Player Matchup

Mercury
Mercury
limonsin8
Mercury
Level 24
God Stats
2W - 4L
1,121 SR
Queue Stats
7W - 7L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
moebley75
Baron Samedi
Level 61
God Stats
9W - 9L
1,461 SR
Queue Stats
210W - 212L
1,474 Elo+
Solo
Ares
Ares
ulquiorra2882
Ares
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,425 Elo+
Party 1
Team Averages
Level 40
1,361 SR
1,441 Elo+

VS

Team Averages
Level 53
1,451 SR
1,442 Elo+
Ah Puch
Ah Puch
Darkdillweed
Ah Puch
Level 75
God Stats
6W - 2L
1,434 SR
Queue Stats
81W - 76L
1,513 Elo+
Party 2
Ares
Ares
HungMoose
Ares
Level 28
God Stats
2W - 2L
1,361 SR
Queue Stats
35W - 45L
1,418 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kataract08
Ah Muzen Cab
Level 56
God Stats
42W - 31L
1,559 SR
Queue Stats
417W - 421L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
limonsin8
Mercury
20
8 / 3 / 4
14,478
762
13,617
14,092
7,378
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
moebley75
Baron Samedi
11
0 / 3 / 2
9,898
521
2,172
5,387
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 1 / 8
13,480
709
10,795
19,684
30,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Darkdillweed
Ah Puch
17
4 / 3 / 2
13,429
707
14,079
12,256
6,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
16
1 / 6 / 4
11,986
631
6,546
16,373
19,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
Kataract08
Ah Muzen Cab
17
2 / 3 / 3
12,795
673
10,251
12,029
7,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
7
7
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Darkdillweed
Ah Puch
4
3
2
1.67
W
Ares
1
6
4
0.5
W
Ah Muzen Cab
Kataract08
Ah Muzen Cab
2
3
3
1.17
L
Mercury
limonsin8
Mercury
8
3
4
3.33
L
Baron Samedi
moebley75
Baron Samedi
0
3
2
0.33
L
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,584
Damage
30,876
39,163
Taken
40,658
41,042
Mitigated
33,185
10,506
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Darkdillweed
Ah Puch
14,079
184
0
4,689
12,256
6,019
450
3,193
9,051
79,636
324
W
Ares
6,546
139
0
1,931
16,373
19,998
35
5,287
10,989
13,690
1,374
W
Ah Muzen Cab
Kataract08
Ah Muzen Cab
10,251
2,795
0
352
12,029
7,168
1,344
5,133
6,884
0
56,116
L
Mercury
limonsin8
Mercury
13,617
5,484
0
3,818
14,092
7,378
1,347
7,943
5,918
0
73,220
L
Baron Samedi
moebley75
Baron Samedi
2,172
260
207
1,018
5,387
2,726
0
3,005
2,314
11,349
0
L
10,795
1,102
0
5,463
19,684
30,938
228
8,338
10,994
38,559
2,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
38,210
192
Minions Killed
189
0
Camps Cleared
0
885,184
Distance Traveled
958,658
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,429
707
95
5
0
299,048
4
W
Ares
11,986
631
19
1
0
322,962
13
W
Ah Muzen Cab
12,795
673
75
4
0
336,648
1
L
Mercury
14,478
762
120
6
0
414,649
0
L
Baron Samedi
9,898
521
21
1
0
106,514
0
L
Ares
13,480
709
51
3
0
364,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role