Player Matchup

Tsukuyomi
Tsukuyomi
EliasJp
Tsukuyomi
Level 158
God Stats
3W - 10L
1,299 SR
Queue Stats
301W - 379L
1,390 Elo+
Solo
Hercules
Hercules
Rαın
Hercules
Level 120
God Stats
5W - 2L
1,536 SR
Queue Stats
16W - 10L
1,470 Elo+
Party 1
Tiamat
Tiamat
Xennac
Tiamat
Level 159
God Stats
0W - 1L
1,779 SR
Queue Stats
28W - 15L
1,629 Elo+
Party 1
Team Averages
Level 146
1,538 SR
1,497 Elo+

VS

Team Averages
Level 133
1,500 SR
1,568 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Ёnryu
Zeus
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
251W - 99L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EliasJp
Tsukuyomi
10
0 / 5 / 0
5,974
597
3,991
9,389
3,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
Rαın
Hercules
12
0 / 4 / 0
6,309
631
4,073
12,785
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Xennac
Tiamat
12
0 / 2 / 0
6,328
633
3,389
6,743
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 0 / 6
8,344
834
6,089
11,077
10,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
 
Bacchus
12
1 / 0 / 8
7,230
723
5,483
8,426
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Ёnryu
Zeus
14
6 / 0 / 5
8,646
865
13,885
2,502
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
6
7
W
Bacchus
 
Bacchus
1
0
8
5
L
Tsukuyomi
EliasJp
Tsukuyomi
0
5
0
0
L
Hercules
Rαın
Hercules
0
4
0
0
L
Tiamat
Xennac
Tiamat
0
2
0
0
W
Zeus
Ёnryu
Zeus
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,453
Damage
25,457
28,917
Taken
22,005
16,832
Mitigated
20,117
3,936
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,089
677
2,349
4,210
11,077
10,708
202
1,719
8,781
0
24,155
W
Bacchus
 
Bacchus
5,483
219
0
1,826
8,426
8,647
351
1,035
6,842
12,748
814
L
Tsukuyomi
EliasJp
Tsukuyomi
3,991
722
0
1,045
9,389
3,248
0
6,294
2,418
0
17,457
L
Hercules
Rαın
Hercules
4,073
633
0
2,279
12,785
10,057
0
6,812
4,661
0
12,852
L
Tiamat
Xennac
Tiamat
3,389
6
0
612
6,743
3,527
0
4,050
2,126
20,881
0
W
Zeus
Ёnryu
Zeus
13,885
1,279
0
418
2,502
762
1,037
132
2,256
42,990
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,611
Gold Earned
24,220
96
Minions Killed
142
0
Camps Cleared
0
590,822
Distance Traveled
614,191
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,344
834
28
3
0
217,462
0
W
Bacchus
7,230
723
18
2
0
196,103
1
L
Tsukuyomi
5,974
597
19
2
0
202,953
0
L
Hercules
6,309
631
27
3
0
199,685
0
L
Tiamat
6,328
633
50
5
0
188,184
0
W
Zeus
8,646
865
96
10
0
200,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role