Player Matchup

Horus
Horus
Silver III
Heting
Horus
Silver III
Level 109
God Stats
7W - 9L
1,463 SR
Queue Stats
11W - 11L
1,450 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Juaso
Baron Samedi
Silver III
Level 101
God Stats
4W - 7L
1,521 SR
Queue Stats
17W - 22L
1,450 MMR
Party 1
Danzaburou
Danzaburou
Silver III
ikariyo
Danzaburou
Silver III
Level 93
God Stats
8W - 10L
1,488 SR
Queue Stats
17W - 23L
1,450 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,491 SR
1,450 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,498 SR
1,476 MMR
Geb
Geb
Platinum V
Macabe Martins
Geb
Platinum V
Level 138
God Stats
23W - 13L
1,773 SR
Queue Stats
123W - 127L
1,536 MMR
Solo
Vulcan
Vulcan
Silver I
fecqt
Vulcan
Silver I
Level 137
God Stats
2W - 4L
1,441 SR
Queue Stats
42W - 48L
1,550 MMR
Solo
Cupid
Cupid
Gold IV
o SchruteFarm x
Cupid
Gold IV
Level 135
God Stats
1W - 0L
1,279 SR
Queue Stats
51W - 54L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Heting
Horus
16
2 / 1 / 6
9,909
661
12,139
15,912
15,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
Juaso
Baron Samedi
16
3 / 2 / 5
10,582
705
8,072
14,234
8,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Danzaburou
ikariyo
Danzaburou
16
4 / 2 / 4
10,700
713
9,260
15,790
7,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AresBacchusAgniAchillesNe Zha

VS

Bans
Morgan Le FayMartichorasAnubisAh Muzen CabDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
10,181
679
14,876
14,323
20,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
fecqt
Vulcan
14
1 / 4 / 3
9,575
638
15,474
10,055
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 3
10,229
682
8,948
12,024
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
5
5
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
Heting
Horus
2
1
6
5
L
Baron Samedi
Juaso
Baron Samedi
3
2
5
2.75
W
3
2
2
2
W
Vulcan
fecqt
Vulcan
1
4
3
0.63
L
Danzaburou
ikariyo
Danzaburou
4
2
4
3
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,471
Damage
39,298
45,936
Taken
36,402
30,894
Mitigated
30,669
17,219
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Heting
Horus
12,139
3,374
1,709
3,660
15,912
15,152
0
7,848
8,056
62
27,253
L
Baron Samedi
Juaso
Baron Samedi
8,072
241
2,028
5,806
14,234
8,424
108
10,578
3,633
38,577
0
W
14,876
495
0
2,041
14,323
20,401
0
3,574
10,729
29,002
954
W
Vulcan
fecqt
Vulcan
15,474
4,895
339
1,254
10,055
4,805
0
2,595
7,456
45,738
0
L
Danzaburou
ikariyo
Danzaburou
9,260
3,997
0
4,016
15,790
7,318
313
11,982
3,808
0
48,367
W
8,948
3,367
154
4,712
12,024
5,463
634
2,044
9,964
0
44,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
29,985
179
Minions Killed
170
0
Camps Cleared
0
881,009
Distance Traveled
884,408
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,909
661
28
2
0
308,703
4
L
Baron Samedi
10,582
705
69
5
0
274,438
0
W
Geb
10,181
679
22
1
0
304,510
0
W
Vulcan
9,575
638
46
3
0
308,537
0
L
Danzaburou
10,700
713
82
5
0
297,868
2
W
Cupid
10,229
682
102
7
0
271,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role