Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AlphaOmega_Truth
Danzaburou
Level 85
God Stats
4W - 1L
1,684 SR
Queue Stats
134W - 135L
1,434 Elo+
Party 3
Janus
Janus
Difonia
Janus
Level 140
God Stats
2W - 4L
1,231 SR
Queue Stats
88W - 92L
1,485 Elo+
Solo
Bakasura
Bakasura
LunarWo1f_666
Bakasura
Level 94
God Stats
4W - 2L
1,672 SR
Queue Stats
178W - 165L
1,463 Elo+
Party 3
Thanatos
Thanatos
sluvine
Thanatos
Level 81
God Stats
23W - 38L
1,699 SR
Queue Stats
308W - 303L
1,373 Elo+
Solo
Team Averages
Level 98
1,557 SR
1,451 Elo+

VS

Team Averages
Level 35
1,503 SR
1,326 Elo+
Hercules
Hercules
OCW EVEN
Hercules
Level 29
God Stats
5W - 8L
1,496 SR
Queue Stats
16W - 23L
1,357 Elo+
Party 2
Kali
Kali
OCW Rez
Kali
Level 37
God Stats
4W - 4L
1,582 SR
Queue Stats
13W - 18L
1,362 Elo+
Party 2
Bacchus
Bacchus
TGCxHechisus
Bacchus
Level 29
God Stats
3W - 3L
1,478 SR
Queue Stats
29W - 55L
1,268 Elo+
Party 1
Anubis
Anubis
Xx-_Solar_-x
Anubis
Level 39
God Stats
9W - 6L
1,562 SR
Queue Stats
139W - 158L
1,315 Elo+
Solo
Artemis
Artemis
spo0kyfish
Artemis
Level 40
God Stats
3W - 3L
1,395 SR
Queue Stats
43W - 67L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 0 / 0
4,967
828
909
3,061
1,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
AlphaOmega_Truth
Danzaburou
7
1 / 0 / 2
4,538
756
1,711
2,773
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Difonia
Janus
9
2 / 1 / 0
5,165
861
1,318
1,785
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
LunarWo1f_666
Bakasura
7
1 / 0 / 3
4,849
808
1,982
5,269
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
sluvine
Thanatos
8
2 / 0 / 1
4,584
764
1,617
4,242
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OCW EVEN
Hercules
5
0 / 3 / 0
3,625
604
1,613
4,471
1,856
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
OCW Rez
Kali
5
0 / 2 / 0
3,355
559
657
4,525
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
TGCxHechisus
Bacchus
2
0 / 2 / 0
2,954
492
843
2,390
1,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
4
0 / 1 / 1
3,165
528
77
1,533
528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
spo0kyfish
Artemis
2
0 / 1 / 0
2,908
485
1,056
2,134
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
0
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
W
Danzaburou
AlphaOmega_Truth
Danzaburou
1
0
2
2
W
Janus
Difonia
Janus
2
1
0
2
W
Bakasura
LunarWo1f_666
Bakasura
1
0
3
2.5
L
Hercules
OCW EVEN
Hercules
0
3
0
0
L
Kali
OCW Rez
Kali
0
2
0
0
L
Bacchus
TGCxHechisus
Bacchus
0
2
0
0
L
Anubis
0
1
1
0.5
W
Thanatos
sluvine
Thanatos
2
0
1
2.5
L
Artemis
spo0kyfish
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,537
Damage
4,246
17,130
Taken
15,053
5,596
Mitigated
5,993
9,903
Healing
2,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
909
450
0
1,453
3,061
1,289
0
0
3,061
0
25,197
W
Danzaburou
AlphaOmega_Truth
Danzaburou
1,711
911
0
184
2,773
931
1,012
257
2,516
0
17,887
W
Janus
Difonia
Janus
1,318
40
0
500
1,785
403
0
0
1,785
27,803
924
W
Bakasura
LunarWo1f_666
Bakasura
1,982
1,443
0
2,941
5,269
1,668
1,781
399
4,870
0
13,778
L
Hercules
OCW EVEN
Hercules
1,613
631
0
251
4,471
1,856
0
0
4,371
0
13,377
L
Kali
OCW Rez
Kali
657
288
0
953
4,525
1,530
0
281
4,204
0
12,743
L
Bacchus
TGCxHechisus
Bacchus
843
166
0
67
2,390
1,634
0
0
2,343
3,410
0
L
Anubis
77
0
0
653
1,533
528
0
831
536
5,227
0
W
Thanatos
sluvine
Thanatos
1,617
642
0
4,825
4,242
1,305
0
264
3,978
0
17,851
L
Artemis
spo0kyfish
Artemis
1,056
812
0
407
2,134
445
0
0
2,112
0
3,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,103
Gold Earned
16,007
207
Minions Killed
65
0
Camps Cleared
0
574,583
Distance Traveled
383,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,967
828
43
7
0
98,736
0
W
Danzaburou
4,538
756
24
4
0
110,757
0
W
Janus
5,165
861
56
9
0
105,456
0
W
Bakasura
4,849
808
43
7
0
123,193
0
L
Hercules
3,625
604
24
4
0
120,565
0
L
Kali
3,355
559
22
4
0
102,007
0
L
Bacchus
2,954
492
5
1
0
58,616
0
L
Anubis
3,165
528
10
2
0
37,740
0
W
Thanatos
4,584
764
41
7
0
136,441
0
L
Artemis
2,908
485
4
1
0
64,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role