Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Bo44543
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 115L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
MTurn001
Sylvanus
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
72W - 77L
1,441 Elo+
Party 4
Chiron
Chiron
Solemn_Creebs
Chiron
Level 18
God Stats
15W - 10L
1,566 SR
Queue Stats
43W - 62L
1,344 Elo+
Party 4
Discordia
Discordia
joshovi20
Discordia
Level 88
God Stats
0W - 5L
1,046 SR
Queue Stats
392W - 367L
1,438 Elo+
Party 4
Team Averages
Level 61
1,377 SR
1,438 Elo+

VS

Team Averages
Level 63
1,462 SR
1,398 Elo+
Ra
Ra
CzechStreets
Ra
Level 98
God Stats
2W - 0L
1,401 SR
Queue Stats
26W - 14L
1,506 Elo+
Party 1
Kali
Kali
KaastaN
Kali
Level 46
God Stats
1W - 0L
1,485 SR
Queue Stats
7W - 19L
1,250 Elo+
Solo
Bacchus
Bacchus
KyoDrago
Bacchus
Level 46
God Stats
3W - 1L
1,549 SR
Queue Stats
20W - 11L
1,298 Elo+
Party 3
Izanami
Izanami
MogRuith
Izanami
Level 79
God Stats
8W - 8L
1,374 SR
Queue Stats
111W - 90L
1,465 Elo+
Party 3
Erlang Shen
Erlang Shen
batur1349
Erlang Shen
Level 47
God Stats
7W - 2L
1,500 SR
Queue Stats
24W - 13L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 3 / 3
8,153
544
8,847
14,234
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Bo44543
King Arthur
12
1 / 7 / 1
7,065
471
4,978
15,673
9,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
MTurn001
Sylvanus
9
1 / 4 / 2
6,402
427
3,576
12,838
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 5 / 1
6,813
454
6,040
14,809
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
joshovi20
Discordia
11
1 / 3 / 2
6,877
458
4,572
6,956
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
9,607
640
8,113
8,673
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kali
KaastaN
Kali
13
3 / 2 / 8
8,230
549
4,776
14,997
6,869
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
KyoDrago
Bacchus
13
3 / 2 / 7
8,877
592
8,877
13,783
14,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MogRuith
Izanami
18
9 / 1 / 2
10,276
685
18,059
10,725
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
batur1349
Erlang Shen
15
2 / 0 / 4
8,875
592
7,171
14,055
11,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
22
22
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
3
3
1.83
L
King Arthur
Bo44543
King Arthur
1
7
1
0.21
W
5
3
3
2.17
W
Kali
KaastaN
Kali
3
2
8
3.5
W
Bacchus
KyoDrago
Bacchus
3
2
7
3.25
L
Sylvanus
MTurn001
Sylvanus
1
4
2
0.5
W
Izanami
MogRuith
Izanami
9
1
2
10
L
1
5
1
0.3
W
Erlang Shen
batur1349
Erlang Shen
2
0
4
4
L
Discordia
joshovi20
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,013
Damage
46,996
64,510
Taken
62,233
33,363
Mitigated
41,363
15,558
Healing
24,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,847
1,427
0
3,675
14,234
8,023
0
4,017
10,065
0
57,129
L
King Arthur
Bo44543
King Arthur
4,978
1,270
0
1,331
15,673
9,246
0
3,116
12,551
0
45,005
W
8,113
676
549
1,934
8,673
3,718
364
1,388
7,285
88,054
1,611
W
Kali
KaastaN
Kali
4,776
2,346
0
6,379
14,997
6,869
0
2,540
12,457
0
45,699
W
Bacchus
KyoDrago
Bacchus
8,877
1,357
0
2,662
13,783
14,926
518
1,785
11,998
25,717
1,421
L
Sylvanus
MTurn001
Sylvanus
3,576
1,624
1,184
3,526
12,838
7,773
0
3,192
9,646
15,258
0
W
Izanami
MogRuith
Izanami
18,059
13,539
0
5,488
10,725
4,582
2,294
1,736
8,989
0
118,105
L
6,040
2,027
323
3,875
14,809
5,840
414
3,686
11,111
0
50,392
W
Erlang Shen
batur1349
Erlang Shen
7,171
3,882
0
7,859
14,055
11,268
679
1,056
12,999
0
64,768
L
Discordia
joshovi20
Discordia
4,572
451
0
1,644
6,956
2,481
0
2,602
4,354
44,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
45,865
335
Minions Killed
515
0
Camps Cleared
0
1,267,263
Distance Traveled
1,480,739
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,153
544
88
6
0
320,053
0
L
King Arthur
7,065
471
65
4
0
256,565
1
W
Ra
9,607
640
134
9
0
295,174
0
W
Kali
8,230
549
69
5
0
337,772
0
W
Bacchus
8,877
592
23
2
0
315,140
6
L
Sylvanus
6,402
427
19
1
0
208,428
0
W
Izanami
10,276
685
184
12
0
262,797
1
L
Chiron
6,813
454
83
6
0
255,581
0
W
Erlang Shen
8,875
592
105
7
0
269,856
1
L
Discordia
6,877
458
80
5
0
226,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role