Player Matchup

Baron Samedi
Baron Samedi
Andyman597
Baron Samedi
Level 87
God Stats
2W - 1L
1,734 SR
Queue Stats
2W - 1L
1,686 Elo+
Party 1
Fenrir
Fenrir
Demon_slayer_Luv
Fenrir
Level 8
God Stats
2W - 1L
1,734 SR
Queue Stats
2W - 1L
1,686 Elo+
Party 1
Ymir
Ymir
Scarcebeast5
Ymir
Level 89
God Stats
2W - 1L
1,734 SR
Queue Stats
2W - 1L
1,686 Elo+
Party 1
Team Averages
Level 61
1,734 SR
1,686 Elo+

VS

Team Averages
Level 102
1,499 SR
1,560 Elo+
Eset
Eset
WailingDARK
Eset
Level 89
God Stats
1W - 0L
1,264 SR
Queue Stats
23W - 12L
1,721 Elo+
Party 2
Surtr
Surtr
medleylmt
Surtr
Level 98
God Stats
29W - 26L
1,556 SR
Queue Stats
547W - 625L
1,360 Elo+
Solo
Medusa
Medusa
xbeastclownx16
Medusa
Level 119
God Stats
11W - 7L
1,676 SR
Queue Stats
141W - 126L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andyman597
Baron Samedi
16
4 / 3 / 3
10,436
745
10,630
10,513
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 4 / 3
8,809
629
4,319
10,501
4,584
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 4
9,288
663
4,643
19,059
17,313
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
10,437
746
7,337
7,392
3,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
medleylmt
Surtr
16
6 / 3 / 7
11,800
843
8,690
15,199
13,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 2 / 7
12,129
866
14,363
10,118
5,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
13
13
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Andyman597
Baron Samedi
4
3
3
1.83
L
2
4
3
0.88
L
1
6
4
0.5
W
3
2
7
3.25
W
Surtr
medleylmt
Surtr
6
3
7
3.17
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,592
Damage
30,390
40,073
Taken
32,709
27,759
Mitigated
22,018
7,731
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Andyman597
Baron Samedi
10,630
601
987
3,209
10,513
5,862
0
1,961
8,523
47,326
0
L
4,319
1,404
0
998
10,501
4,584
0
2,652
7,843
0
17,894
L
4,643
866
228
2,309
19,059
17,313
0
2,794
16,161
21,256
0
W
7,337
432
613
1,820
7,392
3,354
330
3,383
4,009
35,260
485
W
Surtr
medleylmt
Surtr
8,690
3,526
0
2,162
15,199
13,658
316
6,960
8,239
1,221
36,952
W
14,363
5,849
0
4,017
10,118
5,006
1,952
5,018
5,100
0
65,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
34,366
113
Minions Killed
186
0
Camps Cleared
0
726,028
Distance Traveled
764,406
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,436
745
61
4
0
250,503
5
L
Fenrir
8,809
629
21
2
0
273,402
0
L
Ymir
9,288
663
31
2
0
202,123
0
W
Eset
10,437
746
45
3
0
259,040
3
W
Surtr
11,800
843
44
3
0
250,671
0
W
Medusa
12,129
866
97
7
0
254,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role