Player Matchup

King Arthur
King Arthur
JDN1407
King Arthur
Level 27
God Stats
2W - 8L
1,197 SR
Queue Stats
6W - 29L
1,077 Elo+
Party 2
Charon
Charon
Orax15
Charon
Level 25
God Stats
3W - 14L
1,238 SR
Queue Stats
4W - 25L
1,109 Elo+
Party 2
Baron Samedi
Baron Samedi
christupha
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,484 Elo+
Solo
Bastet
Bastet
here2serve
Bastet
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
melvinsito23
Ah Muzen Cab
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 25L
1,132 Elo+
Party 2
Team Averages
Level 39
1,387 SR
1,249 Elo+

VS

Team Averages
Level 41
1,554 SR
1,356 Elo+
Pele
Pele
Inane7
Pele
Level 63
God Stats
18W - 24L
1,387 SR
Queue Stats
256W - 256L
1,319 Elo+
Party 1
Kuzenbo
Kuzenbo
Jake-Da-Purv
Kuzenbo
Level 68
God Stats
11W - 10L
1,679 SR
Queue Stats
73W - 61L
1,535 Elo+
Solo
Ullr
Ullr
SounDzAirEcho
Ullr
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
142W - 155L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
TehRatKing
Kukulkan
Level 28
God Stats
1W - 1L
1,705 SR
Queue Stats
184W - 197L
1,273 Elo+
Party 1
Ravana
Ravana
ninefingerez
Ravana
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
142W - 161L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JDN1407
King Arthur
16
2 / 4 / 6
9,997
500
6,988
19,374
16,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon
Orax15
Charon
15
1 / 0 / 17
10,255
513
9,116
21,139
21,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
christupha
Baron Samedi
17
6 / 0 / 11
11,174
559
16,842
8,202
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
here2serve
Bastet
18
16 / 0 / 6
12,096
605
17,867
15,340
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
melvinsito23
Ah Muzen Cab
15
6 / 0 / 11
9,619
481
16,020
13,942
7,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Inane7
Pele
15
2 / 4 / 2
9,197
460
12,360
19,215
12,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Jake-Da-Purv
Kuzenbo
10
0 / 7 / 2
7,725
386
8,392
24,981
29,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 2
7,617
381
13,074
16,162
6,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
TehRatKing
Kukulkan
13
1 / 8 / 1
8,322
416
8,660
14,709
6,410
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
11
1 / 6 / 1
7,336
367
3,683
13,477
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
31
Kills
4
4
Deaths
31
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
Inane7
Pele
2
4
2
0.75
W
King Arthur
JDN1407
King Arthur
2
4
6
1.25
L
Kuzenbo
Jake-Da-Purv
Kuzenbo
0
7
2
0.14
W
Charon
Orax15
Charon
1
0
17
9.5
L
0
6
2
0.17
L
Kukulkan
TehRatKing
Kukulkan
1
8
1
0.19
W
Baron Samedi
christupha
Baron Samedi
6
0
11
11.5
W
Bastet
here2serve
Bastet
16
0
6
19
W
Ah Muzen Cab
melvinsito23
Ah Muzen Cab
6
0
11
11.5
L
Ravana
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,833
Damage
46,169
77,997
Taken
88,544
59,738
Mitigated
61,544
27,269
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Inane7
Pele
12,360
2,713
0
3,528
19,215
12,636
0
4,451
14,764
897
72,891
W
King Arthur
JDN1407
King Arthur
6,988
1,189
0
2,798
19,374
16,952
312
1,943
17,431
0
65,026
L
Kuzenbo
Jake-Da-Purv
Kuzenbo
8,392
3,457
656
5,635
24,981
29,880
29
7,842
17,139
24,534
0
W
Charon
Orax15
Charon
9,116
2,426
4,083
6,224
21,139
21,178
571
5,232
15,907
28,245
0
L
13,074
7,710
0
2,054
16,162
6,354
0
4,074
12,088
0
59,478
L
Kukulkan
TehRatKing
Kukulkan
8,660
483
0
0
14,709
6,410
0
6,093
8,616
55,547
0
W
Baron Samedi
christupha
Baron Samedi
16,842
942
1,076
1,713
8,202
6,799
909
3,869
4,333
69,214
2,646
W
Bastet
here2serve
Bastet
17,867
6,108
0
9,553
15,340
7,683
1,375
2,177
13,163
0
109,647
W
Ah Muzen Cab
melvinsito23
Ah Muzen Cab
16,020
4,337
0
1,822
13,942
7,126
4,685
4,498
9,444
0
85,035
L
Ravana
3,683
1,180
0
1,925
13,477
6,264
124
3,482
9,995
0
32,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,141
Gold Earned
40,197
489
Minions Killed
403
0
Camps Cleared
0
1,967,308
Distance Traveled
1,823,966
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,197
460
115
6
0
377,037
0
W
King Arthur
9,997
500
98
5
0
369,714
0
L
Kuzenbo
7,725
386
15
1
0
399,996
6
W
Charon
10,255
513
32
2
0
372,184
0
L
Ullr
7,617
381
112
6
0
324,240
0
L
Kukulkan
8,322
416
112
6
0
315,073
3
W
Baron Samedi
11,174
559
111
6
0
375,510
5
W
Bastet
12,096
605
135
7
0
454,253
1
W
Ah Muzen Cab
9,619
481
113
6
0
395,647
0
L
Ravana
7,336
367
49
2
0
407,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role