Player Matchup

Thor
Thor
DeathIsBestCC
Thor
Level 69
God Stats
6W - 1L
1,744 SR
Queue Stats
57W - 53L
1,552 Elo+
Party 1
Horus
Horus
Marshy_0911
Horus
Level 139
God Stats
13W - 12L
1,521 SR
Queue Stats
143W - 137L
1,624 Elo+
Solo
Athena
Athena
Olly00
Athena
Level 37
God Stats
1W - 2L
1,301 SR
Queue Stats
55W - 58L
1,528 Elo+
Party 1
Neith
Neith
Smurfturber
Neith
Level 79
God Stats
7W - 5L
1,827 SR
Queue Stats
50W - 41L
1,529 Elo+
Party 1
Chronos
Chronos
dieinshame
Chronos
Level 92
God Stats
10W - 8L
1,526 SR
Queue Stats
141W - 119L
1,543 Elo+
Solo
Team Averages
Level 83
1,584 SR
1,555 Elo+

VS

Team Averages
Level 111
1,527 SR
1,561 Elo+
Neith
Neith
Donixz
Neith
Level 86
God Stats
20W - 17L
1,671 SR
Queue Stats
114W - 101L
1,594 Elo+
Solo
Cerberus
Cerberus
LupusEclipse90
Cerberus
Level 50
God Stats
0W - 2L
1,550 SR
Queue Stats
3W - 4L
1,522 Elo+
Party 2
Ymir
Ymir
OhZalty
Ymir
Level 158
God Stats
1W - 3L
1,268 SR
Queue Stats
97W - 70L
1,615 Elo+
Party 2
Baron Samedi
Baron Samedi
bjonky
Baron Samedi
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,535 Elo+
Party 2
Surtr
Surtr
tapppsc
Surtr
Level 126
God Stats
9W - 6L
1,647 SR
Queue Stats
424W - 422L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
9,268
618
11,110
11,886
8,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 0 / 3
8,766
584
9,973
11,846
7,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Olly00
Athena
12
1 / 1 / 6
7,274
485
5,675
10,977
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 2
7,520
501
12,105
11,463
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
dieinshame
Chronos
15
1 / 4 / 3
8,442
563
7,299
13,661
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Donixz
Neith
14
4 / 2 / 1
8,506
567
11,265
11,842
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
11
0 / 3 / 0
6,565
438
6,682
15,576
16,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
OhZalty
Ymir
13
2 / 2 / 1
7,159
477
7,275
14,222
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
bjonky
Baron Samedi
12
0 / 1 / 2
7,121
475
7,008
9,705
7,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
tapppsc
Surtr
13
0 / 2 / 3
7,020
468
7,436
12,263
7,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
6
6
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Neith
Donixz
Neith
4
2
1
2.25
L
Cerberus
0
3
0
0
W
5
0
3
6.5
L
Ymir
OhZalty
Ymir
2
2
1
1.25
W
Athena
Olly00
Athena
1
1
6
4
W
2
1
2
3
L
Baron Samedi
bjonky
Baron Samedi
0
1
2
1
W
Chronos
dieinshame
Chronos
1
4
3
0.63
L
Surtr
tapppsc
Surtr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,162
Damage
39,666
59,833
Taken
63,608
36,113
Mitigated
42,097
21,232
Healing
21,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,110
1,753
0
1,489
11,886
8,725
0
4,921
6,160
372
74,923
L
Neith
Donixz
Neith
11,265
3,918
0
3,246
11,842
4,047
0
4,900
6,942
0
75,824
L
Cerberus
6,682
557
0
3,934
15,576
16,174
0
1,428
14,148
41,978
1,795
W
9,973
4,086
964
4,859
11,846
7,120
0
1,425
10,421
0
86,736
L
Ymir
OhZalty
Ymir
7,275
3,204
0
3,872
14,222
7,130
0
2,228
11,994
50,070
11,195
W
Athena
Olly00
Athena
5,675
2,329
0
4,124
10,977
9,969
0
5,087
5,890
18,769
0
W
12,105
4,240
0
5,030
11,463
5,038
0
6,008
5,455
0
64,856
L
Baron Samedi
bjonky
Baron Samedi
7,008
1,316
2,784
3,937
9,705
7,174
0
2,488
7,217
31,216
0
W
Chronos
dieinshame
Chronos
7,299
2,522
0
4,766
13,661
5,261
280
1,888
11,728
72,939
4,124
L
Surtr
tapppsc
Surtr
7,436
2,751
0
4,221
12,263
7,572
0
1,906
10,357
2,399
63,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
36,371
493
Minions Killed
418
0
Camps Cleared
0
1,547,011
Distance Traveled
1,404,720
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,268
618
130
9
0
267,701
0
L
Neith
8,506
567
117
8
0
295,582
2
L
Cerberus
6,565
438
85
6
0
250,115
0
W
Horus
8,766
584
125
8
0
336,616
2
L
Ymir
7,159
477
82
5
0
292,555
0
W
Athena
7,274
485
25
2
0
336,990
3
W
Neith
7,520
501
99
7
0
295,964
0
L
Baron Samedi
7,121
475
42
3
0
267,994
5
W
Chronos
8,442
563
114
8
0
309,740
0
L
Surtr
7,020
468
92
6
0
298,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role