Player Matchup

Ullr
Ullr
Silver III
 
Ullr
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
Temrjava
Anubis
Bronze III
Level 69
God Stats
0W - 2L
1,823 SR
Queue Stats
24W - 40L
1,388 MMR
Party 1
Bacchus
Bacchus
Silver IV
Tlove27
Bacchus
Silver IV
Level 147
God Stats
12W - 11L
1,549 SR
Queue Stats
73W - 87L
673 MMR
Solo
Xing Tian
Xing Tian
Silver III
masonboy1
Xing Tian
Silver III
Level 149
God Stats
1W - 3L
1,466 SR
Queue Stats
72W - 93L
955 MMR
Solo
Charybdis
Charybdis
Silver II
saggisaq
Charybdis
Silver II
Level 68
God Stats
57W - 39L
1,630 SR
Queue Stats
105W - 118L
1,135 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,593 SR
1,130 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,592 SR
1,027 MMR
Sun Wukong
Sun Wukong
Silver III
Akili0729
Sun Wukong
Silver III
Level 154
God Stats
4W - 2L
1,559 SR
Queue Stats
93W - 111L
846 MMR
Solo
Achilles
Achilles
Silver II
JayADayDrAway
Achilles
Silver II
Level 121
God Stats
5W - 1L
1,729 SR
Queue Stats
102W - 112L
1,022 MMR
Solo
Ah Puch
Ah Puch
Silver I
TylerZCreator
Ah Puch
Silver I
Level 129
God Stats
9W - 5L
1,612 SR
Queue Stats
135W - 149L
1,046 MMR
Solo
Chaac
Chaac
Silver III
areddhead
Chaac
Silver III
Level 147
God Stats
2W - 1L
1,543 SR
Queue Stats
183W - 199L
846 MMR
Solo
Freya
Freya
Gold V
jpchamp187
Freya
Gold V
Level 127
God Stats
105W - 92L
1,516 SR
Queue Stats
175W - 179L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 0 / 0
6,400
533
1,183
6,566
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Temrjava
Anubis
11
1 / 5 / 1
6,388
532
6,251
10,475
5,773
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Tlove27
Bacchus
11
0 / 0 / 2
6,508
542
5,322
9,451
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xing Tian
masonboy1
Xing Tian
11
0 / 2 / 0
5,958
497
5,564
14,098
8,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charybdis
saggisaq
Charybdis
11
1 / 1 / 1
6,174
515
4,305
7,400
2,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BellonaKukulkanAo KuangThanatos

VS

Bans
AwilixAgniArachneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akili0729
Sun Wukong
10
1 / 2 / 1
6,499
542
5,809
10,341
7,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Achilles
JayADayDrAway
Achilles
14
2 / 0 / 0
7,724
644
8,093
11,586
9,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ah Puch
14
4 / 1 / 1
7,688
641
7,785
6,412
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
areddhead
Chaac
12
0 / 0 / 4
6,611
551
4,023
8,449
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
12
1 / 1 / 0
6,617
551
5,128
7,657
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
8
8
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
0
0
2
W
Sun Wukong
Akili0729
Sun Wukong
1
2
1
0.75
W
Achilles
JayADayDrAway
Achilles
2
0
0
2
L
Anubis
Temrjava
Anubis
1
5
1
0.3
L
Bacchus
Tlove27
Bacchus
0
0
2
1
W
Ah Puch
4
1
1
4.5
W
Chaac
areddhead
Chaac
0
0
4
2
W
Freya
1
1
0
1
L
Xing Tian
masonboy1
Xing Tian
0
2
0
0
L
Charybdis
saggisaq
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,625
Damage
30,838
47,990
Taken
44,445
28,942
Mitigated
27,242
16,284
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,183
305
0
3,994
6,566
2,652
0
1,523
5,039
0
43,831
W
Sun Wukong
Akili0729
Sun Wukong
5,809
1,013
0
3,418
10,341
7,288
0
4,142
6,199
0
17,241
W
Achilles
JayADayDrAway
Achilles
8,093
2,289
0
5,016
11,586
9,510
433
4,380
6,362
0
59,730
L
Anubis
Temrjava
Anubis
6,251
0
0
3,907
10,475
5,773
0
5,034
5,441
54,273
1,784
L
Bacchus
Tlove27
Bacchus
5,322
762
0
2,964
9,451
8,940
0
2,823
6,280
20,034
1,951
W
Ah Puch
7,785
342
0
1,994
6,412
2,087
0
4,727
1,685
51,467
1,392
W
Chaac
areddhead
Chaac
4,023
280
0
2,713
8,449
5,256
557
1,148
7,249
0
55,224
W
Freya
5,128
1,537
0
3,388
7,657
3,101
0
1,670
5,987
53,592
0
L
Xing Tian
masonboy1
Xing Tian
5,564
407
0
2,281
14,098
8,850
0
0
13,245
36,516
0
L
Charybdis
saggisaq
Charybdis
4,305
3,043
0
3,138
7,400
2,727
0
2,775
4,287
0
54,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,428
Gold Earned
35,139
364
Minions Killed
366
0
Camps Cleared
0
1,156,423
Distance Traveled
1,277,020
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,400
533
76
6
0
238,027
0
W
Sun Wukong
6,499
542
14
1
0
268,003
2
W
Achilles
7,724
644
87
7
0
208,603
0
L
Anubis
6,388
532
96
8
0
214,676
0
L
Bacchus
6,508
542
33
3
0
257,591
3
W
Ah Puch
7,688
641
96
8
0
239,839
0
W
Chaac
6,611
551
82
7
0
298,139
2
W
Freya
6,617
551
87
7
0
262,436
0
L
Xing Tian
5,958
497
58
5
0
221,599
0
L
Charybdis
6,174
515
101
8
0
224,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role