Player Matchup

Bellona
Bellona
Sh4dow_Rid3
Bellona
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,452 Elo+
Solo
Kukulkan
Kukulkan
SlickSigma
Kukulkan
Level 49
God Stats
0W - 2L
1,311 SR
Queue Stats
110W - 107L
1,417 Elo+
Party 2
Sobek
Sobek
hdubdub
Sobek
Level 49
God Stats
0W - 2L
1,256 SR
Queue Stats
167W - 145L
1,500 Elo+
Party 2
Medusa
Medusa
lIlIllEBTllIlIl
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,464 Elo+
Party 4
Loki
Loki
snip3rtim
Loki
Level 16
God Stats
1W - 1L
1,723 SR
Queue Stats
123W - 148L
1,455 Elo+
Party 4
Team Averages
Level 51
1,458 SR
1,458 Elo+

VS

Team Averages
Level 61
1,511 SR
1,482 Elo+
Ne Zha
Ne Zha
Co Chi Mane
Ne Zha
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 53L
1,580 Elo+
Party 1
Charon
Charon
Galvatron377
Charon
Level 36
God Stats
1W - 0L
1,154 SR
Queue Stats
9W - 10L
1,385 Elo+
Party 3
Ra
Ra
NT Yoyo
Ra
Level 40
God Stats
27W - 13L
1,689 SR
Queue Stats
37W - 28L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
lRoydl
Sun Wukong
Level 47
God Stats
3W - 2L
1,476 SR
Queue Stats
60W - 60L
1,360 Elo+
Solo
Martichoras
Martichoras
lordfarquat69
Martichoras
Level 52
God Stats
2W - 0L
1,735 SR
Queue Stats
44W - 32L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sh4dow_Rid3
Bellona
13
0 / 1 / 1
7,461
466
7,049
15,176
15,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SlickSigma
Kukulkan
11
0 / 6 / 0
6,921
433
2,419
9,551
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
hdubdub
Sobek
12
0 / 2 / 1
7,231
452
2,127
14,160
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 2 / 1
7,543
471
4,872
6,049
2,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
2 / 2 / 0
7,608
476
4,889
13,067
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
3 / 0 / 6
8,450
528
10,047
12,830
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
13
0 / 0 / 6
7,061
441
5,114
6,148
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 0 / 1
9,190
574
6,678
4,030
1,978
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
lRoydl
Sun Wukong
14
0 / 1 / 2
8,402
525
8,218
12,956
9,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
lordfarquat69
Martichoras
13
3 / 1 / 1
8,381
524
5,856
8,770
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
13
13
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
0
6
6
W
Charon
0
0
6
3
W
7
0
1
7.5
L
Bellona
Sh4dow_Rid3
Bellona
0
1
1
0.5
L
Kukulkan
SlickSigma
Kukulkan
0
6
0
0
L
Sobek
hdubdub
Sobek
0
2
1
0.25
L
0
2
1
0.25
W
Sun Wukong
lRoydl
Sun Wukong
0
1
2
1
W
Martichoras
lordfarquat69
Martichoras
3
1
1
3.5
L
Loki
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,356
Damage
35,913
58,003
Taken
44,734
42,430
Mitigated
25,683
14,575
Healing
16,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,047
3,773
0
7,707
12,830
5,573
0
616
12,214
0
62,749
W
Charon
5,114
899
216
355
6,148
4,604
646
764
5,384
31,745
824
W
6,678
243
1,128
1,669
4,030
1,978
0
818
3,212
80,777
0
L
Bellona
Sh4dow_Rid3
Bellona
7,049
2,035
0
6,180
15,176
15,428
0
52
15,124
0
50,998
L
Kukulkan
SlickSigma
Kukulkan
2,419
337
0
615
9,551
3,281
0
3,985
5,496
42,231
2,195
L
Sobek
hdubdub
Sobek
2,127
398
0
4,617
14,160
15,542
0
3,592
10,568
28,869
0
L
4,872
1,625
0
1,959
6,049
2,580
0
1,415
4,634
0
72,862
W
Sun Wukong
lRoydl
Sun Wukong
8,218
1,796
0
3,957
12,956
9,818
0
296
12,660
0
60,725
W
Martichoras
lordfarquat69
Martichoras
5,856
1,310
0
1,182
8,770
3,710
1,229
1,817
6,953
0
65,639
L
Loki
4,889
961
0
1,204
13,067
5,599
0
2,508
10,429
0
71,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,764
Gold Earned
41,484
421
Minions Killed
466
0
Camps Cleared
0
1,530,783
Distance Traveled
1,648,673
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,450
528
88
6
0
381,874
2
W
Charon
7,061
441
37
2
0
310,645
0
W
Ra
9,190
574
114
7
0
352,385
4
L
Bellona
7,461
466
79
5
0
298,968
0
L
Kukulkan
6,921
433
84
5
0
272,786
1
L
Sobek
7,231
452
30
2
0
313,786
0
L
Medusa
7,543
471
125
8
0
297,358
2
W
Sun Wukong
8,402
525
89
6
0
311,137
0
W
Martichoras
8,381
524
138
9
0
292,632
0
L
Loki
7,608
476
103
6
0
347,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role