Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DrippyLiion
Kukulkan
Level 3
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
OldTimeSage
Nemesis
Level 156
God Stats
55W - 55L
1,491 SR
Queue Stats
240W - 155L
1,557 Elo+
Party 1
Anubis
Anubis
Spchitown
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
bady_JOKER
Gilgamesh
Level 148
God Stats
62W - 39L
1,695 SR
Queue Stats
245W - 161L
1,560 Elo+
Party 1
Team Averages
Level 110
1,493 SR
1,523 Elo+

VS

Team Averages
Level 108
1,534 SR
1,464 Elo+
Thor
Thor
ChicagoIL
Thor
Level 159
God Stats
0W - 3L
1,334 SR
Queue Stats
302W - 317L
1,550 Elo+
Solo
Bacchus
Bacchus
LTZ Tweetybird1
Bacchus
Level 89
God Stats
23W - 13L
1,752 SR
Queue Stats
296W - 321L
1,486 Elo+
Party 2
Mulan
Mulan
MonkeyDAxel
Mulan
Level 105
God Stats
1W - 2L
1,689 SR
Queue Stats
88W - 128L
1,369 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NLMB DREAMM
Ah Muzen Cab
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 292L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
Tivi420
Baron Samedi
Level 120
God Stats
14W - 7L
1,393 SR
Queue Stats
118W - 115L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 10
6,209
1,242
5,659
4,592
4,173
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
DrippyLiion
Kukulkan
11
0 / 2 / 13
5,896
1,179
1,815
2,633
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
OldTimeSage
Nemesis
12
5 / 0 / 9
7,275
1,455
8,035
3,771
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
Spchitown
Anubis
12
3 / 3 / 9
6,775
1,355
5,803
5,143
2,767
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
bady_JOKER
Gilgamesh
12
7 / 2 / 8
7,646
1,529
6,793
7,118
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

377

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 4 / 6
6,207
1,241
3,984
8,550
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 4
6,965
1,393
5,875
9,622
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 0 / 0
4,877
975
0
0
0
Ah Muzen Cab
NLMB DREAMM
Ah Muzen Cab
11
5 / 7 / 2
6,956
1,391
6,218
9,568
3,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Tivi420
Baron Samedi
11
0 / 4 / 6
5,797
1,159
4,052
5,830
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
16
Kills
8
8
Deaths
17
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
10
6
L
Thor
1
4
6
1
W
Kukulkan
DrippyLiion
Kukulkan
0
2
13
3.25
L
2
2
4
2
L
0
0
0
0
L
Ah Muzen Cab
NLMB DREAMM
Ah Muzen Cab
5
7
2
0.86
W
Nemesis
OldTimeSage
Nemesis
5
0
9
9.5
W
Anubis
Spchitown
Anubis
3
3
9
2.5
L
Baron Samedi
Tivi420
Baron Samedi
0
4
6
0.75
W
Gilgamesh
bady_JOKER
Gilgamesh
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,105
Damage
20,129
23,257
Taken
33,570
16,289
Mitigated
21,156
4,291
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,659
600
0
15
4,592
4,173
0
2,036
2,556
18,273
118
L
Thor
3,984
1,185
0
72
8,550
3,274
0
2,303
6,202
0
10,535
W
Kukulkan
DrippyLiion
Kukulkan
1,815
755
0
259
2,633
1,040
0
811
1,822
5,330
0
L
5,875
872
0
1,281
9,622
11,468
0
4,915
4,396
14,301
1,411
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
NLMB DREAMM
Ah Muzen Cab
6,218
1,918
0
0
9,568
3,595
0
3,499
5,945
0
14,699
W
Nemesis
OldTimeSage
Nemesis
8,035
4,179
0
1,611
3,771
1,636
0
1,687
2,084
0
11,083
W
Anubis
Spchitown
Anubis
5,803
780
0
1,456
5,143
2,767
0
1,990
3,153
15,109
0
L
Baron Samedi
Tivi420
Baron Samedi
4,052
120
294
265
5,830
2,819
0
3,045
2,689
14,240
0
W
Gilgamesh
bady_JOKER
Gilgamesh
6,793
2,414
0
950
7,118
6,673
0
2,645
4,473
1,191
9,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
30,802
86
Minions Killed
71
3
Camps Cleared
3
458,177
Distance Traveled
337,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,209
1,242
26
5
1
104,348
0
L
Thor
6,207
1,241
8
2
2
81,515
0
W
Kukulkan
5,896
1,179
13
3
1
63,304
0
L
Bacchus
6,965
1,393
27
5
0
91,295
0
L
Mulan
4,877
975
0
0
0
0
0
L
Ah Muzen Cab
6,956
1,391
14
3
1
86,710
0
W
Nemesis
7,275
1,455
10
2
0
112,353
0
W
Anubis
6,775
1,355
22
4
0
73,870
0
L
Baron Samedi
5,797
1,159
22
4
0
77,492
0
W
Gilgamesh
7,646
1,529
15
3
1
104,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role