
795
44
9
0
95,775
0
L
Cthulhu
4,274
855
50
10
0
113,449
0
L
Chronos
3,947
789
48
10
0
101,757
0
W
Apollo
3,757
751
38
8
0
116,695
0
L
Ullr
3,188
638
30
6
0
105,299
0
W
Charybdis
3,368
674
32
6
0
111,904
0
L
Loki
2,604
521
3
1
0
14,795
0
W
Ravana
3,735
747
32
6
0
128,413
0
W
Bacchus
4,252
850
17
3
0
122,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role