Player Matchup

Erlang Shen
Erlang Shen
CreeperDesttre
Erlang Shen
Level 145
God Stats
28W - 21L
1,791 SR
Queue Stats
333W - 328L
1,535 Elo+
Party 1
Shiva
Shiva
DivergentHades
Shiva
Level 155
God Stats
1W - 1L
1,275 SR
Queue Stats
102W - 87L
1,605 Elo+
Party 1
Anhur
Anhur
NATUREBOYZ7
Anhur
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
NoxNemesis
Kuzenbo
Level 107
God Stats
6W - 2L
1,667 SR
Queue Stats
120W - 101L
1,647 Elo+
Party 1
Anubis
Anubis
ZeekwithaZ
Anubis
Level 154
God Stats
1W - 2L
1,279 SR
Queue Stats
112W - 98L
1,474 Elo+
Solo
Team Averages
Level 131
1,502 SR
1,542 Elo+

VS

Team Averages
Level 116
1,526 SR
1,540 Elo+
Bellona
Bellona
Badua
Bellona
Level 35
God Stats
14W - 14L
1,610 SR
Queue Stats
126W - 112L
1,506 Elo+
Party 2
Merlin
Merlin
GETOseagutta25
Merlin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 59L
1,478 Elo+
Solo
Skadi
Skadi
Matthodical
Skadi
Level 130
God Stats
44W - 27L
1,624 SR
Queue Stats
176W - 127L
1,627 Elo+
Party 2
Nemesis
Nemesis
UncleRico
Nemesis
Level 192
God Stats
4W - 6L
1,376 SR
Queue Stats
320W - 291L
1,595 Elo+
Solo
Anhur
Anhur
namechanged8544
Anhur
Level 85
God Stats
6W - 9L
1,521 SR
Queue Stats
293W - 272L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CreeperDesttre
Erlang Shen
15
4 / 1 / 4
8,556
570
6,581
12,266
6,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 0 / 1
9,036
602
9,587
12,253
11,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 4
7,915
528
4,023
10,754
3,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
NoxNemesis
Kuzenbo
13
5 / 0 / 2
8,483
566
4,817
10,159
10,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
ZeekwithaZ
Anubis
14
1 / 4 / 5
8,447
563
12,801
12,334
5,785
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Badua
Bellona
13
1 / 2 / 0
7,417
494
4,620
14,208
15,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 1
7,915
528
6,516
8,468
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
1 / 1 / 1
7,675
512
6,461
4,385
1,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
UncleRico
Nemesis
14
2 / 3 / 4
7,564
504
8,259
14,583
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 2
6,353
424
8,723
13,906
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
7
7
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Badua
Bellona
1
2
0
0.5
W
Erlang Shen
CreeperDesttre
Erlang Shen
4
1
4
6
W
2
0
1
2.5
L
3
2
1
1.75
L
1
1
1
1.5
W
2
2
4
2
W
Kuzenbo
NoxNemesis
Kuzenbo
5
0
2
6
L
Nemesis
UncleRico
Nemesis
2
3
4
1.33
W
Anubis
ZeekwithaZ
Anubis
1
4
5
0.88
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,809
Damage
34,579
57,766
Taken
55,550
36,858
Mitigated
31,113
24,339
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Badua
Bellona
4,620
1,880
0
4,154
14,208
15,210
0
0
13,331
0
51,626
W
Erlang Shen
CreeperDesttre
Erlang Shen
6,581
2,906
0
7,910
12,266
6,513
0
905
11,240
0
70,507
W
9,587
1,400
0
4,962
12,253
11,050
0
0
11,606
0
80,116
L
6,516
218
0
496
8,468
2,890
0
5,729
2,739
63,353
332
L
6,461
2,865
0
408
4,385
1,573
8
937
3,409
0
67,165
W
4,023
713
0
2,961
10,754
3,319
0
0
10,567
0
57,759
W
Kuzenbo
NoxNemesis
Kuzenbo
4,817
1,611
0
2,638
10,159
10,191
0
1,439
8,282
25,986
0
L
Nemesis
UncleRico
Nemesis
8,259
3,171
0
2,952
14,583
6,034
0
3,123
11,277
0
68,960
W
Anubis
ZeekwithaZ
Anubis
12,801
334
0
5,868
12,334
5,785
0
4,186
7,922
78,551
2,310
L
8,723
3,251
0
1,567
13,906
5,406
76
7,544
6,362
0
43,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
36,924
492
Minions Killed
499
0
Camps Cleared
0
1,535,158
Distance Traveled
1,381,205
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,417
494
93
6
0
243,146
2
W
Erlang Shen
8,556
570
99
7
0
344,706
0
W
Shiva
9,036
602
129
9
0
333,365
2
L
Merlin
7,915
528
121
8
0
294,296
0
L
Skadi
7,675
512
123
8
0
280,075
4
W
Anhur
7,915
528
88
6
0
293,539
0
W
Kuzenbo
8,483
566
42
3
0
316,180
3
L
Nemesis
7,564
504
100
7
0
323,345
4
W
Anubis
8,447
563
134
9
0
247,368
2
L
Anhur
6,353
424
62
4
0
240,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role