Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Bi0TiiCS
Neith
Level 104
God Stats
2W - 4L
1,572 SR
Queue Stats
51W - 45L
1,507 Elo+
Party 1
Ix Chel
Ix Chel
Moenmylawn
Ix Chel
Level 162
God Stats
2W - 0L
1,693 SR
Queue Stats
52W - 49L
1,552 Elo+
Party 2
Ne Zha
Ne Zha
NinbenSenpai
Ne Zha
Level 126
God Stats
2W - 0L
1,489 SR
Queue Stats
38W - 43L
1,425 Elo+
Party 1
Ymir
Ymir
SnEEkYKiiD
Ymir
Level 129
God Stats
3W - 1L
1,604 SR
Queue Stats
38W - 27L
1,539 Elo+
Party 1
Team Averages
Level 142
1,572 SR
1,504 Elo+

VS

Team Averages
Level 114
1,647 SR
1,540 Elo+
Hercules
Hercules
BrahMoment2020
Hercules
Level 129
God Stats
12W - 6L
1,727 SR
Queue Stats
17W - 17L
1,561 Elo+
Solo
Chang'e
Chang'e
CeasingComa209
Chang'e
Level 143
God Stats
3W - 6L
1,726 SR
Queue Stats
121W - 112L
1,582 Elo+
Solo
Geb
Geb
Delta MisFit
Geb
Level 96
God Stats
0W - 2L
1,593 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Mulan
Mulan
l Gray l Fox l
Mulan
Level 27
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
xLUCKYCH4RMZx
Izanami
Level 174
God Stats
2W - 1L
1,520 SR
Queue Stats
4W - 5L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
1 / 2 / 0
4,051
675
3,287
5,160
1,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Bi0TiiCS
Neith
8
2 / 0 / 0
4,310
718
2,049
2,205
687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
Moenmylawn
Ix Chel
7
0 / 1 / 0
4,100
683
1,572
4,940
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
6
0 / 2 / 0
3,523
587
820
5,879
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 2
4,177
696
1,848
3,762
2,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
3 / 1 / 0
5,395
899
3,366
6,995
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 0 / 0
4,621
770
4,823
3,853
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,340
557
738
3,858
1,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,762
460
0
521
149
Izanami
7
0 / 1 / 0
3,783
631
1,724
3,644
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
5
5
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
0
0.5
W
Neith
Bi0TiiCS
Neith
2
0
0
2
L
Hercules
3
1
0
3
L
2
0
0
2
L
0
1
0
0
W
Ix Chel
Moenmylawn
Ix Chel
0
1
0
0
W
Ne Zha
0
2
0
0
W
0
0
2
1
L
0
0
0
0
L
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,576
Damage
10,651
21,946
Taken
18,871
7,953
Mitigated
7,229
8,210
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,287
376
0
1,243
5,160
1,564
0
0
5,160
19,109
0
W
Neith
Bi0TiiCS
Neith
2,049
644
0
677
2,205
687
0
279
1,926
0
28,665
L
Hercules
3,366
1,250
0
1,968
6,995
3,055
0
3,482
3,474
0
35,602
L
4,823
216
0
2,245
3,853
1,248
0
1,544
2,309
25,138
0
L
738
0
0
668
3,858
1,758
0
802
3,042
6,297
0
W
Ix Chel
Moenmylawn
Ix Chel
1,572
52
200
2,015
4,940
1,643
0
3,352
1,068
22,533
1,103
W
Ne Zha
820
210
0
2,768
5,879
1,738
0
723
5,076
0
16,875
W
1,848
660
0
1,307
3,762
2,321
0
439
3,155
7,729
911
L
0
0
0
0
521
149
0
0
521
0
480
L
Izanami
1,724
1,097
0
1,784
3,644
1,019
0
564
3,080
0
28,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,161
Gold Earned
19,901
182
Minions Killed
185
0
Camps Cleared
0
645,388
Distance Traveled
545,732
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,051
675
28
5
0
116,960
0
W
Neith
4,310
718
57
10
0
124,048
2
L
Hercules
5,395
899
60
10
0
144,811
0
L
Chang'e
4,621
770
56
9
0
128,841
0
L
Geb
3,340
557
15
3
0
123,271
0
W
Ix Chel
4,100
683
56
9
0
127,734
1
W
Ne Zha
3,523
587
31
5
0
147,190
0
W
Ymir
4,177
696
10
2
0
129,456
0
L
Mulan
2,762
460
0
0
0
32,986
0
L
Izanami
3,783
631
54
9
0
115,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role