Player Matchup

Charybdis
Charybdis
Platinum II
DobbyQ
Charybdis
Platinum II
Level 128
God Stats
0W - 2L
1,482 SR
Queue Stats
61W - 51L
1,863 MMR
Solo
Arachne
Arachne
Gold I
EternalExel
Arachne
Gold I
Level 47
God Stats
1W - 3L
1,689 SR
Queue Stats
37W - 29L
1,917 MMR
Solo
Aphrodite
Aphrodite
Platinum III
KPopLoverBP
Aphrodite
Platinum III
Level 66
God Stats
3W - 1L
1,923 SR
Queue Stats
81W - 76L
1,858 MMR
Solo
Merlin
Merlin
Gold II
OwlySheet
Merlin
Gold II
Level 159
God Stats
0W - 1L
1,860 SR
Queue Stats
25W - 14L
1,912 MMR
Party 1
Rama
Rama
Platinum IV
ViPeRje
Rama
Platinum IV
Level 149
God Stats
0W - 1L
1,497 SR
Queue Stats
71W - 61L
1,913 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,690 SR
1,893 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 161
1,474 SR
1,801 MMR
Lancelot
Lancelot
Platinum I
 
Lancelot
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond V
AZPACRY
Erlang Shen
Diamond V
Level 156
God Stats
4W - 5L
1,307 SR
Queue Stats
85W - 68L
1,946 MMR
Solo
Chronos
Chronos
Platinum II
JACARUS
Chronos
Platinum II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 87L
1,837 MMR
Solo
Horus
Horus
Platinum I
Kio717
Horus
Platinum I
Level 157
God Stats
85W - 64L
1,629 SR
Queue Stats
415W - 412L
1,928 MMR
Solo
Ah Puch
Ah Puch
Platinum II
ThePandaMonium
Ah Puch
Platinum II
Level 200
God Stats
5W - 7L
1,434 SR
Queue Stats
293W - 280L
1,796 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DobbyQ
Charybdis
16
0 / 5 / 0
10,290
490
9,557
18,171
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
EternalExel
Arachne
17
7 / 8 / 2
11,045
526
20,352
32,020
12,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
KPopLoverBP
Aphrodite
13
0 / 2 / 2
8,905
424
6,272
15,370
13,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
OwlySheet
Merlin
17
1 / 6 / 4
10,294
490
19,418
16,746
6,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
ViPeRje
Rama
17
1 / 3 / 1
10,733
511
11,040
17,772
8,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Bans
Maman BrigitteAgni

VS

Bans
UllrBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
13 / 3 / 0
12,869
613
23,788
20,091
12,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
AZPACRY
Erlang Shen
20
4 / 0 / 4
13,369
637
10,342
30,971
37,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
JACARUS
Chronos
19
4 / 2 / 5
12,099
576
14,283
20,160
9,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Horus
Kio717
Horus
16
1 / 1 / 8
11,039
526
6,307
22,689
26,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 3 / 8
12,587
599
22,308
20,199
9,900
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
24
24
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
13
3
0
4.33
W
Erlang Shen
AZPACRY
Erlang Shen
4
0
4
6
L
Charybdis
DobbyQ
Charybdis
0
5
0
0
L
Arachne
EternalExel
Arachne
7
8
2
1
W
Chronos
JACARUS
Chronos
4
2
5
3.25
L
Aphrodite
KPopLoverBP
Aphrodite
0
2
2
0.5
W
Horus
Kio717
Horus
1
1
8
5
L
Merlin
OwlySheet
Merlin
1
6
4
0.5
W
2
3
8
2
L
Rama
ViPeRje
Rama
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,639
Damage
77,028
100,079
Taken
114,110
51,774
Mitigated
96,749
35,754
Healing
50,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
23,788
6,060
0
5,298
20,091
12,884
0
4,047
15,802
0
112,356
W
Erlang Shen
AZPACRY
Erlang Shen
10,342
3,813
0
15,665
30,971
37,980
2,008
4,456
25,723
0
114,476
L
Charybdis
DobbyQ
Charybdis
9,557
4,321
0
3,526
18,171
10,598
588
4,128
13,409
0
84,748
L
Arachne
EternalExel
Arachne
20,352
12,957
0
11,926
32,020
12,628
0
10,802
21,114
0
81,610
W
Chronos
JACARUS
Chronos
14,283
6,975
0
4,489
20,160
9,656
2,630
4,010
15,980
116,847
4,959
L
Aphrodite
KPopLoverBP
Aphrodite
6,272
1,458
5,133
6,425
15,370
13,425
0
6,041
9,290
30,951
0
W
Horus
Kio717
Horus
6,307
2,854
4,450
11,101
22,689
26,329
1,456
8,338
13,620
0
29,393
L
Merlin
OwlySheet
Merlin
19,418
664
0
3,441
16,746
6,891
0
8,244
8,390
97,156
0
W
22,308
961
0
9,844
20,199
9,900
825
8,032
11,315
121,878
677
L
Rama
ViPeRje
Rama
11,040
8,882
0
5,303
17,772
8,232
0
6,854
10,858
0
98,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,267
Gold Earned
61,963
632
Minions Killed
695
0
Camps Cleared
0
1,968,292
Distance Traveled
2,245,363
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,869
613
121
6
0
526,817
0
W
Erlang Shen
13,369
637
171
8
0
409,414
6
L
Charybdis
10,290
490
151
7
0
367,061
0
L
Arachne
11,045
526
88
4
0
422,933
2
W
Chronos
12,099
576
167
8
0
443,603
4
L
Aphrodite
8,905
424
42
2
0
390,460
2
W
Horus
11,039
526
45
2
0
460,452
0
L
Merlin
10,294
490
179
9
0
395,442
0
W
Ah Puch
12,587
599
191
9
0
405,077
3
L
Rama
10,733
511
172
8
0
392,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role