Player Matchup

Sylvanus
Sylvanus
AllucadHell
Sylvanus
Level 123
God Stats
0W - 2L
1,311 SR
Queue Stats
32W - 31L
1,501 Elo+
Solo
Hades
Hades
EXILE_ODYSSEY_
Hades
Level 162
God Stats
3W - 3L
1,626 SR
Queue Stats
149W - 155L
1,547 Elo+
Party 1
Shiva
Shiva
Fett7980
Shiva
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 183L
1,541 Elo+
Solo
Jing Wei
Jing Wei
gow3fan248
Jing Wei
Level 153
God Stats
0W - 3L
1,214 SR
Queue Stats
164W - 167L
1,535 Elo+
Party 1
Bastet
Bastet
scorp07in
Bastet
Level 129
God Stats
2W - 4L
1,830 SR
Queue Stats
124W - 114L
1,562 Elo+
Party 1
Team Averages
Level 143
1,496 SR
1,537 Elo+

VS

Team Averages
Level 125
1,613 SR
1,567 Elo+
Sobek
Sobek
HsRavenz
Sobek
Level 48
God Stats
2W - 5L
1,741 SR
Queue Stats
185W - 208L
1,509 Elo+
Party 2
King Arthur
King Arthur
KingPiccoloJr
King Arthur
Level 113
God Stats
18W - 11L
1,715 SR
Queue Stats
119W - 102L
1,560 Elo+
Party 3
Medusa
Medusa
PKILLERSLY
Medusa
Level 158
God Stats
3W - 0L
1,321 SR
Queue Stats
13W - 7L
1,496 Elo+
Solo
Hercules
Hercules
Sprayinator865
Hercules
Level 158
God Stats
44W - 34L
1,582 SR
Queue Stats
254W - 287L
1,519 Elo+
Party 2
Agni
Agni
WhoIsMacalroy
Agni
Level 146
God Stats
3W - 1L
1,706 SR
Queue Stats
37W - 18L
1,750 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AllucadHell
Sylvanus
11
0 / 3 / 0
7,391
435
4,555
13,695
11,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 6 / 1
7,206
424
4,092
17,781
8,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
Fett7980
Shiva
15
2 / 2 / 0
9,315
548
10,532
19,717
21,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
gow3fan248
Jing Wei
14
0 / 2 / 0
7,612
448
6,132
9,429
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
scorp07in
Bastet
14
1 / 3 / 1
7,543
444
7,886
14,947
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HsRavenz
Sobek
14
2 / 0 / 8
9,056
533
5,481
12,465
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
KingPiccoloJr
King Arthur
16
2 / 2 / 1
9,684
570
13,241
14,885
17,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
PKILLERSLY
Medusa
16
2 / 0 / 2
9,653
568
9,162
9,479
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
16
7 / 0 / 2
9,540
561
10,892
14,093
9,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 4
9,787
576
13,526
7,948
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
16
16
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AllucadHell
Sylvanus
0
3
0
0
L
1
6
1
0.25
L
Shiva
Fett7980
Shiva
2
2
0
1
W
Sobek
HsRavenz
Sobek
2
0
8
6
W
King Arthur
KingPiccoloJr
King Arthur
2
2
1
1.25
W
Medusa
PKILLERSLY
Medusa
2
0
2
3
W
Hercules
7
0
2
8
W
3
2
4
2.5
L
Jing Wei
gow3fan248
Jing Wei
0
2
0
0
L
Bastet
scorp07in
Bastet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,197
Damage
52,302
75,569
Taken
58,870
51,908
Mitigated
47,418
21,505
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AllucadHell
Sylvanus
4,555
1,834
690
4,525
13,695
11,734
145
4,305
8,992
24,166
0
L
4,092
159
328
4,969
17,781
8,663
0
8,957
8,391
43,701
1,345
L
Shiva
Fett7980
Shiva
10,532
891
0
5,462
19,717
21,630
0
1,307
18,410
0
82,477
W
Sobek
HsRavenz
Sobek
5,481
483
0
5,436
12,465
12,887
0
3,912
8,553
25,815
0
W
King Arthur
KingPiccoloJr
King Arthur
13,241
569
0
743
14,885
17,652
28
0
13,620
3,869
75,731
W
Medusa
PKILLERSLY
Medusa
9,162
2,530
0
3,274
9,479
3,989
150
1,505
7,974
0
96,077
W
Hercules
10,892
5,209
0
3,461
14,093
9,403
0
981
13,014
0
94,026
W
13,526
787
0
416
7,948
3,487
0
2,699
5,249
86,835
525
L
Jing Wei
gow3fan248
Jing Wei
6,132
4,241
0
2,156
9,429
3,533
0
918
8,511
0
71,364
L
Bastet
scorp07in
Bastet
7,886
2,170
0
3,375
14,947
6,348
0
3,600
11,074
0
67,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,067
Gold Earned
47,720
498
Minions Killed
579
0
Camps Cleared
0
1,583,883
Distance Traveled
1,724,038
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,391
435
34
2
0
287,452
1
L
Hades
7,206
424
102
6
0
291,834
0
L
Shiva
9,315
548
136
8
0
294,148
2
W
Sobek
9,056
533
29
2
0
325,791
2
W
King Arthur
9,684
570
113
7
0
299,569
0
W
Medusa
9,653
568
162
10
0
355,621
3
W
Hercules
9,540
561
125
7
0
385,999
0
W
Agni
9,787
576
150
9
0
357,058
0
L
Jing Wei
7,612
448
133
8
0
333,993
2
L
Bastet
7,543
444
93
5
0
376,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role