Player Matchup

Erlang Shen
Erlang Shen
Da_Boosh_7
Erlang Shen
Level 116
God Stats
3W - 2L
1,590 SR
Queue Stats
161W - 150L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
Drag0n Ender
Ah Puch
Level 109
God Stats
27W - 13L
1,677 SR
Queue Stats
225W - 249L
1,527 Elo+
Party 2
Cupid
Cupid
Fabio_mata87
Cupid
Level 47
God Stats
19W - 9L
1,678 SR
Queue Stats
28W - 24L
1,438 Elo+
Solo
Osiris
Osiris
hawkfan500
Osiris
Level 122
God Stats
22W - 9L
1,811 SR
Queue Stats
111W - 90L
1,581 Elo+
Party 1
Artio
Artio
iEY RoSSe37
Artio
Level 107
God Stats
18W - 26L
1,362 SR
Queue Stats
434W - 507L
1,444 Elo+
Party 2
Team Averages
Level 100
1,623 SR
1,492 Elo+

VS

Team Averages
Level 85
1,482 SR
1,469 Elo+
Eset
Eset
FyreOnPC
Eset
Level 96
God Stats
12W - 10L
1,465 SR
Queue Stats
123W - 130L
1,485 Elo+
Solo
Bellona
Bellona
Kenay014983
Bellona
Level 38
God Stats
6W - 3L
1,453 SR
Queue Stats
17W - 22L
1,482 Elo+
Solo
Artemis
Artemis
dvdsnts
Artemis
Level 88
God Stats
149W - 147L
1,390 SR
Queue Stats
157W - 156L
1,362 Elo+
Solo
Ymir
Ymir
riesel9
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Loki
Loki
thekiller9285
Loki
Level 122
God Stats
24W - 18L
1,604 SR
Queue Stats
118W - 102L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Da_Boosh_7
Erlang Shen
14
1 / 1 / 3
8,488
653
9,002
14,288
10,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Drag0n Ender
Ah Puch
15
5 / 3 / 3
8,739
672
10,045
13,054
4,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 3
6,425
494
3,210
9,001
3,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
hawkfan500
Osiris
12
4 / 2 / 1
6,942
534
8,415
12,144
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 4
7,211
555
4,171
9,932
7,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
4 / 4 / 1
7,190
553
10,291
10,270
4,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
Kenay014983
Bellona
10
1 / 2 / 0
6,117
471
6,759
11,970
14,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
dvdsnts
Artemis
12
2 / 2 / 1
6,748
519
8,272
7,479
3,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
riesel9
Ymir
10
1 / 1 / 1
6,087
468
3,416
10,537
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 3 / 2
5,661
435
5,465
10,967
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
12
Kills
9
9
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Da_Boosh_7
Erlang Shen
1
1
3
2.5
W
Ah Puch
Drag0n Ender
Ah Puch
5
3
3
2.17
W
0
2
3
0.75
L
Eset
4
4
1
1.13
L
Bellona
Kenay014983
Bellona
1
2
0
0.5
L
Artemis
dvdsnts
Artemis
2
2
1
1.25
W
Osiris
hawkfan500
Osiris
4
2
1
2.25
W
2
1
4
4
L
Ymir
riesel9
Ymir
1
1
1
1.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,843
Damage
34,203
58,419
Taken
51,223
32,183
Mitigated
34,483
30,718
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Da_Boosh_7
Erlang Shen
9,002
5,085
0
9,540
14,288
10,261
439
159
14,129
0
65,246
W
Ah Puch
Drag0n Ender
Ah Puch
10,045
819
0
7,335
13,054
4,832
0
6,960
6,094
79,272
707
W
3,210
1,632
0
3,503
9,001
3,059
267
926
8,075
0
32,147
L
Eset
10,291
1,446
0
1,952
10,270
4,298
0
6,687
3,583
54,631
0
L
Bellona
Kenay014983
Bellona
6,759
2,631
0
1,945
11,970
14,433
0
0
11,970
0
35,854
L
Artemis
dvdsnts
Artemis
8,272
4,552
0
2,831
7,479
3,487
0
1,302
6,177
0
60,470
W
Osiris
hawkfan500
Osiris
8,415
3,678
0
6,863
12,144
6,351
0
3,586
8,558
0
57,331
W
4,171
591
405
3,072
9,932
7,680
0
2,076
7,856
18,607
2,486
L
Ymir
riesel9
Ymir
3,416
708
60
1,407
10,537
8,438
168
2,622
7,915
18,596
0
L
5,465
1,134
0
3,012
10,967
3,827
0
3,246
7,721
0
32,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
31,803
372
Minions Killed
298
0
Camps Cleared
0
1,345,459
Distance Traveled
1,277,078
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,488
653
105
8
0
235,118
0
W
Ah Puch
8,739
672
111
9
0
267,171
3
W
Cupid
6,425
494
62
5
0
234,073
0
L
Eset
7,190
553
93
7
0
258,582
3
L
Bellona
6,117
471
48
4
0
254,980
2
L
Artemis
6,748
519
91
7
0
220,353
0
W
Osiris
6,942
534
77
6
0
328,122
0
W
Artio
7,211
555
17
1
0
280,975
0
L
Ymir
6,087
468
20
2
0
248,751
0
L
Loki
5,661
435
46
4
0
294,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role