Player Matchup

Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Ttv_alex_05
Vamana
Level 69
God Stats
2W - 5L
1,281 SR
Queue Stats
92W - 126L
1,286 Elo+
Party 2
Neith
Neith
spongebooby112
Neith
Level 26
God Stats
8W - 13L
1,322 SR
Queue Stats
87W - 125L
1,271 Elo+
Party 2
Team Averages
Level 48
1,368 SR
1,352 Elo+

VS

Team Averages
Level 48
1,612 SR
1,365 Elo+
Bacchus
Bacchus
Tonibini
Bacchus
Level 89
God Stats
14W - 10L
1,619 SR
Queue Stats
22W - 19L
1,428 Elo+
Solo
Pele
Pele
mochikawaï
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,306 Elo+
Party 1
Nut
Nut
rayannockl
Nut
Level 45
God Stats
2W - 2L
1,717 SR
Queue Stats
8W - 11L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 5 / 2
7,788
599
3,442
6,907
2,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
15
2 / 1 / 7
9,718
748
10,535
14,825
15,329
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 0
10,871
836
11,258
10,405
4,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Tonibini
Bacchus
5
0 / 0 / 1
6,590
507
774
1,063
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 6 / 0
8,407
647
7,720
16,477
7,488
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
5 / 3 / 2
9,838
757
14,423
14,547
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
7
7
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
5
2
0.2
L
Bacchus
Tonibini
Bacchus
0
0
1
0.5
W
Vamana
2
1
7
5.5
L
2
6
0
0.33
L
5
3
2
2
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,235
Damage
22,917
32,137
Taken
32,087
23,187
Mitigated
15,555
6,125
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,442
475
0
1,107
6,907
2,882
111
0
6,907
7,720
287
L
Bacchus
Tonibini
Bacchus
774
0
0
0
1,063
723
0
0
1,063
1,660
0
W
Vamana
10,535
5,213
0
1,628
14,825
15,329
600
361
14,333
0
36,553
L
7,720
2,028
0
1,916
16,477
7,488
76
1,432
15,006
0
32,651
L
14,423
8,403
0
4,201
14,547
7,344
516
1,904
12,604
0
50,410
W
11,258
4,469
0
3,390
10,405
4,976
2,125
284
10,003
0
59,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,377
Gold Earned
24,835
143
Minions Killed
128
0
Camps Cleared
0
628,935
Distance Traveled
495,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,788
599
13
1
0
130,795
0
L
Bacchus
6,590
507
5
0
0
39,687
0
W
Vamana
9,718
748
44
3
0
256,933
0
L
Pele
8,407
647
38
3
0
236,121
0
L
Nut
9,838
757
85
7
0
219,306
0
W
Neith
10,871
836
86
7
0
241,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role