Player Matchup

Chang'e
Chang'e
Enamean
Chang'e
Level 117
God Stats
7W - 5L
1,638 SR
Queue Stats
11W - 19L
1,421 Elo+
Party 1
Neith
Neith
Enderworkbench
Neith
Level 91
God Stats
5W - 9L
1,468 SR
Queue Stats
9W - 16L
1,430 Elo+
Party 1
Sobek
Sobek
Weeejee
Sobek
Level 147
God Stats
1W - 2L
1,546 SR
Queue Stats
31W - 35L
1,486 Elo+
Party 1
Team Averages
Level 118
1,551 SR
1,445 Elo+

VS

Team Averages
Level 121
1,493 SR
1,488 Elo+
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
VtoRm
Maui
Level 176
God Stats
3W - 4L
1,478 SR
Queue Stats
24W - 27L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Enamean
Chang'e
15
5 / 5 / 3
10,070
775
9,410
15,021
7,408
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 6
9,197
707
6,397
11,915
5,894
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sobek
Weeejee
Sobek
14
2 / 2 / 5
8,783
676
6,103
16,534
19,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 3 / 6
11,230
864
13,852
9,298
4,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
 
Morgan Le Fay
15
5 / 3 / 7
10,050
773
11,636
9,510
4,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
VtoRm
Maui
15
1 / 2 / 11
9,365
720
7,511
11,328
10,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
12
12
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
3
6
3
W
Morgan Le Fay
 
Morgan Le Fay
5
3
7
2.83
L
Chang'e
Enamean
Chang'e
5
5
3
1.3
L
1
5
6
0.8
W
Maui
VtoRm
Maui
1
2
11
3.25
L
Sobek
Weeejee
Sobek
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,910
Damage
32,999
43,470
Taken
30,136
32,935
Mitigated
19,358
10,864
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,852
5,582
0
1,264
9,298
4,449
2,090
4,953
4,345
0
51,359
W
Morgan Le Fay
 
Morgan Le Fay
11,636
1,295
0
1,871
9,510
4,473
406
5,978
3,532
43,521
0
L
Chang'e
Enamean
Chang'e
9,410
684
1,644
3,549
15,021
7,408
392
6,251
8,736
40,968
775
L
6,397
2,746
0
1,775
11,915
5,894
502
6,346
5,515
0
33,567
W
Maui
VtoRm
Maui
7,511
2,222
0
755
11,328
10,436
368
4,567
6,761
22,234
5,532
L
Sobek
Weeejee
Sobek
6,103
206
0
3,896
16,534
19,633
115
6,199
10,236
16,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
30,645
146
Minions Killed
175
0
Camps Cleared
0
726,723
Distance Traveled
734,766
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,230
864
87
7
0
236,129
0
W
Morgan Le Fay
10,050
773
49
4
0
267,661
0
L
Chang'e
10,070
775
55
4
0
248,004
7
L
Neith
9,197
707
71
5
0
220,844
0
W
Maui
9,365
720
39
3
0
230,976
2
L
Sobek
8,783
676
20
2
0
257,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role