Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DevaLegion
Ra
Level 148
God Stats
1W - 3L
1,207 SR
Queue Stats
105W - 94L
1,523 Elo+
Party 2
Neith
Neith
Halcyon678
Neith
Level 128
God Stats
6W - 9L
1,461 SR
Queue Stats
93W - 87L
1,503 Elo+
Party 2
Yemoja
Yemoja
Paranoia O O O
Yemoja
Level 127
God Stats
7W - 11L
1,244 SR
Queue Stats
63W - 69L
1,466 Elo+
Party 2
Awilix
Awilix
yologue12345
Awilix
Level 126
God Stats
445W - 374L
1,606 SR
Queue Stats
605W - 626L
1,465 Elo+
Solo
Team Averages
Level 137
1,404 SR
1,492 Elo+

VS

Team Averages
Level 92
1,528 SR
1,437 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BaybyBear
Ravana
Level 123
God Stats
4W - 2L
1,525 SR
Queue Stats
474W - 491L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
StrangerIX
Baron Samedi
Level 63
God Stats
8W - 11L
1,481 SR
Queue Stats
19W - 27L
1,316 Elo+
Party 1
Athena
Athena
YukiTempest
Athena
Level 86
God Stats
34W - 17L
1,752 SR
Queue Stats
121W - 97L
1,580 Elo+
Solo
Danzaburou
Danzaburou
hoc86tr
Danzaburou
Level 48
God Stats
14W - 12L
1,380 SR
Queue Stats
16W - 25L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 3 / 0
6,383
638
6,795
9,423
3,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 0
5,772
577
2,630
3,176
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
11
2 / 2 / 0
5,741
574
3,948
7,732
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 1
5,286
529
4,155
5,460
3,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
9
0 / 1 / 0
4,884
488
1,802
6,966
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 2
6,286
629
3,887
8,434
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
BaybyBear
Ravana
12
5 / 0 / 2
6,316
632
5,194
5,332
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
StrangerIX
Baron Samedi
10
1 / 1 / 2
5,001
500
3,696
4,973
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
1 / 0 / 3
5,442
544
3,186
8,083
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
hoc86tr
Danzaburou
10
1 / 3 / 0
5,409
541
5,921
6,361
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
7
Kills
9
9
Deaths
7
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
0
1
W
Sylvanus
 
Sylvanus
1
3
2
0.67
W
Ravana
BaybyBear
Ravana
5
0
2
6
L
1
2
0
0.5
L
Neith
2
2
0
1
L
1
1
1
1.5
W
Baron Samedi
StrangerIX
Baron Samedi
1
1
2
2
W
Athena
1
0
3
2.5
W
Danzaburou
hoc86tr
Danzaburou
1
3
0
0.33
L
Awilix
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,330
Damage
21,884
32,757
Taken
33,183
14,063
Mitigated
17,753
13,937
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,795
390
0
4,676
9,423
3,965
0
4,115
5,308
48,281
1,014
W
Sylvanus
 
Sylvanus
3,887
1,594
160
1,565
8,434
4,206
0
5,436
2,998
35,454
14,033
W
Ravana
BaybyBear
Ravana
5,194
1,540
0
1,437
5,332
2,593
0
1,125
4,207
0
49,162
L
2,630
17
289
917
3,176
1,213
0
1,757
1,419
40,914
533
L
Neith
3,948
1,908
0
2,068
7,732
3,094
0
729
7,003
0
38,405
L
4,155
496
1,257
1,662
5,460
3,223
0
2,182
3,278
17,658
0
W
Baron Samedi
StrangerIX
Baron Samedi
3,696
83
357
1,643
4,973
2,232
0
2,533
2,307
30,339
0
W
Athena
3,186
1,223
0
2,148
8,083
6,277
0
3,483
4,525
19,914
0
W
Danzaburou
hoc86tr
Danzaburou
5,921
2,497
0
1,464
6,361
2,445
0
808
5,553
0
33,154
L
Awilix
1,802
823
0
3,068
6,966
2,568
0
1,584
5,382
0
33,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,066
Gold Earned
28,454
337
Minions Killed
264
0
Camps Cleared
0
967,916
Distance Traveled
1,003,187
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,383
638
90
9
0
166,252
0
W
Sylvanus
6,286
629
77
8
0
176,094
3
W
Ravana
6,316
632
78
8
0
232,491
2
L
Ra
5,772
577
83
8
0
202,585
0
L
Neith
5,741
574
81
8
0
160,341
0
L
Yemoja
5,286
529
21
2
0
197,535
5
W
Baron Samedi
5,001
500
35
4
0
198,387
0
W
Athena
5,442
544
32
3
0
221,223
3
W
Danzaburou
5,409
541
42
4
0
174,992
0
L
Awilix
4,884
488
62
6
0
241,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role