Player Matchup

Arachne
Arachne
Awstx
Arachne
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,547 Elo+
Party 2
Amaterasu
Amaterasu
BeheldGolem967
Amaterasu
Level 80
God Stats
0W - 3L
1,497 SR
Queue Stats
39W - 41L
1,525 Elo+
Party 2
The Morrigan
The Morrigan
Jaydog7075
The Morrigan
Level 127
God Stats
18W - 23L
1,640 SR
Queue Stats
171W - 152L
1,708 Elo+
Solo
Zhong Kui
Zhong Kui
NATURALSIKO
Zhong Kui
Level 69
God Stats
1W - 2L
1,444 SR
Queue Stats
159W - 162L
1,500 Elo+
Party 1
Artemis
Artemis
fnRob
Artemis
Level 103
God Stats
3W - 2L
1,728 SR
Queue Stats
156W - 120L
1,550 Elo+
Party 1
Team Averages
Level 95
1,562 SR
1,566 Elo+

VS

Team Averages
Level 128
1,642 SR
1,597 Elo+
Artio
Artio
TheAnimeGod2000
Artio
Level 95
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 76L
1,541 Elo+
Solo
Medusa
Medusa
ThiccLegendTahm
Medusa
Level 115
God Stats
279W - 212L
1,583 SR
Queue Stats
376W - 344L
1,514 Elo+
Solo
Sol
Sol
YourMerlin
Sol
Level 159
God Stats
2W - 0L
1,980 SR
Queue Stats
50W - 30L
1,675 Elo+
Party 3
Sun Wukong
Sun Wukong
eI_animaI
Sun Wukong
Level 147
God Stats
70W - 45L
1,648 SR
Queue Stats
86W - 62L
1,584 Elo+
Solo
Ravana
Ravana
yourwetsockss
Ravana
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 25L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Awstx
Arachne
14
5 / 7 / 2
8,406
525
9,837
19,403
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
BeheldGolem967
Amaterasu
14
1 / 4 / 2
8,573
536
12,715
22,853
22,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Jaydog7075
The Morrigan
17
4 / 1 / 0
9,531
596
3,758
8,342
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
NATURALSIKO
Zhong Kui
12
1 / 6 / 2
6,780
424
9,320
16,892
11,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
fnRob
Artemis
13
2 / 6 / 3
8,132
508
11,246
12,207
5,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 13
9,016
564
5,639
17,400
15,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
9 / 3 / 2
9,576
599
14,571
14,118
6,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 3
10,222
639
7,866
9,120
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
eI_animaI
Sun Wukong
16
1 / 4 / 5
9,667
604
18,342
20,348
18,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
9 / 2 / 3
9,588
599
11,033
11,611
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
13
Kills
24
24
Deaths
13
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
Awstx
Arachne
5
7
2
0.86
L
Amaterasu
BeheldGolem967
Amaterasu
1
4
2
0.5
L
The Morrigan
Jaydog7075
The Morrigan
4
1
0
4
L
Zhong Kui
NATURALSIKO
Zhong Kui
1
6
2
0.33
W
2
3
13
2.83
W
9
3
2
3.33
W
3
1
3
4.5
W
Sun Wukong
eI_animaI
Sun Wukong
1
4
5
0.88
L
Artemis
fnRob
Artemis
2
6
3
0.58
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,876
Damage
57,451
79,697
Taken
72,597
50,749
Mitigated
49,609
23,262
Healing
24,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Awstx
Arachne
9,837
5,153
0
8,122
19,403
7,873
0
2,536
16,867
0
68,891
L
Amaterasu
BeheldGolem967
Amaterasu
12,715
7,692
0
8,411
22,853
22,182
0
0
22,853
0
73,564
L
The Morrigan
Jaydog7075
The Morrigan
3,758
821
0
838
8,342
3,638
0
4,350
3,992
79,497
3,752
L
Zhong Kui
NATURALSIKO
Zhong Kui
9,320
1,709
260
5,053
16,892
11,992
0
3,146
13,746
38,546
0
W
5,639
363
939
6,231
17,400
15,995
0
5,216
12,184
28,289
0
W
14,571
5,985
0
4,336
14,118
6,200
1,003
4,543
9,575
0
73,001
W
7,866
2,084
0
3,763
9,120
3,448
2,785
781
8,339
81,972
15,991
W
Sun Wukong
eI_animaI
Sun Wukong
18,342
5,586
0
4,166
20,348
18,455
0
566
19,782
0
86,891
L
Artemis
fnRob
Artemis
11,246
3,144
0
578
12,207
5,064
0
3,349
8,858
0
49,372
W
11,033
3,001
0
5,303
11,611
5,511
0
413
11,198
0
64,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,422
Gold Earned
48,069
489
Minions Killed
523
0
Camps Cleared
0
1,517,218
Distance Traveled
1,654,759
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,406
525
91
6
0
337,719
0
L
Amaterasu
8,573
536
119
7
0
290,137
2
L
The Morrigan
9,531
596
156
10
0
321,167
3
L
Zhong Kui
6,780
424
54
3
0
298,863
1
W
Artio
9,016
564
38
2
0
336,002
10
W
Medusa
9,576
599
88
6
0
296,284
0
W
Sol
10,222
639
161
10
0
332,041
0
W
Sun Wukong
9,667
604
130
8
0
302,078
0
L
Artemis
8,132
508
69
4
0
269,332
0
W
Ravana
9,588
599
106
7
0
388,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role