Player Matchup

Chaac
Chaac
BlisteringWinds
Chaac
Level 23
God Stats
5W - 3L
1,417 SR
Queue Stats
72W - 58L
1,491 Elo+
Party 3
Janus
Janus
IceJJFishh4681
Janus
Level 87
God Stats
1W - 0L
1,709 SR
Queue Stats
27W - 39L
1,386 Elo+
Solo
Thor
Thor
JaxAttax191
Thor
Level 6
God Stats
2W - 2L
1,517 SR
Queue Stats
2W - 2L
1,271 Elo+
Party 3
Rama
Rama
MachinesAreMal1
Rama
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,148 Elo+
Party 3
Anubis
Anubis
ToxicPigman
Anubis
Level 106
God Stats
4W - 0L
1,850 SR
Queue Stats
30W - 19L
1,597 Elo+
Party 3
Team Averages
Level 51
1,599 SR
1,379 Elo+

VS

Team Averages
Level 98
1,508 SR
1,386 Elo+
Anhur
Anhur
Gapctorion
Anhur
Level 147
God Stats
1W - 2L
1,578 SR
Queue Stats
19W - 28L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kaky0in rero
Cu Chulainn
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
10W - 19L
1,415 Elo+
Party 1
Anubis
Anubis
Knightwolf74923
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,403 Elo+
Party 1
Pele
Pele
rstander
Pele
Level 156
God Stats
0W - 2L
1,273 SR
Queue Stats
8W - 21L
1,175 Elo+
Party 2
Olorun
Olorun
x35QU1R3x
Olorun
Level 143
God Stats
8W - 7L
1,471 SR
Queue Stats
56W - 52L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 17
8,900
890
11,971
11,992
12,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 8
9,176
918
8,043
3,918
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 0 / 10
7,723
772
4,016
3,309
1,424
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 12
8,503
850
9,710
7,181
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
16
8 / 0 / 12
9,440
944
9,935
5,559
2,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
0 / 4 / 3
7,287
729
3,638
8,108
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
Kaky0in rero
Cu Chulainn
12
0 / 6 / 1
6,929
693
5,360
13,027
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 7 / 0
7,177
718
3,222
9,168
3,638
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
14
1 / 4 / 1
7,802
780
4,580
9,731
3,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Olorun
x35QU1R3x
Olorun
13
0 / 4 / 1
7,499
750
3,081
8,094
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
8
25
Kills
2
3
Deaths
25
59
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
L
Anhur
0
4
3
0.38
W
6
0
8
10
W
2
0
10
7
L
Cu Chulainn
Kaky0in rero
Cu Chulainn
0
6
1
0.08
L
1
7
0
0.14
W
5
2
12
5.5
W
Anubis
8
0
12
14
L
Pele
1
4
1
0.38
L
Olorun
x35QU1R3x
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,675
Damage
19,881
31,959
Taken
48,128
21,310
Mitigated
22,083
6,740
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,971
1,464
0
3,041
11,992
12,322
92
2,615
8,941
0
32,072
L
Anhur
3,638
1,134
0
177
8,108
2,598
0
3,281
4,575
0
11,804
W
8,043
260
0
538
3,918
1,869
684
2,396
1,522
29,529
643
W
4,016
842
0
0
3,309
1,424
360
34
3,237
0
7,304
L
Cu Chulainn
Kaky0in rero
Cu Chulainn
5,360
413
0
717
13,027
9,327
0
3,586
8,839
109
11,740
L
3,222
347
0
89
9,168
3,638
0
2,306
6,502
7,093
0
W
9,710
7,122
0
243
7,181
2,753
1,497
1,000
6,146
0
15,038
W
Anubis
9,935
1,229
0
2,918
5,559
2,942
1,157
334
5,149
38,522
0
L
Pele
4,580
517
0
1,558
9,731
3,811
0
2,812
6,775
0
26,168
L
Olorun
x35QU1R3x
Olorun
3,081
952
0
456
8,094
2,709
0
5,232
2,454
16,344
1,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
36,694
204
Minions Killed
139
0
Camps Cleared
0
1,014,062
Distance Traveled
853,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,900
890
53
5
0
236,033
0
L
Anhur
7,287
729
28
3
0
177,519
0
W
Janus
9,176
918
70
7
0
190,580
0
W
Thor
7,723
772
6
1
0
202,341
0
L
Cu Chulainn
6,929
693
11
1
0
193,284
0
L
Anubis
7,177
718
10
1
0
133,332
0
W
Rama
8,503
850
13
1
0
186,698
0
W
Anubis
9,440
944
62
6
0
198,410
0
L
Pele
7,802
780
52
5
0
197,275
0
L
Olorun
7,499
750
38
4
0
151,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role