Player Matchup

Hercules
Hercules
GatoGryph
Hercules
Level 148
God Stats
4W - 4L
1,717 SR
Queue Stats
74W - 48L
1,716 Elo+
Solo
Zhong Kui
Zhong Kui
Kangaroocar
Zhong Kui
Level 128
God Stats
19W - 22L
1,535 SR
Queue Stats
201W - 185L
1,497 Elo+
Solo
Nut
Nut
LilThiccy
Nut
Level 109
God Stats
1W - 2L
1,599 SR
Queue Stats
53W - 53L
1,489 Elo+
Solo
Nemesis
Nemesis
ShiadowRzl
Nemesis
Level 129
God Stats
2W - 3L
1,530 SR
Queue Stats
118W - 97L
1,502 Elo+
Solo
Sobek
Sobek
velthric
Sobek
Level 147
God Stats
4W - 4L
1,747 SR
Queue Stats
56W - 61L
1,496 Elo+
Solo
Team Averages
Level 132
1,626 SR
1,540 Elo+

VS

Team Averages
Level 150
1,341 SR
1,555 Elo+
Nemesis
Nemesis
CallMeTwoShot
Nemesis
Level 95
God Stats
117W - 89L
1,673 SR
Queue Stats
347W - 304L
1,586 Elo+
Solo
Achilles
Achilles
Eywa_Toruk_Makto
Achilles
Level 162
God Stats
2W - 1L
1,251 SR
Queue Stats
123W - 124L
1,526 Elo+
Solo
Medusa
Medusa
LokiTheAlmighty
Medusa
Level 119
God Stats
1W - 4L
1,206 SR
Queue Stats
57W - 52L
1,578 Elo+
Solo
Ix Chel
Ix Chel
daidizzle_03
Ix Chel
Level 155
God Stats
1W - 3L
1,169 SR
Queue Stats
53W - 60L
1,454 Elo+
Solo
Sobek
Sobek
puniarmy
Sobek
Level 217
God Stats
4W - 6L
1,406 SR
Queue Stats
29W - 22L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GatoGryph
Hercules
11
3 / 1 / 0
6,576
598
8,298
11,354
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Kangaroocar
Zhong Kui
12
0 / 1 / 0
6,389
581
3,606
7,408
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 2 / 1
5,936
540
4,827
9,882
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
ShiadowRzl
Nemesis
11
1 / 3 / 1
5,727
521
4,697
10,250
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sobek
velthric
Sobek
8
0 / 6 / 0
4,860
442
2,535
12,709
10,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
5 / 0 / 0
6,328
575
7,366
10,495
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 2
6,510
592
7,712
12,072
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 1 / 2
6,911
628
6,512
6,592
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
daidizzle_03
Ix Chel
13
2 / 0 / 3
6,363
578
7,907
4,164
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
puniarmy
Sobek
12
3 / 0 / 7
7,096
645
4,414
10,043
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
13
13
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
5
0
0
5
W
0
3
2
0.33
L
Hercules
GatoGryph
Hercules
3
1
0
3
L
Zhong Kui
Kangaroocar
Zhong Kui
0
1
0
0
L
0
2
1
0.25
W
3
1
2
4
L
Nemesis
ShiadowRzl
Nemesis
1
3
1
0.5
W
Ix Chel
daidizzle_03
Ix Chel
2
0
3
3.5
W
Sobek
puniarmy
Sobek
3
0
7
6.5
L
Sobek
velthric
Sobek
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,963
Damage
33,911
51,603
Taken
43,366
31,787
Mitigated
26,105
19,666
Healing
17,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
7,366
3,316
0
2,890
10,495
4,456
0
261
10,067
0
43,818
W
7,712
2,679
0
5,016
12,072
8,606
0
0
11,661
80
47,007
L
Hercules
GatoGryph
Hercules
8,298
3,728
0
4,219
11,354
8,822
0
80
10,532
0
39,151
L
Zhong Kui
Kangaroocar
Zhong Kui
3,606
781
0
3,386
7,408
5,612
0
4,333
2,585
48,753
10,814
L
4,827
2,287
0
4,419
9,882
3,708
0
1,146
8,736
0
51,710
W
6,512
2,629
0
2,097
6,592
2,450
396
666
5,926
0
56,230
L
Nemesis
ShiadowRzl
Nemesis
4,697
2,119
0
4,687
10,250
3,307
0
577
9,547
0
38,785
W
Ix Chel
daidizzle_03
Ix Chel
7,907
1,380
1,253
1,821
4,164
1,882
0
1,305
2,859
47,935
0
W
Sobek
puniarmy
Sobek
4,414
190
0
4,532
10,043
8,711
0
3,611
6,432
26,507
0
L
Sobek
velthric
Sobek
2,535
179
0
2,955
12,709
10,338
0
5,487
6,980
18,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
33,208
347
Minions Killed
358
0
Camps Cleared
0
1,136,454
Distance Traveled
1,169,960
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,328
575
61
6
0
271,810
2
W
Achilles
6,510
592
85
8
0
243,462
2
L
Hercules
6,576
598
62
6
0
255,067
1
L
Zhong Kui
6,389
581
105
10
0
216,546
0
L
Nut
5,936
540
84
8
0
219,919
2
W
Medusa
6,911
628
96
9
0
211,329
0
L
Nemesis
5,727
521
75
7
0
234,439
0
W
Ix Chel
6,363
578
89
8
0
223,507
1
W
Sobek
7,096
645
27
2
0
219,852
2
L
Sobek
4,860
442
21
2
0
210,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role