Player Matchup

Nut
Nut
Arrby
Nut
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,644 Elo+
Party 1
Ishtar
Ishtar
SpicyMD
Ishtar
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
WaywardSön
Scylla
Level 132
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 116L
1,562 Elo+
Party 3
Xing Tian
Xing Tian
mathric
Xing Tian
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 110L
1,540 Elo+
Party 3
King Arthur
King Arthur
shamarmon
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,629 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,575 Elo+

VS

Team Averages
Level 107
1,636 SR
1,523 Elo+
Chaac
Chaac
Boo Bear Snugs
Chaac
Level 149
God Stats
3W - 0L
1,820 SR
Queue Stats
174W - 161L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
BrigglesDKC
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,708 Elo+
Solo
Heimdallr
Heimdallr
Leyzer Beam
Heimdallr
Level 122
God Stats
3W - 0L
1,828 SR
Queue Stats
107W - 104L
1,464 Elo+
Party 2
Zhong Kui
Zhong Kui
Moist Disaster
Zhong Kui
Level 138
God Stats
3W - 5L
1,300 SR
Queue Stats
209W - 200L
1,485 Elo+
Party 2
Xing Tian
Xing Tian
T00t Face
Xing Tian
Level 97
God Stats
2W - 0L
1,734 SR
Queue Stats
79W - 81L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Arrby
Nut
16
3 / 5 / 5
8,904
890
10,981
10,886
5,468
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
SpicyMD
Ishtar
13
0 / 6 / 5
7,024
702
3,395
10,417
5,197
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
4 / 5 / 5
8,054
805
16,021
8,438
3,614
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
mathric
Xing Tian
12
2 / 5 / 5
7,518
752
3,932
14,892
15,380
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
shamarmon
King Arthur
13
2 / 6 / 3
7,437
744
3,475
14,239
16,603
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 14
10,523
1,052
16,013
12,413
15,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Danzaburou
BrigglesDKC
Danzaburou
13
0 / 2 / 15
8,691
869
6,336
8,118
3,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Leyzer Beam
Heimdallr
16
9 / 3 / 16
9,878
988
14,989
10,063
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zhong Kui
Moist Disaster
Zhong Kui
15
5 / 2 / 19
9,192
919
11,899
8,662
7,383
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
T00t Face
Xing Tian
16
2 / 3 / 21
9,756
976
6,144
16,458
20,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
11
Kills
27
27
Deaths
13
23
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Nut
Arrby
Nut
3
5
5
1.1
W
11
3
14
6
W
Danzaburou
BrigglesDKC
Danzaburou
0
2
15
3.75
W
Heimdallr
Leyzer Beam
Heimdallr
9
3
16
5.67
W
Zhong Kui
Moist Disaster
Zhong Kui
5
2
19
7.25
L
Ishtar
SpicyMD
Ishtar
0
6
5
0.42
W
Xing Tian
T00t Face
Xing Tian
2
3
21
4.17
L
Scylla
4
5
5
1.3
L
Xing Tian
mathric
Xing Tian
2
5
5
0.9
L
King Arthur
shamarmon
King Arthur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,804
Damage
55,381
58,872
Taken
55,714
46,262
Mitigated
53,396
8,151
Healing
20,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
Arrby
Nut
10,981
3,709
393
2,476
10,886
5,468
0
2,364
8,386
0
28,744
W
16,013
635
2,527
2,869
12,413
15,794
368
3,685
8,728
0
30,944
W
Danzaburou
BrigglesDKC
Danzaburou
6,336
2,784
682
1,992
8,118
3,684
2,399
3,508
4,610
0
23,045
W
Heimdallr
Leyzer Beam
Heimdallr
14,989
8,426
662
2,011
10,063
5,583
2,909
4,233
5,830
0
28,516
W
Zhong Kui
Moist Disaster
Zhong Kui
11,899
965
2,837
2,859
8,662
7,383
1,180
3,080
5,582
22,273
0
L
Ishtar
SpicyMD
Ishtar
3,395
1,816
0
287
10,417
5,197
0
2,014
8,301
0
9,498
W
Xing Tian
T00t Face
Xing Tian
6,144
549
2,110
2,147
16,458
20,952
384
4,942
11,516
10,809
402
L
Scylla
16,021
487
607
379
8,438
3,614
0
1,836
6,487
21,796
587
L
Xing Tian
mathric
Xing Tian
3,932
45
1,179
1,706
14,892
15,380
0
5,643
8,827
6,683
0
L
King Arthur
shamarmon
King Arthur
3,475
698
761
363
14,239
16,603
0
4,722
9,225
0
9,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
48,040
87
Minions Killed
124
0
Camps Cleared
0
956,183
Distance Traveled
890,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,904
890
37
4
0
180,559
0
W
Chaac
10,523
1,052
35
4
0
190,769
0
W
Danzaburou
8,691
869
24
2
0
186,220
0
W
Heimdallr
9,878
988
23
2
0
157,221
0
W
Zhong Kui
9,192
919
32
3
0
160,195
0
L
Ishtar
7,024
702
13
1
0
173,443
0
W
Xing Tian
9,756
976
10
1
0
196,325
0
L
Scylla
8,054
805
22
2
0
225,235
0
L
Xing Tian
7,518
752
2
0
0
207,351
0
L
King Arthur
7,437
744
13
1
0
169,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role