Player Matchup

Zhong Kui
Zhong Kui
Benjnr
Zhong Kui
Level 99
God Stats
8W - 8L
1,575 SR
Queue Stats
130W - 103L
1,483 Elo+
Solo
Eset
Eset
Kytrip79
Eset
Level 149
God Stats
0W - 2L
1,555 SR
Queue Stats
5W - 9L
1,446 Elo+
Party 1
Ganesha
Ganesha
Skrati
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,394 Elo+
Party 1
Tyr
Tyr
ToToTozz
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,379 Elo+
Party 1
Nut
Nut
ivurisuu
Nut
Level 123
God Stats
4W - 3L
1,549 SR
Queue Stats
345W - 314L
1,543 Elo+
Solo
Team Averages
Level 109
1,536 SR
1,449 Elo+

VS

Team Averages
Level 119
1,700 SR
1,508 Elo+
Bellona
Bellona
Oui_Bee_Gubi_Fn
Bellona
Level 106
God Stats
3W - 4L
1,436 SR
Queue Stats
28W - 32L
1,290 Elo+
Solo
Maui
Maui
Processinq
Maui
Level 114
God Stats
19W - 9L
1,703 SR
Queue Stats
40W - 31L
1,515 Elo+
Party 2
Zeus
Zeus
Silentfighta
Zeus
Level 120
God Stats
1W - 0L
1,814 SR
Queue Stats
19W - 9L
1,645 Elo+
Party 2
Xbalanque
Xbalanque
Ultrapyrus
Xbalanque
Level 120
God Stats
4W - 0L
1,680 SR
Queue Stats
54W - 38L
1,569 Elo+
Party 2
Vamana
Vamana
iamryaniam
Vamana
Level 137
God Stats
13W - 2L
1,867 SR
Queue Stats
162W - 162L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Benjnr
Zhong Kui
11
0 / 2 / 2
5,970
398
6,180
10,195
7,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
13
1 / 2 / 0
6,791
453
5,764
7,221
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Skrati
Ganesha
11
0 / 2 / 0
6,174
412
3,027
14,691
14,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 0
6,779
452
5,556
15,140
13,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 1
6,950
463
3,870
9,691
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
7,471
498
3,891
11,210
7,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 5
8,061
537
4,900
6,495
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 0
8,515
568
8,548
5,040
1,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Ultrapyrus
Xbalanque
15
4 / 1 / 0
9,121
608
10,887
7,825
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
iamryaniam
Vamana
15
1 / 0 / 2
8,947
596
10,075
11,815
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
9
9
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Benjnr
Zhong Kui
0
2
2
0.5
L
Eset
1
2
0
0.5
W
0
1
2
1
W
0
0
5
2.5
W
4
0
0
4
L
Ganesha
Skrati
Ganesha
0
2
0
0
L
1
0
0
1
W
Xbalanque
Ultrapyrus
Xbalanque
4
1
0
4
W
Vamana
iamryaniam
Vamana
1
0
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,397
Damage
38,301
56,938
Taken
42,385
42,724
Mitigated
30,332
18,450
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Benjnr
Zhong Kui
6,180
500
0
3,450
10,195
7,900
0
3,107
7,006
32,118
820
L
Eset
5,764
187
210
1,790
7,221
2,738
0
3,499
3,722
55,001
0
W
3,891
2,212
0
568
11,210
7,678
238
3,998
7,044
0
65,866
W
4,900
648
0
2,366
6,495
5,741
133
2,316
3,892
23,767
0
W
8,548
1,249
0
2,253
5,040
1,956
49
2,847
2,069
73,731
1,402
L
Ganesha
Skrati
Ganesha
3,027
369
0
1,890
14,691
14,905
0
5,648
8,942
15,211
515
L
5,556
985
0
7,967
15,140
13,720
0
401
13,493
0
50,531
W
Xbalanque
Ultrapyrus
Xbalanque
10,887
6,612
0
3,399
7,825
3,435
585
2,376
5,343
0
74,874
W
Vamana
iamryaniam
Vamana
10,075
3,607
0
4,908
11,815
11,522
370
2,477
9,177
284
81,775
L
3,870
2,029
0
3,143
9,691
3,461
0
860
8,831
0
58,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,664
Gold Earned
42,115
358
Minions Killed
543
0
Camps Cleared
0
1,474,133
Distance Traveled
1,445,203
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,970
398
61
4
0
294,468
0
L
Eset
6,791
453
85
6
0
298,594
4
W
Bellona
7,471
498
123
8
0
297,441
4
W
Maui
8,061
537
24
2
0
319,730
0
W
Zeus
8,515
568
136
9
0
271,247
0
L
Ganesha
6,174
412
7
0
0
289,424
3
L
Tyr
6,779
452
91
6
0
313,339
0
W
Xbalanque
9,121
608
129
9
0
269,524
0
W
Vamana
8,947
596
131
9
0
287,261
2
L
Nut
6,950
463
114
8
0
278,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role