Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ChaPoke
Hun Batz
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 27L
1,620 Elo+
Solo
Ra
Ra
DaffodilOwl5650
Ra
Level 145
God Stats
20W - 14L
1,557 SR
Queue Stats
373W - 349L
1,497 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FrogMilker04
Ah Muzen Cab
Level 79
God Stats
8W - 9L
1,421 SR
Queue Stats
235W - 230L
1,500 Elo+
Party 1
Fafnir
Fafnir
X x V M I x X
Fafnir
Level 148
God Stats
31W - 37L
1,500 SR
Queue Stats
472W - 429L
1,606 Elo+
Party 1
Team Averages
Level 115
1,495 SR
1,545 Elo+

VS

Team Averages
Level 142
1,572 SR
1,519 Elo+
Poseidon
Poseidon
BigRon6Deuce
Poseidon
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,579 Elo+
Party 3
Guan Yu
Guan Yu
Cloudy Set 4
Guan Yu
Level 144
God Stats
6W - 3L
1,838 SR
Queue Stats
244W - 217L
1,479 Elo+
Party 2
Sol
Sol
GodlyTwerkPower
Sol
Level 160
God Stats
66W - 51L
1,601 SR
Queue Stats
234W - 242L
1,503 Elo+
Solo
Horus
Horus
cdhockey14
Horus
Level 155
God Stats
1W - 2L
1,662 SR
Queue Stats
100W - 86L
1,522 Elo+
Party 2
Hel
Hel
ΞCazador
Hel
Level 127
God Stats
52W - 45L
1,262 SR
Queue Stats
202W - 200L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 3
5,931
593
4,292
8,538
5,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
ChaPoke
Hun Batz
10
4 / 1 / 6
6,148
615
7,402
9,427
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 2 / 3
6,199
620
4,045
5,373
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
FrogMilker04
Ah Muzen Cab
10
1 / 0 / 1
5,637
564
1,280
6,323
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 6
5,369
537
2,542
7,212
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigRon6Deuce
Poseidon
8
0 / 2 / 1
4,539
454
4,371
7,560
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Cloudy Set 4
Guan Yu
11
1 / 1 / 1
5,869
587
3,935
8,529
7,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
4,131
413
5,045
3,216
801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
8
0 / 2 / 0
5,138
514
1,472
6,482
4,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 0
5,747
575
6,507
6,406
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
3
4
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
3
1.5
L
Poseidon
BigRon6Deuce
Poseidon
0
2
1
0.25
W
Hun Batz
ChaPoke
Hun Batz
4
1
6
7
L
Guan Yu
Cloudy Set 4
Guan Yu
1
1
1
1.5
W
4
2
3
2.75
W
Ah Muzen Cab
FrogMilker04
Ah Muzen Cab
1
0
1
1.5
L
0
1
0
0
W
1
0
6
4
L
Horus
0
2
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,561
Damage
21,330
36,873
Taken
32,193
20,019
Mitigated
18,166
11,958
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,292
291
0
1,330
8,538
5,520
0
497
8,041
0
46,024
L
Poseidon
BigRon6Deuce
Poseidon
4,371
910
0
2,032
7,560
2,408
0
1,378
6,052
29,530
0
W
Hun Batz
ChaPoke
Hun Batz
7,402
2,702
0
2,477
9,427
3,843
0
4,149
5,278
0
41,409
L
Guan Yu
Cloudy Set 4
Guan Yu
3,935
367
40
3,134
8,529
7,984
0
724
7,783
0
39,501
W
4,045
491
1,375
2,118
5,373
2,046
0
3,504
1,869
41,579
0
W
Ah Muzen Cab
FrogMilker04
Ah Muzen Cab
1,280
550
0
1,693
6,323
2,240
396
2,565
3,758
0
42,527
L
5,045
2,624
0
1,281
3,216
801
0
549
2,627
21,268
7,867
W
2,542
562
0
2,965
7,212
6,370
0
4,262
2,950
6,111
0
L
Horus
1,472
752
782
2,334
6,482
4,684
0
1,905
4,486
0
12,139
L
6,507
111
622
1,528
6,406
2,289
0
1,624
4,658
44,824
1,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
25,424
279
Minions Killed
254
0
Camps Cleared
0
993,588
Distance Traveled
877,432
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,931
593
74
7
0
179,590
0
L
Poseidon
4,539
454
56
6
0
183,517
0
W
Hun Batz
6,148
615
58
6
0
222,173
0
L
Guan Yu
5,869
587
71
7
0
194,312
2
W
Ra
6,199
620
80
8
0
211,205
1
W
Ah Muzen Cab
5,637
564
59
6
0
185,185
0
L
Sol
4,131
413
37
4
0
82,576
0
W
Fafnir
5,369
537
8
1
0
195,435
3
L
Horus
5,138
514
11
1
0
214,911
1
L
Hel
5,747
575
79
8
0
202,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role