Player Matchup

Xing Tian
Xing Tian
Bronze III
Cosmicskull1636
Xing Tian
Bronze III
Level 128
God Stats
0W - 1L
1,521 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
DRUNKkiller20
Artemis
Bronze III
Level 136
God Stats
1W - 2L
1,529 SR
Queue Stats
18W - 22L
1,331 MMR
Party 1
Thor
Thor
Bronze III
Hommiemyhommie
Thor
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,400 MMR
Party 2
Surtr
Surtr
Bronze III
LuciferSan
Surtr
Bronze III
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 48L
1,400 MMR
Party 2
Poseidon
Poseidon
Gold II
canonfight
Poseidon
Gold II
Level 158
God Stats
3W - 7L
1,402 SR
Queue Stats
77W - 80L
1,435 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,490 SR
1,413 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,563 SR
1,414 MMR
Cernunnos
Cernunnos
Silver I
FrequentMotion
Cernunnos
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,417 MMR
Solo
Bastet
Bastet
Gold IV
I JayWeb I
Bastet
Gold IV
Level 84
God Stats
26W - 13L
1,824 SR
Queue Stats
308W - 293L
1,416 MMR
Solo
Chiron
Chiron
Gold III
JAY DUNKZ
Chiron
Gold III
Level 147
God Stats
2W - 2L
1,374 SR
Queue Stats
351W - 359L
1,405 MMR
Solo
Agni
Agni
Silver I
Mr Taitan
Agni
Silver I
Level 129
God Stats
3W - 6L
1,617 SR
Queue Stats
98W - 89L
1,431 MMR
Solo
Maui
Maui
Bronze III
Seyed
Maui
Bronze III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cosmicskull1636
Xing Tian
10
0 / 8 / 2
7,287
364
9,159
25,294
19,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
13
0 / 5 / 1
8,301
415
8,520
13,074
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 8 / 0
8,526
426
7,145
23,900
9,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
10
0 / 12 / 0
7,343
367
6,645
23,106
18,039
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
canonfight
Poseidon
17
2 / 3 / 1
10,019
501
13,017
8,647
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ArachneThothChaacAthena

VS

Bans
HachimanIzanamiThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrequentMotion
Cernunnos
18
2 / 1 / 4
11,634
582
9,200
11,973
5,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
I JayWeb I
Bastet
19
14 / 2 / 9
12,735
637
21,257
18,397
9,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
JAY DUNKZ
Chiron
20
13 / 0 / 2
13,870
694
20,641
22,390
27,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Agni
19
5 / 0 / 7
12,482
624
12,114
10,114
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Seyed
Maui
16
2 / 0 / 11
11,017
551
5,536
15,046
15,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
3
Kills
36
36
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Cosmicskull1636
Xing Tian
0
8
2
0.13
L
Artemis
0
5
1
0.1
W
Cernunnos
FrequentMotion
Cernunnos
2
1
4
4
L
1
8
0
0.13
W
Bastet
I JayWeb I
Bastet
14
2
9
9.25
W
Chiron
JAY DUNKZ
Chiron
13
0
2
14
L
Surtr
0
12
0
0
W
Agni
5
0
7
8.5
W
Maui
Seyed
Maui
2
0
11
7.5
L
Poseidon
canonfight
Poseidon
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,486
Damage
68,748
94,021
Taken
77,920
53,245
Mitigated
62,209
15,282
Healing
30,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Cosmicskull1636
Xing Tian
9,159
860
206
2,180
25,294
19,212
0
7,959
17,335
30,227
1,853
L
Artemis
8,520
3,539
0
2,973
13,074
4,048
0
2,488
10,586
0
61,874
W
Cernunnos
FrequentMotion
Cernunnos
9,200
5,017
0
6,577
11,973
5,657
5,651
3,187
8,180
0
106,159
L
7,145
2,671
0
6,239
23,900
9,330
0
4,533
19,367
0
72,969
W
Bastet
I JayWeb I
Bastet
21,257
7,375
0
8,145
18,397
9,370
1,170
5,879
11,849
0
104,698
W
Chiron
JAY DUNKZ
Chiron
20,641
6,401
0
9,374
22,390
27,485
2,873
2,919
19,298
17,092
106,003
L
Surtr
6,645
3,508
0
2,864
23,106
18,039
0
3,632
19,474
1,135
32,390
W
Agni
12,114
1,229
0
2,632
10,114
4,376
2,785
4,417
5,186
116,665
1,781
W
Maui
Seyed
Maui
5,536
1,779
0
3,397
15,046
15,321
253
5,106
9,290
31,685
2,045
L
Poseidon
canonfight
Poseidon
13,017
686
0
820
8,647
2,616
0
2,900
5,747
83,112
1,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,476
Gold Earned
61,738
485
Minions Killed
699
0
Camps Cleared
0
1,776,752
Distance Traveled
2,023,404
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,287
364
34
2
0
389,319
0
L
Artemis
8,301
415
105
5
0
297,477
0
W
Cernunnos
11,634
582
166
8
0
387,448
0
L
Thor
8,526
426
119
6
0
357,908
0
W
Bastet
12,735
637
117
6
0
484,273
3
W
Chiron
13,870
694
191
10
0
287,617
8
L
Surtr
7,343
367
39
2
0
277,371
0
W
Agni
12,482
624
184
9
0
438,871
4
W
Maui
11,017
551
41
2
0
425,195
5
L
Poseidon
10,019
501
188
9
0
454,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role