Player Matchup

Nut
Nut
 
Nut
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Black_Dead115
Bellona
Level 219
God Stats
2W - 1L
1,660 SR
Queue Stats
81W - 59L
1,584 Elo+
Party 1
Ra
Ra
Rastaman85
Ra
Level 79
God Stats
1W - 0L
1,714 SR
Queue Stats
7W - 1L
1,757 Elo+
Solo
Lancelot
Lancelot
TIGJC
Lancelot
Level 138
God Stats
22W - 9L
1,662 SR
Queue Stats
57W - 43L
1,593 Elo+
Solo
Team Averages
Level 140
1,607 SR
1,587 Elo+

VS

Team Averages
Level 144
1,565 SR
1,532 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Rcd12-diasrps
Nike
Level 108
God Stats
10W - 6L
1,651 SR
Queue Stats
526W - 486L
1,534 Elo+
Party 3
Khepri
Khepri
Turkleton22
Khepri
Level 209
God Stats
16W - 10L
1,717 SR
Queue Stats
403W - 403L
1,516 Elo+
Solo
Susano
Susano
amjad7
Susano
Level 164
God Stats
3W - 7L
1,326 SR
Queue Stats
113W - 112L
1,589 Elo+
Party 2
Neith
Neith
guwui
Neith
Level 92
God Stats
2W - 1L
1,630 SR
Queue Stats
295W - 267L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
1 / 1 / 0
4,788
599
3,739
4,628
1,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Morrigan
 
The Morrigan
9
0 / 2 / 1
4,647
581
2,100
3,753
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
11
1 / 0 / 1
6,009
751
4,063
5,683
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 1
4,535
567
1,617
3,912
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
TIGJC
Lancelot
9
1 / 1 / 1
4,504
563
3,471
5,565
2,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 1 / 1
5,246
656
4,463
5,024
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,097
512
1,243
5,682
2,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
3
0 / 0 / 0
3,388
424
577
1,848
625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
amjad7
Susano
9
1 / 0 / 2
4,768
596
2,482
6,129
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
guwui
Neith
9
0 / 1 / 1
4,467
558
3,035
5,140
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
4
4
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
0
1
W
The Morrigan
 
The Morrigan
0
2
1
0.25
L
Cthulhu
 
Cthulhu
3
1
1
3.5
W
Bellona
1
0
1
1.5
W
0
0
1
0.5
L
0
1
0
0
W
Lancelot
TIGJC
Lancelot
1
1
1
1.5
L
Khepri
0
0
0
0
L
Susano
amjad7
Susano
1
0
2
2
L
Neith
guwui
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,990
Damage
11,800
23,541
Taken
23,823
9,653
Mitigated
9,381
9,387
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,739
2,624
0
1,874
4,628
1,636
0
471
4,117
0
32,584
W
The Morrigan
 
The Morrigan
2,100
380
0
274
3,753
1,083
0
1,128
2,208
28,443
1,545
L
Cthulhu
 
Cthulhu
4,463
498
57
1,164
5,024
2,378
0
1,271
3,580
28,050
811
W
Bellona
4,063
1,486
0
3,500
5,683
3,543
0
303
5,068
0
47,244
W
1,617
390
252
1,470
3,912
1,304
0
763
3,127
30,046
2,242
L
1,243
49
0
1,615
5,682
2,700
0
0
5,682
0
24,868
W
Lancelot
TIGJC
Lancelot
3,471
509
0
2,017
5,565
2,087
0
1,497
3,834
0
24,630
L
Khepri
577
38
264
936
1,848
625
0
112
1,670
3,769
0
L
Susano
amjad7
Susano
2,482
286
0
2,989
6,129
2,102
0
374
5,633
0
28,957
L
Neith
guwui
Neith
3,035
1,026
0
1,608
5,140
1,576
0
699
4,271
0
35,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
21,966
309
Minions Killed
225
0
Camps Cleared
0
825,915
Distance Traveled
686,488
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
4,788
599
52
7
0
145,591
0
W
The Morrigan
4,647
581
67
8
0
150,488
0
L
Cthulhu
5,246
656
51
6
0
166,225
2
W
Bellona
6,009
751
83
10
0
154,774
0
W
Ra
4,535
567
62
8
0
172,999
0
L
Nike
4,097
512
44
6
0
140,327
0
W
Lancelot
4,504
563
45
6
0
202,063
0
L
Khepri
3,388
424
7
1
0
48,270
0
L
Susano
4,768
596
62
8
0
192,689
1
L
Neith
4,467
558
61
8
0
138,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role