Player Matchup

Hercules
Hercules
CaptainFlakes
Hercules
Level 192
God Stats
5W - 1L
1,616 SR
Queue Stats
462W - 269L
1,583 Elo+
Party 1
Neith
Neith
ExodiaUnchained
Neith
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,434 Elo+
Solo
Ne Zha
Ne Zha
Pyort
Ne Zha
Level 176
God Stats
9W - 2L
1,706 SR
Queue Stats
280W - 145L
1,572 Elo+
Party 1
Guan Yu
Guan Yu
SwabMyFolds
Guan Yu
Level 128
God Stats
2W - 0L
1,717 SR
Queue Stats
145W - 79L
1,615 Elo+
Party 1
Zhong Kui
Zhong Kui
xMAx 2TH3B0N3
Zhong Kui
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
298W - 282L
1,517 Elo+
Solo
Team Averages
Level 130
1,608 SR
1,544 Elo+

VS

Team Averages
Level 144
1,510 SR
1,490 Elo+
Zhong Kui
Zhong Kui
CHoFo221
Zhong Kui
Level 143
God Stats
2W - 2L
1,658 SR
Queue Stats
114W - 133L
1,513 Elo+
Solo
Artemis
Artemis
LoCdwN211
Artemis
Level 144
God Stats
3W - 5L
1,391 SR
Queue Stats
182W - 202L
1,560 Elo+
Solo
Horus
Horus
Shadowdemon112
Horus
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
270W - 304L
1,446 Elo+
Solo
Hun Batz
Hun Batz
TheGreatGanksby
Hun Batz
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 84L
1,430 Elo+
Solo
Thoth
Thoth
alftoto57
Thoth
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 291L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaptainFlakes
Hercules
13
7 / 2 / 9
8,069
1,345
5,321
9,351
9,013
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

13
6 / 1 / 8
7,764
1,294
6,706
4,072
1,893
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Pyort
Ne Zha
12
1 / 0 / 14
6,901
1,150
6,543
7,000
5,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
SwabMyFolds
Guan Yu
11
2 / 2 / 14
6,774
1,129
4,788
8,065
8,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
xMAx 2TH3B0N3
Zhong Kui
10
0 / 2 / 7
6,116
1,019
4,097
4,992
4,664
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CHoFo221
Zhong Kui
11
3 / 5 / 0
6,272
1,045
6,633
9,660
9,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
LoCdwN211
Artemis
1
0 / 0 / 0
1,676
279
0
0
0
10
0 / 4 / 2
5,400
900
2,835
8,001
6,128
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
11
2 / 5 / 3
6,307
1,051
5,623
7,692
3,945
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thoth
alftoto57
Thoth
12
1 / 2 / 3
6,041
1,007
5,428
4,406
1,640
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
16
Kills
6
7
Deaths
16
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CHoFo221
Zhong Kui
3
5
0
0.6
W
Hercules
CaptainFlakes
Hercules
7
2
9
5.75
W
6
1
8
10
L
Artemis
LoCdwN211
Artemis
0
0
0
0
W
Ne Zha
Pyort
Ne Zha
1
0
14
8
L
0
4
2
0.25
W
Guan Yu
SwabMyFolds
Guan Yu
2
2
14
4.5
L
Hun Batz
2
5
3
0.7
L
Thoth
alftoto57
Thoth
1
2
3
1.25
W
Zhong Kui
xMAx 2TH3B0N3
Zhong Kui
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
20,519
33,480
Taken
29,759
29,253
Mitigated
20,805
14,861
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CHoFo221
Zhong Kui
6,633
438
184
1,878
9,660
9,092
0
1,327
8,289
15,942
0
W
Hercules
CaptainFlakes
Hercules
5,321
1,158
332
3,185
9,351
9,013
510
2,278
7,073
1,471
8,779
W
6,706
3,586
0
1,143
4,072
1,893
1,091
2,436
1,636
0
14,297
L
Artemis
LoCdwN211
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Pyort
Ne Zha
6,543
776
1,189
3,758
7,000
5,272
1,177
2,696
4,304
0
18,143
L
2,835
997
790
939
8,001
6,128
0
1,624
6,170
0
3,657
W
Guan Yu
SwabMyFolds
Guan Yu
4,788
734
2,309
1,748
8,065
8,411
642
2,617
5,448
0
6,397
L
Hun Batz
5,623
807
178
620
7,692
3,945
0
1,569
5,899
0
10,397
L
Thoth
alftoto57
Thoth
5,428
311
99
498
4,406
1,640
0
624
3,743
12,542
0
W
Zhong Kui
xMAx 2TH3B0N3
Zhong Kui
4,097
487
459
738
4,992
4,664
1,570
2,034
2,958
9,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,624
Gold Earned
25,696
63
Minions Killed
47
0
Camps Cleared
0
597,462
Distance Traveled
417,654
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,272
1,045
17
3
0
90,425
0
W
Hercules
8,069
1,345
12
2
0
120,537
0
W
Neith
7,764
1,294
18
3
0
98,723
0
L
Artemis
1,676
279
0
0
0
0
0
W
Ne Zha
6,901
1,150
14
2
0
141,479
0
L
Horus
5,400
900
4
1
0
94,322
0
W
Guan Yu
6,774
1,129
3
1
0
128,060
0
L
Hun Batz
6,307
1,051
10
2
0
103,390
0
L
Thoth
6,041
1,007
16
3
0
129,517
1
W
Zhong Kui
6,116
1,019
16
3
0
108,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role