Player Matchup

Danzaburou
Danzaburou
JHerbie
Danzaburou
Level 86
God Stats
37W - 42L
1,356 SR
Queue Stats
672W - 706L
1,406 Elo+
Solo
Ra
Ra
SacrebleuShrimp
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,547 Elo+
Party 1
King Arthur
King Arthur
SaucyShrimp
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,480 Elo+
Party 1
Kali
Kali
SisterShrimp
Kali
Level 148
God Stats
1W - 2L
1,514 SR
Queue Stats
21W - 27L
1,507 Elo+
Party 1
Athena
Athena
SleepyShrimp
Athena
Level 189
God Stats
0W - 5L
1,284 SR
Queue Stats
36W - 41L
1,494 Elo+
Party 1
Team Averages
Level 134
1,431 SR
1,487 Elo+

VS

Team Averages
Level 89
1,566 SR
1,525 Elo+
Yu Huang
Yu Huang
Hot_head12345
Yu Huang
Level 89
God Stats
4W - 2L
1,523 SR
Queue Stats
73W - 60L
1,544 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SmiteGOD2000000
Cu Chulainn
Level 121
God Stats
4W - 1L
1,636 SR
Queue Stats
122W - 105L
1,525 Elo+
Party 3
Cerberus
Cerberus
cianpian
Cerberus
Level 48
God Stats
6W - 5L
1,564 SR
Queue Stats
57W - 61L
1,478 Elo+
Party 2
Cabrakan
Cabrakan
iiCrumpetxHD
Cabrakan
Level 126
God Stats
6W - 2L
1,609 SR
Queue Stats
83W - 64L
1,535 Elo+
Party 3
Ullr
Ullr
zipoulou
Ullr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JHerbie
Danzaburou
15
4 / 1 / 1
9,346
519
16,503
14,232
6,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 7 / 0
7,808
434
2,231
12,225
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SaucyShrimp
King Arthur
13
0 / 6 / 0
8,033
446
6,813
17,592
18,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 3 / 1
8,271
460
9,611
22,779
10,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
14
2 / 1 / 2
8,947
497
6,775
15,433
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hot_head12345
Yu Huang
19
10 / 0 / 2
11,770
654
16,511
10,354
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
SmiteGOD2000000
Cu Chulainn
18
3 / 1 / 4
11,477
638
12,919
13,962
17,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
cianpian
Cerberus
14
0 / 4 / 1
8,165
454
8,558
20,656
20,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
iiCrumpetxHD
Cabrakan
18
4 / 0 / 4
9,994
555
11,179
12,380
10,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
16
1 / 1 / 0
9,079
504
9,004
12,713
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
18
18
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Hot_head12345
Yu Huang
10
0
2
11
L
Danzaburou
JHerbie
Danzaburou
4
1
1
4.5
L
0
7
0
0
L
King Arthur
SaucyShrimp
King Arthur
0
6
0
0
L
0
3
1
0.17
L
Athena
2
1
2
3
W
Cu Chulainn
SmiteGOD2000000
Cu Chulainn
3
1
4
5
W
Cerberus
cianpian
Cerberus
0
4
1
0.13
W
Cabrakan
iiCrumpetxHD
Cabrakan
4
0
4
6
W
Ullr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,933
Damage
58,171
82,261
Taken
70,065
59,877
Mitigated
59,468
15,116
Healing
24,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Hot_head12345
Yu Huang
16,511
1,968
105
4,003
10,354
5,474
1,600
2,575
7,779
106,863
3,250
L
Danzaburou
JHerbie
Danzaburou
16,503
9,569
0
5,845
14,232
6,990
0
5,292
8,940
0
89,064
L
2,231
307
36
1,467
12,225
4,149
0
10,109
2,116
57,846
0
L
King Arthur
SaucyShrimp
King Arthur
6,813
593
0
750
17,592
18,108
0
3,547
14,045
204
57,904
L
9,611
3,387
0
5,229
22,779
10,966
0
9,998
12,781
0
86,922
L
Athena
6,775
2,711
0
1,789
15,433
19,664
0
7,776
7,657
25,317
0
W
Cu Chulainn
SmiteGOD2000000
Cu Chulainn
12,919
1,336
0
2,734
13,962
17,394
408
1,120
12,842
5,301
96,559
W
Cerberus
cianpian
Cerberus
8,558
1,092
0
5,402
20,656
20,392
30
3,195
17,461
39,922
937
W
Cabrakan
iiCrumpetxHD
Cabrakan
11,179
1,732
0
6,324
12,380
10,212
581
1,044
11,336
91,653
1,275
W
Ullr
9,004
5,060
0
6,068
12,713
5,996
553
1,292
11,421
0
79,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,405
Gold Earned
50,485
495
Minions Killed
692
0
Camps Cleared
0
1,747,110
Distance Traveled
1,792,256
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,770
654
173
10
0
363,504
0
L
Danzaburou
9,346
519
128
7
0
355,310
1
L
Ra
7,808
434
100
6
0
292,805
0
L
King Arthur
8,033
446
99
6
0
321,319
2
L
Kali
8,271
460
130
7
0
404,110
3
L
Athena
8,947
497
38
2
0
373,566
2
W
Cu Chulainn
11,477
638
173
10
0
341,301
0
W
Cerberus
8,165
454
86
5
0
355,988
0
W
Cabrakan
9,994
555
135
8
0
397,072
0
W
Ullr
9,079
504
125
7
0
334,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role