Player Matchup

Hun Batz
Hun Batz
BlueFlames67
Hun Batz
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 99L
1,633 Elo+
Party 1
Ah Puch
Ah Puch
SilencedHaahaa
Ah Puch
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
326W - 332L
1,605 Elo+
Solo
Hercules
Hercules
Syfyky
Hercules
Level 59
God Stats
9W - 4L
1,743 SR
Queue Stats
337W - 327L
1,593 Elo+
Solo
Nut
Nut
Tiimebandiit
Nut
Level 199
God Stats
2W - 2L
1,499 SR
Queue Stats
140W - 113L
1,597 Elo+
Party 1
Charon
Charon
UncleanlyHalo
Charon
Level 163
God Stats
3W - 0L
1,878 SR
Queue Stats
82W - 64L
1,628 Elo+
Party 1
Team Averages
Level 146
1,624 SR
1,611 Elo+

VS

Team Averages
Level 140
1,654 SR
1,605 Elo+
Neith
Neith
ArcaneSinner
Neith
Level 128
God Stats
0W - 2L
1,291 SR
Queue Stats
90W - 110L
1,580 Elo+
Solo
Bellona
Bellona
Jaydog7075
Bellona
Level 127
God Stats
13W - 13L
1,686 SR
Queue Stats
171W - 152L
1,723 Elo+
Solo
Nu Wa
Nu Wa
MeLikeDinosaurs
Nu Wa
Level 156
God Stats
3W - 4L
1,797 SR
Queue Stats
148W - 145L
1,543 Elo+
Solo
Thor
Thor
mfacedoom
Thor
Level 149
God Stats
0W - 2L
1,648 SR
Queue Stats
8W - 8L
1,581 Elo+
Party 2
Eset
Eset
xHeaTMaliciousx
Eset
Level 140
God Stats
4W - 2L
1,849 SR
Queue Stats
114W - 101L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlueFlames67
Hun Batz
11
1 / 1 / 3
5,940
540
3,758
7,684
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 2
5,622
511
3,643
6,696
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Syfyky
Hercules
11
1 / 2 / 0
6,332
576
8,198
14,333
9,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 1 / 0
6,738
613
9,287
7,005
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 3
5,664
515
4,604
7,712
5,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,941
449
4,955
8,208
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Jaydog7075
Bellona
12
1 / 1 / 1
7,150
650
8,355
12,518
9,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 3
5,911
537
5,327
5,367
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
10
5 / 2 / 1
6,001
546
5,142
9,707
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,435
494
4,193
7,116
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
6
7
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hun Batz
BlueFlames67
Hun Batz
1
1
3
2.5
L
Bellona
Jaydog7075
Bellona
1
1
1
1.5
L
0
2
3
0.75
W
1
2
2
1
W
Hercules
Syfyky
Hercules
1
2
0
0.5
W
5
1
0
5
W
0
1
3
1.5
L
Thor
5
2
1
2.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,490
Damage
27,972
43,430
Taken
42,916
22,492
Mitigated
22,148
17,207
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,955
3,065
0
2,896
8,208
3,002
54
1,065
7,143
0
30,944
W
Hun Batz
BlueFlames67
Hun Batz
3,758
924
0
3,988
7,684
2,747
0
2,104
5,525
0
43,907
L
Bellona
Jaydog7075
Bellona
8,355
3,753
0
7,437
12,518
9,226
0
0
12,518
0
64,825
L
5,327
2,323
0
829
5,367
2,037
4
3,149
2,212
45,784
341
W
3,643
148
0
1,973
6,696
2,521
0
2,616
4,026
42,642
0
W
Hercules
Syfyky
Hercules
8,198
4,337
0
7,311
14,333
9,600
0
261
14,072
0
53,479
W
9,287
5,720
0
1,546
7,005
2,617
232
1,232
5,561
0
58,814
W
4,604
517
149
2,240
7,712
5,007
0
2,258
5,048
17,833
0
L
Thor
5,142
1,353
0
2,936
9,707
4,110
0
1,699
8,003
0
33,088
L
4,193
304
125
2,505
7,116
3,773
0
2,319
4,793
31,915
2,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,296
Gold Earned
29,438
369
Minions Killed
353
0
Camps Cleared
0
1,071,781
Distance Traveled
1,064,256
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,941
449
48
4
0
174,667
0
W
Hun Batz
5,940
540
65
6
0
261,150
0
L
Bellona
7,150
650
101
9
0
227,337
2
L
Nu Wa
5,911
537
93
8
0
204,936
1
W
Ah Puch
5,622
511
76
7
0
202,955
4
W
Hercules
6,332
576
98
9
0
198,808
0
W
Nut
6,738
613
103
9
0
188,600
0
W
Charon
5,664
515
27
2
0
220,268
4
L
Thor
6,001
546
50
5
0
250,240
0
L
Eset
5,435
494
61
6
0
207,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role