Player Matchup

Da Ji
Da Ji
Reistaroth
Da Ji
Level 53
God Stats
1W - 0L
1,460 SR
Queue Stats
7W - 6L
1,395 Elo+
Party 1
Izanami
Izanami
SilenceLaVilaine
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,264 Elo+
Party 1
Poseidon
Poseidon
Solenyaa
Poseidon
Level 27
God Stats
1W - 0L
1,241 SR
Queue Stats
7W - 5L
1,402 Elo+
Party 1
Team Averages
Level 28
1,400 SR
1,354 Elo+

VS

Team Averages
Level 56
1,536 SR
1,375 Elo+
Eset
Eset
Bara68
Eset
Level 60
God Stats
3W - 3L
1,536 SR
Queue Stats
42W - 49L
1,387 Elo+
Party 2
Bacchus
Bacchus
Zeriel
Bacchus
Level 68
God Stats
2W - 2L
1,697 SR
Queue Stats
49W - 55L
1,402 Elo+
Party 2
Izanami
Izanami
salvac-81-
Izanami
Level 40
God Stats
13W - 18L
1,374 SR
Queue Stats
105W - 120L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
7 / 3 / 6
10,542
811
11,857
10,202
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 8
9,860
758
7,043
7,242
2,827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Solenyaa
Poseidon
15
3 / 2 / 8
9,631
741
8,740
9,978
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bara68
Eset
13
1 / 6 / 6
9,121
702
6,069
8,868
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Zeriel
Bacchus
14
3 / 2 / 3
8,654
666
9,494
14,204
19,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
salvac-81-
Izanami
13
2 / 5 / 3
8,759
674
2,507
10,638
4,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
13
Kills
6
7
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Eset
Bara68
Eset
1
6
6
0.67
W
Da Ji
7
3
6
3.33
W
3
2
8
3.5
W
Poseidon
Solenyaa
Poseidon
3
2
8
3.5
L
Bacchus
Zeriel
Bacchus
3
2
3
2.25
L
Izanami
salvac-81-
Izanami
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,640
Damage
18,070
27,422
Taken
33,710
12,545
Mitigated
26,248
4,877
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Bara68
Eset
6,069
376
0
250
8,868
2,798
281
1,790
7,058
30,483
0
W
Da Ji
11,857
1,632
0
2,120
10,202
5,733
753
5,614
4,588
0
44,062
W
7,043
4,491
0
371
7,242
2,827
1,444
5,265
1,977
0
28,862
W
Poseidon
Solenyaa
Poseidon
8,740
1,587
0
2,386
9,978
3,985
280
5,026
4,934
45,387
480
L
Bacchus
Zeriel
Bacchus
9,494
888
0
1,097
14,204
19,331
300
4,140
10,025
15,478
0
L
Izanami
salvac-81-
Izanami
2,507
1,754
0
1,100
10,638
4,119
940
2,838
7,800
0
23,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
26,534
150
Minions Killed
118
0
Camps Cleared
0
715,964
Distance Traveled
627,200
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,121
702
65
5
0
198,613
0
W
Da Ji
10,542
811
45
3
0
236,662
2
W
Izanami
9,860
758
49
4
0
219,079
0
W
Poseidon
9,631
741
56
4
0
260,223
1
L
Bacchus
8,654
666
16
1
0
223,445
0
L
Izanami
8,759
674
37
3
0
205,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role