Player Matchup

Tyr
Tyr
Platinum V
Byburthe
Tyr
Platinum V
Level 142
God Stats
7W - 1L
1,901 SR
Queue Stats
14W - 3L
1,978 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
Psythro
Cthulhu
Platinum II
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
2,112 MMR
Party 1
Eset
Eset
Gold I
tovamessor
Eset
Gold I
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,954 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 162
1,634 SR
2,015 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,638 SR
1,943 MMR
Horus
Horus
Diamond IV
Exonio_
Horus
Diamond IV
Level 166
God Stats
6W - 6L
1,633 SR
Queue Stats
263W - 272L
1,984 MMR
Solo
Ishtar
Ishtar
Platinum I
Kalcier
Ishtar
Platinum I
Level 125
God Stats
41W - 27L
1,661 SR
Queue Stats
120W - 92L
1,923 MMR
Party 2
Bacchus
Bacchus
Platinum I
Mathais
Bacchus
Platinum I
Level 132
God Stats
37W - 29L
1,619 SR
Queue Stats
118W - 91L
1,923 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
10,495
750
11,256
16,852
18,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
Psythro
Cthulhu
16
0 / 0 / 8
9,984
713
17,135
11,239
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 6 / 5
9,830
702
14,380
14,522
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
VamanaAresAchillesThothKuzenbo

VS

Bans
Ne ZhaBaron SamediMorgan Le FayIx ChelPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Exonio_
Horus
14
1 / 3 / 4
8,802
629
7,905
19,221
20,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
Kalcier
Ishtar
15
3 / 2 / 1
9,490
678
10,722
14,480
7,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Mathais
Bacchus
13
1 / 4 / 3
8,489
606
7,606
14,561
18,033
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
5
6
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Horus
Exonio_
Horus
1
3
4
1
L
Ishtar
Kalcier
Ishtar
3
2
1
1.75
L
Bacchus
Mathais
Bacchus
1
4
3
0.63
W
Cthulhu
Psythro
Cthulhu
0
0
8
4
W
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,771
Damage
26,233
42,613
Taken
48,262
32,131
Mitigated
45,330
9,797
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,256
1,856
0
3,566
16,852
18,375
1,071
2,335
13,659
0
36,581
L
Horus
Exonio_
Horus
7,905
2,171
1,068
5,903
19,221
20,101
0
11,833
6,229
117
18,550
L
Ishtar
Kalcier
Ishtar
10,722
5,810
0
2,446
14,480
7,196
0
7,846
5,970
0
62,223
L
Bacchus
Mathais
Bacchus
7,606
677
0
1,580
14,561
18,033
0
8,950
4,889
13,511
0
W
Cthulhu
Psythro
Cthulhu
17,135
510
911
2,047
11,239
7,090
775
1,237
9,235
50,906
1,017
W
14,380
1,777
639
2,634
14,522
6,666
221
3,417
10,502
47,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,309
Gold Earned
26,781
194
Minions Killed
144
0
Camps Cleared
0
852,511
Distance Traveled
770,078
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,495
750
39
3
0
319,877
0
L
Horus
8,802
629
29
2
0
254,966
1
L
Ishtar
9,490
678
99
7
0
251,484
0
L
Bacchus
8,489
606
16
1
0
263,628
0
W
Cthulhu
9,984
713
98
7
0
290,344
0
W
Eset
9,830
702
57
4
0
242,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role