Player Matchup

Neith
Neith
DT_ZEUSS
Neith
Level 202
God Stats
5W - 9L
1,358 SR
Queue Stats
359W - 376L
1,577 Elo+
Solo
Xing Tian
Xing Tian
OhLoosyGoosyy
Xing Tian
Level 128
God Stats
1W - 2L
1,352 SR
Queue Stats
24W - 19L
1,599 Elo+
Party 2
Guan Yu
Guan Yu
SpiritingFall63
Guan Yu
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 65L
1,455 Elo+
Solo
Charybdis
Charybdis
batzoo10000
Charybdis
Level 137
God Stats
2W - 2L
1,707 SR
Queue Stats
152W - 149L
1,560 Elo+
Solo
Odin
Odin
bunniirabbit
Odin
Level 166
God Stats
1W - 1L
1,687 SR
Queue Stats
40W - 36L
1,574 Elo+
Party 2
Team Averages
Level 151
1,521 SR
1,553 Elo+

VS

Team Averages
Level 137
1,489 SR
1,529 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MillzardJr
Odin
Level 125
God Stats
5W - 4L
1,580 SR
Queue Stats
558W - 562L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
MrDuck1
Danzaburou
Level 159
God Stats
3W - 5L
1,333 SR
Queue Stats
117W - 98L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
firecharj
Morgan Le Fay
Level 92
God Stats
3W - 4L
1,534 SR
Queue Stats
152W - 174L
1,541 Elo+
Party 1
Chang'e
Chang'e
xK1NGxSALMONx
Chang'e
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DT_ZEUSS
Neith
15
2 / 4 / 7
9,341
719
14,593
13,672
8,062
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Xing Tian
OhLoosyGoosyy
Xing Tian
14
2 / 3 / 5
9,352
719
11,242
19,785
27,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
2 / 4 / 5
8,685
668
5,861
14,977
18,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
batzoo10000
Charybdis
16
3 / 4 / 4
8,983
691
13,432
12,944
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 5
7,936
610
2,905
13,673
8,018
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
6 / 4 / 12
10,395
800
19,808
11,956
5,274
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
3 / 1 / 14
10,130
779
11,737
15,950
19,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MrDuck1
Danzaburou
18
4 / 1 / 8
11,573
890
16,477
11,573
5,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
firecharj
Morgan Le Fay
15
3 / 2 / 8
9,431
725
11,360
7,262
3,351
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chang'e
16
4 / 1 / 13
10,180
783
9,622
9,883
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
9
Kills
20
21
Deaths
9
26
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
4
12
3
L
Neith
DT_ZEUSS
Neith
2
4
7
1.38
W
3
1
14
10
W
Danzaburou
MrDuck1
Danzaburou
4
1
8
8
L
Xing Tian
OhLoosyGoosyy
Xing Tian
2
3
5
1.5
L
2
4
5
1.13
L
Charybdis
batzoo10000
Charybdis
3
4
4
1.25
L
0
6
5
0.42
W
Morgan Le Fay
firecharj
Morgan Le Fay
3
2
8
3.5
W
Chang'e
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,033
Damage
69,004
75,051
Taken
56,624
69,157
Mitigated
37,535
19,824
Healing
29,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
19,808
7,941
239
2,478
11,956
5,274
1,213
1,445
10,473
0
33,823
L
Neith
DT_ZEUSS
Neith
14,593
3,003
1,270
2,484
13,672
8,062
685
2,556
11,036
0
35,508
W
11,737
1,238
234
2,692
15,950
19,154
649
2,159
13,485
1,918
21,052
W
Danzaburou
MrDuck1
Danzaburou
16,477
7,754
921
3,300
11,573
5,646
3,874
3,713
7,767
0
39,797
L
Xing Tian
OhLoosyGoosyy
Xing Tian
11,242
564
390
1,678
19,785
27,712
294
5,476
14,189
16,990
2,602
L
5,861
566
6,987
4,321
14,977
18,250
325
6,011
8,816
0
11,455
L
Charybdis
batzoo10000
Charybdis
13,432
5,650
475
1,229
12,944
7,115
1,091
3,839
9,005
0
33,896
L
2,905
1,124
201
789
13,673
8,018
0
4,234
9,331
0
9,573
W
Morgan Le Fay
firecharj
Morgan Le Fay
11,360
2,233
974
409
7,262
3,351
947
1,333
5,791
20,610
0
W
Chang'e
9,622
509
12,093
5,798
9,883
4,110
1,038
1,234
8,597
16,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,297
Gold Earned
51,709
144
Minions Killed
158
0
Camps Cleared
0
1,121,227
Distance Traveled
1,176,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,395
800
23
2
0
206,275
0
L
Neith
9,341
719
56
4
0
211,678
0
W
Odin
10,130
779
17
1
0
252,576
0
W
Danzaburou
11,573
890
62
5
0
221,521
0
L
Xing Tian
9,352
719
7
1
0
236,050
0
L
Guan Yu
8,685
668
11
1
0
249,300
0
L
Charybdis
8,983
691
55
4
0
206,474
0
L
Odin
7,936
610
15
1
0
217,725
0
W
Morgan Le Fay
9,431
725
30
2
0
233,914
0
W
Chang'e
10,180
783
26
2
0
262,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role