Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Kingpín
He Bo
Level 159
God Stats
3W - 2L
1,720 SR
Queue Stats
274W - 166L
1,620 Elo+
Solo
Arachne
Arachne
Zedum
Arachne
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,501 Elo+
Solo
Team Averages
Level 125
1,544 SR
1,524 Elo+

VS

Team Averages
Level 143
1,468 SR
1,474 Elo+
Nut
Nut
DevastLord
Nut
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,571 Elo+
Solo
Hun Batz
Hun Batz
JACKFUMAGALHO
Hun Batz
Level 182
God Stats
1W - 1L
1,516 SR
Queue Stats
341W - 340L
1,460 Elo+
Party 1
King Arthur
King Arthur
Martyn007
King Arthur
Level 141
God Stats
1W - 1L
1,180 SR
Queue Stats
52W - 63L
1,424 Elo+
Party 1
Ullr
Ullr
RiccardoKahn
Ullr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,397 Elo+
Party 1
Sol
Sol
SeuMadruga4e20
Sol
Level 125
God Stats
9W - 5L
1,645 SR
Queue Stats
328W - 287L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 1 / 1
5,758
960
6,717
4,943
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
 
Hercules
11
0 / 2 / 3
5,544
924
3,287
12,440
10,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nike
 
Nike
5
0 / 0 / 0
4,444
741
0
0
0
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
Kingpín
He Bo
10
1 / 3 / 2
5,498
916
3,385
4,372
1,559
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Zedum
Arachne
9
0 / 4 / 1
5,006
834
2,324
7,240
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
6,012
1,002
5,013
5,254
2,526
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
JACKFUMAGALHO
Hun Batz
12
2 / 0 / 7
6,724
1,121
5,518
6,372
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Martyn007
King Arthur
10
2 / 1 / 6
6,319
1,053
3,924
7,168
6,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 8
6,214
1,036
5,823
4,039
2,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
4 / 1 / 5
6,642
1,107
7,375
4,647
1,816
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
3
Kills
10
10
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
1
1
2.5
L
Hercules
 
Hercules
0
2
3
0.75
L
Nike
 
Nike
0
0
0
0
W
1
2
7
2.25
W
Hun Batz
JACKFUMAGALHO
Hun Batz
2
0
7
5.5
L
He Bo
Kingpín
He Bo
1
3
2
0.67
W
King Arthur
Martyn007
King Arthur
2
1
6
5
W
1
0
8
5
W
4
1
5
6.5
L
Arachne
Zedum
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,713
Damage
27,653
28,995
Taken
27,480
17,627
Mitigated
15,915
9,246
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,717
1,841
399
1,194
4,943
2,310
0
1,750
3,193
0
17,589
L
Hercules
 
Hercules
3,287
1,108
131
6,226
12,440
10,103
0
2,671
9,769
0
6,890
L
Nike
 
Nike
0
0
0
0
0
0
0
0
0
0
0
W
5,013
2,726
295
1,126
5,254
2,526
214
592
4,662
0
10,455
W
Hun Batz
JACKFUMAGALHO
Hun Batz
5,518
532
859
3,109
6,372
3,055
55
468
5,904
0
17,253
L
He Bo
Kingpín
He Bo
3,385
228
136
385
4,372
1,559
0
1,101
3,271
9,806
0
W
King Arthur
Martyn007
King Arthur
3,924
410
701
1,037
7,168
6,430
0
1,268
5,900
0
7,365
W
5,823
2,677
120
734
4,039
2,088
752
613
3,426
0
10,391
W
7,375
1,283
227
1,460
4,647
1,816
908
444
4,203
15,178
0
L
Arachne
Zedum
Arachne
2,324
1,178
48
727
7,240
3,655
0
1,853
5,387
0
2,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
31,911
51
Minions Killed
91
0
Camps Cleared
0
478,534
Distance Traveled
589,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,758
960
30
5
0
110,128
0
L
Hercules
5,544
924
8
1
0
125,989
0
L
Nike
4,444
741
0
0
0
19
0
W
Nut
6,012
1,002
15
3
0
105,984
0
W
Hun Batz
6,724
1,121
30
5
0
147,017
0
L
He Bo
5,498
916
12
2
0
124,358
0
W
King Arthur
6,319
1,053
11
2
0
125,894
0
W
Ullr
6,214
1,036
17
3
0
110,961
0
W
Sol
6,642
1,107
18
3
0
99,402
0
L
Arachne
5,006
834
1
0
0
118,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role