Player Matchup

Nox
Nox
Anöušhką
Nox
Level 45
God Stats
2W - 6L
1,430 SR
Queue Stats
38W - 39L
1,506 Elo+
Solo
Thanatos
Thanatos
Dark-_-Blossom
Thanatos
Level 18
God Stats
1W - 2L
1,718 SR
Queue Stats
54W - 43L
1,550 Elo+
Party 2
Serqet
Serqet
KeloFr0sT
Serqet
Level 126
God Stats
0W - 3L
1,146 SR
Queue Stats
260W - 253L
1,525 Elo+
Solo
Nut
Nut
notmykar
Nut
Level 111
God Stats
4W - 4L
1,624 SR
Queue Stats
106W - 90L
1,463 Elo+
Solo
Ah Puch
Ah Puch
v2_Aimbot_btw
Ah Puch
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 66L
1,512 Elo+
Party 2
Team Averages
Level 69
1,484 SR
1,511 Elo+

VS

Team Averages
Level 70
1,498 SR
1,489 Elo+
Medusa
Medusa
BIGGERDUNNING
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,506 Elo+
Party 1
Ymir
Ymir
DOODARDAN69
Ymir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 199L
1,510 Elo+
Solo
Discordia
Discordia
Eldruf
Discordia
Level 76
God Stats
1W - 1L
1,235 SR
Queue Stats
153W - 165L
1,499 Elo+
Party 1
Nike
Nike
Xempp
Nike
Level 29
God Stats
6W - 6L
1,666 SR
Queue Stats
119W - 135L
1,474 Elo+
Party 1
Awilix
Awilix
yologue12345
Awilix
Level 126
God Stats
460W - 386L
1,592 SR
Queue Stats
623W - 641L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,682
543
9,770
10,388
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
13
1 / 5 / 0
6,986
437
2,295
15,250
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
KeloFr0sT
Serqet
10
0 / 2 / 3
6,727
420
2,987
12,247
9,870
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 4 / 0
8,208
513
3,807
9,002
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
12
1 / 6 / 0
7,159
447
9,485
11,803
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,452
528
6,378
7,794
3,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 11
8,473
530
3,201
11,762
10,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
Eldruf
Discordia
14
5 / 0 / 6
8,691
543
15,392
6,347
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nike
Xempp
Nike
15
1 / 3 / 1
8,519
532
4,494
11,777
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
16
9 / 2 / 1
9,445
590
9,947
11,521
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
18
18
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
W
3
0
3
4.5
W
0
1
11
5.5
L
Thanatos
1
5
0
0.2
W
Discordia
Eldruf
Discordia
5
0
6
8
L
Serqet
KeloFr0sT
Serqet
0
2
3
0.75
W
Nike
Xempp
Nike
1
3
1
0.5
L
0
4
0
0
L
Ah Puch
1
6
0
0.17
W
Awilix
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
39,412
58,690
Taken
49,201
28,662
Mitigated
27,909
13,642
Healing
15,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,770
1,283
0
1,155
10,388
4,311
215
2,401
7,621
58,036
2,024
W
6,378
2,992
0
3,879
7,794
3,168
2,977
1,115
6,625
0
69,508
W
3,201
416
0
3,580
11,762
10,713
483
5,509
6,146
30,018
1,805
L
Thanatos
2,295
457
0
7,787
15,250
6,805
0
2,409
12,841
0
49,809
W
Discordia
Eldruf
Discordia
15,392
1,010
0
790
6,347
2,479
0
2,679
3,576
55,311
3,296
L
Serqet
KeloFr0sT
Serqet
2,987
429
0
1,968
12,247
9,870
0
4,347
7,853
0
15,746
W
Nike
Xempp
Nike
4,494
361
0
2,859
11,777
6,641
1,004
5,228
6,132
0
54,200
L
3,807
1,845
0
2,024
9,002
3,278
670
2,247
6,755
0
80,698
L
Ah Puch
9,485
713
0
708
11,803
4,398
0
6,644
5,107
37,450
427
W
Awilix
9,947
4,323
0
4,850
11,521
4,908
0
3,481
7,581
0
80,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
43,580
392
Minions Killed
461
0
Camps Cleared
0
1,544,146
Distance Traveled
1,580,460
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,682
543
112
7
0
264,058
0
W
Medusa
8,452
528
104
7
0
308,866
0
W
Ymir
8,473
530
61
4
0
265,646
0
L
Thanatos
6,986
437
68
4
0
330,158
0
W
Discordia
8,691
543
92
6
0
329,674
0
L
Serqet
6,727
420
14
1
0
376,537
0
W
Nike
8,519
532
85
5
0
292,434
4
L
Nut
8,208
513
142
9
0
287,032
0
L
Ah Puch
7,159
447
56
4
0
286,361
0
W
Awilix
9,445
590
119
7
0
383,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role