Player Matchup

Ra
Ra
FMs BALL3R
Ra
Level 158
God Stats
5W - 2L
1,963 SR
Queue Stats
403W - 426L
1,483 Elo+
Party 1
Ishtar
Ishtar
GnomeGiant
Ishtar
Level 157
God Stats
2W - 9L
1,142 SR
Queue Stats
577W - 577L
1,536 Elo+
Solo
Neith
Neith
Schiick
Neith
Level 122
God Stats
4W - 4L
1,154 SR
Queue Stats
345W - 368L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
krlsn97
Kukulkan
Level 166
God Stats
4W - 0L
1,500 SR
Queue Stats
109W - 124L
1,396 Elo+
Solo
Thanatos
Thanatos
sahha
Thanatos
Level 187
God Stats
3W - 4L
1,439 SR
Queue Stats
694W - 709L
1,476 Elo+
Solo
Team Averages
Level 158
1,440 SR
1,482 Elo+

VS

Team Averages
Level 124
1,535 SR
1,486 Elo+
Neith
Neith
KvFxBiggyJoe
Neith
Level 145
God Stats
6W - 11L
1,249 SR
Queue Stats
218W - 235L
1,465 Elo+
Solo
The Morrigan
The Morrigan
Mario2900_
The Morrigan
Level 103
God Stats
1W - 2L
1,750 SR
Queue Stats
134W - 126L
1,529 Elo+
Solo
Terra
Terra
WeepiestHorse43
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,493 Elo+
Solo
Tiamat
Tiamat
cynical-torment4
Tiamat
Level 118
God Stats
10W - 5L
1,732 SR
Queue Stats
384W - 392L
1,443 Elo+
Solo
Raijin
Raijin
pepeytono
Raijin
Level 124
God Stats
5W - 5L
1,444 SR
Queue Stats
254W - 249L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 10
9,573
736
8,456
7,097
5,893
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
GnomeGiant
Ishtar
16
3 / 3 / 6
9,928
764
9,993
11,574
5,839
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Schiick
Neith
17
3 / 1 / 10
10,042
772
13,717
9,340
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
krlsn97
Kukulkan
18
8 / 2 / 2
11,043
849
11,314
9,084
4,185
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
sahha
Thanatos
15
3 / 4 / 7
10,233
787
9,114
11,181
8,502
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
8,391
645
9,571
10,896
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
Mario2900_
The Morrigan
17
3 / 4 / 5
9,049
696
6,835
8,590
4,005
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 3
7,965
613
3,309
10,802
6,964
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 6 / 6
7,687
591
6,321
13,637
8,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
pepeytono
Raijin
16
5 / 4 / 3
9,223
709
11,719
12,434
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
18
Kills
11
11
Deaths
18
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
Ishtar
GnomeGiant
Ishtar
3
3
6
2
L
1
2
4
1.5
L
The Morrigan
Mario2900_
The Morrigan
3
4
5
1.38
W
Neith
Schiick
Neith
3
1
10
8
L
2
2
3
1.75
L
0
6
6
0.5
W
Kukulkan
krlsn97
Kukulkan
8
2
2
4.5
L
Raijin
pepeytono
Raijin
5
4
3
1.63
W
Thanatos
sahha
Thanatos
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,594
Damage
37,755
48,276
Taken
56,359
28,885
Mitigated
30,420
26,675
Healing
20,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,456
389
12,369
3,739
7,097
5,893
997
5,022
2,075
15,897
726
W
Ishtar
GnomeGiant
Ishtar
9,993
5,563
546
931
11,574
5,839
1,839
5,675
5,899
0
24,741
L
9,571
1,581
2,821
3,231
10,896
5,277
0
2,859
7,769
0
27,586
L
The Morrigan
Mario2900_
The Morrigan
6,835
824
736
287
8,590
4,005
0
2,121
6,322
20,854
2,156
W
Neith
Schiick
Neith
13,717
4,002
837
1,219
9,340
4,466
2,831
6,194
3,146
0
30,444
L
3,309
353
6,430
3,343
10,802
6,964
0
5,336
5,177
5,036
0
L
6,321
170
535
1,093
13,637
8,540
0
5,449
7,848
13,504
0
W
Kukulkan
krlsn97
Kukulkan
11,314
932
100
184
9,084
4,185
1,280
5,691
3,393
41,494
623
L
Raijin
pepeytono
Raijin
11,719
1,266
334
1,453
12,434
5,634
0
3,124
9,009
21,143
194
W
Thanatos
sahha
Thanatos
9,114
1,180
977
5,773
11,181
8,502
232
4,505
6,676
0
16,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,819
Gold Earned
42,315
175
Minions Killed
120
0
Camps Cleared
0
1,139,378
Distance Traveled
1,059,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,573
736
13
1
0
245,336
0
W
Ishtar
9,928
764
38
3
0
200,228
0
L
Neith
8,391
645
38
3
0
240,218
0
L
The Morrigan
9,049
696
39
3
0
225,450
0
W
Neith
10,042
772
32
2
0
219,930
0
L
Terra
7,965
613
1
0
0
187,369
0
L
Tiamat
7,687
591
14
1
0
199,572
0
W
Kukulkan
11,043
849
74
6
0
221,232
0
L
Raijin
9,223
709
28
2
0
206,578
0
W
Thanatos
10,233
787
18
1
0
252,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role