Player Matchup

Lancelot
Lancelot
GottiHall
Lancelot
Level 152
God Stats
1W - 0L
1,737 SR
Queue Stats
44W - 51L
1,435 Elo+
Solo
Atlas
Atlas
Levelingsolo161
Atlas
Level 107
God Stats
1W - 1L
1,404 SR
Queue Stats
52W - 102L
1,372 Elo+
Party 2
Ishtar
Ishtar
Sh4dowSn4k3
Ishtar
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 130L
1,456 Elo+
Party 2
Artemis
Artemis
YogiRising
Artemis
Level 159
God Stats
4W - 2L
1,854 SR
Queue Stats
107W - 115L
1,459 Elo+
Solo
Agni
Agni
puniarmy
Agni
Level 217
God Stats
5W - 2L
1,775 SR
Queue Stats
37W - 31L
1,621 Elo+
Solo
Team Averages
Level 152
1,654 SR
1,469 Elo+

VS

Team Averages
Level 101
1,532 SR
1,524 Elo+
Danzaburou
Danzaburou
Kenay014983
Danzaburou
Level 38
God Stats
3W - 7L
1,375 SR
Queue Stats
17W - 21L
1,489 Elo+
Solo
Cabrakan
Cabrakan
ShadeNightwood
Cabrakan
Level 107
God Stats
2W - 5L
1,412 SR
Queue Stats
49W - 47L
1,529 Elo+
Party 1
Mulan
Mulan
T304destroyer
Mulan
Level 105
God Stats
16W - 13L
1,678 SR
Queue Stats
50W - 47L
1,530 Elo+
Party 1
Nemesis
Nemesis
Thesinrose
Nemesis
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 64L
1,526 Elo+
Party 1
Eset
Eset
Twists TryH
Eset
Level 106
God Stats
1W - 1L
1,694 SR
Queue Stats
72W - 64L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GottiHall
Lancelot
18
5 / 1 / 5
10,711
536
11,114
14,675
8,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 6
9,843
492
6,260
13,974
13,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ishtar
16
2 / 3 / 8
9,735
487
7,830
9,627
4,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
YogiRising
Artemis
17
1 / 2 / 2
9,852
493
11,838
16,324
13,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Agni
17
5 / 2 / 6
11,318
566
17,038
9,529
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kenay014983
Danzaburou
16
2 / 1 / 2
9,916
496
7,968
11,245
5,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
14
2 / 3 / 1
8,903
445
4,724
18,419
25,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 3 / 0
10,998
550
15,544
22,539
24,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Thesinrose
Nemesis
17
1 / 3 / 2
9,598
480
5,408
17,549
8,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 4 / 3
9,143
457
4,873
10,707
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
14
Kills
9
9
Deaths
14
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
GottiHall
Lancelot
5
1
5
7.5
L
Danzaburou
Kenay014983
Danzaburou
2
1
2
3
W
1
1
6
4
W
Ishtar
2
3
8
2
L
Cabrakan
2
3
1
0.83
L
4
3
0
1.33
L
Nemesis
Thesinrose
Nemesis
1
3
2
0.67
L
0
4
3
0.38
W
Artemis
YogiRising
Artemis
1
2
2
1
W
Agni
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,080
Damage
38,517
64,129
Taken
80,459
44,449
Mitigated
67,742
10,336
Healing
17,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
GottiHall
Lancelot
11,114
2,233
0
1,215
14,675
8,355
1,413
2,499
12,176
0
97,535
L
Danzaburou
Kenay014983
Danzaburou
7,968
3,581
0
2,680
11,245
5,252
1,912
3,727
7,518
0
80,357
W
6,260
2,427
0
2,239
13,974
13,864
259
3,355
10,619
35,433
3,913
W
Ishtar
7,830
5,774
0
2,725
9,627
4,453
2,049
1,573
8,054
0
62,553
L
Cabrakan
4,724
1,280
0
4,500
18,419
25,127
120
6,789
11,630
23,510
0
L
15,544
1,226
0
7,182
22,539
24,032
0
3,849
18,690
0
92,760
L
Nemesis
Thesinrose
Nemesis
5,408
1,856
0
1,797
17,549
8,847
132
2,998
14,551
0
88,467
L
4,873
174
0
1,692
10,707
4,484
232
5,368
5,339
83,839
0
W
Artemis
YogiRising
Artemis
11,838
2,827
0
3,250
16,324
13,933
1,409
718
15,606
0
71,553
W
Agni
17,038
2,174
0
907
9,529
3,844
0
2,138
7,391
85,254
1,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,459
Gold Earned
48,558
486
Minions Killed
582
0
Camps Cleared
0
1,866,570
Distance Traveled
1,963,589
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,711
536
119
6
0
442,273
3
L
Danzaburou
9,916
496
124
6
0
354,866
5
W
Atlas
9,843
492
53
3
0
373,411
0
W
Ishtar
9,735
487
92
5
0
348,541
0
L
Cabrakan
8,903
445
29
1
0
398,584
0
L
Mulan
10,998
550
143
7
0
352,441
0
L
Nemesis
9,598
480
144
7
0
475,494
0
L
Eset
9,143
457
142
7
0
382,204
0
W
Artemis
9,852
493
97
5
0
338,832
5
W
Agni
11,318
566
125
6
0
363,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role