Player Matchup

Erlang Shen
Erlang Shen
Ace2Toes
Erlang Shen
Level 155
God Stats
37W - 20L
1,430 SR
Queue Stats
250W - 224L
1,572 Elo+
Solo
King Arthur
King Arthur
DirtyLucied
King Arthur
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 222L
1,542 Elo+
Party 2
Bastet
Bastet
JuicyMuscle
Bastet
Level 106
God Stats
38W - 28L
1,529 SR
Queue Stats
658W - 677L
1,506 Elo+
Solo
Tiamat
Tiamat
Ticklishs
Tiamat
Level 33
God Stats
3W - 4L
1,314 SR
Queue Stats
18W - 22L
1,475 Elo+
Solo
Aphrodite
Aphrodite
valenciya
Aphrodite
Level 172
God Stats
238W - 299L
1,538 SR
Queue Stats
408W - 428L
1,530 Elo+
Party 2
Team Averages
Level 117
1,462 SR
1,525 Elo+

VS

Team Averages
Level 60
1,618 SR
1,561 Elo+
Vulcan
Vulcan
 
Vulcan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FlacyKoala22
Bastet
Level 46
God Stats
3W - 5L
1,724 SR
Queue Stats
149W - 117L
1,634 Elo+
Party 1
Hercules
Hercules
MidCarryDiff
Hercules
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,536 Elo+
Party 1
Susano
Susano
Mr_Sinai
Susano
Level 139
God Stats
15W - 15L
1,512 SR
Queue Stats
96W - 118L
1,492 Elo+
Solo
Danzaburou
Danzaburou
bottrash2000
Danzaburou
Level 36
God Stats
1W - 1L
1,852 SR
Queue Stats
14W - 12L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ace2Toes
Erlang Shen
11
1 / 0 / 4
6,608
1,322
4,882
5,253
5,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
DirtyLucied
King Arthur
10
1 / 1 / 4
5,851
1,170
5,203
7,673
6,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
10
2 / 3 / 3
6,087
1,217
6,650
8,001
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Ticklishs
Tiamat
10
2 / 1 / 2
6,064
1,213
6,567
3,763
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
valenciya
Aphrodite
11
0 / 0 / 4
5,725
1,145
1,683
1,442
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

390

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 1 / 2
6,301
1,260
5,722
5,651
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
10
1 / 2 / 3
5,856
1,171
5,199
6,501
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
MidCarryDiff
Hercules
10
1 / 3 / 4
6,032
1,206
6,155
9,210
3,494
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Mr_Sinai
Susano
9
0 / 0 / 0
4,976
995
0
82
23
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
bottrash2000
Danzaburou
10
2 / 0 / 1
6,202
1,240
6,679
5,474
2,047
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
6
Kills
5
5
Deaths
6
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
2
2
W
Erlang Shen
Ace2Toes
Erlang Shen
1
0
4
3
W
King Arthur
DirtyLucied
King Arthur
1
1
4
3
L
Bastet
1
2
3
1.25
W
Bastet
2
3
3
1.17
L
Hercules
MidCarryDiff
Hercules
1
3
4
1
L
Susano
Mr_Sinai
Susano
0
0
0
0
W
Tiamat
Ticklishs
Tiamat
2
1
2
3
L
Danzaburou
bottrash2000
Danzaburou
2
0
1
2.5
W
Aphrodite
valenciya
Aphrodite
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,985
Damage
23,755
26,132
Taken
26,918
18,744
Mitigated
9,881
6,490
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,722
2,946
0
503
5,651
2,128
0
1,526
3,961
27,020
0
W
Erlang Shen
Ace2Toes
Erlang Shen
4,882
1,678
0
796
5,253
5,270
0
1,397
3,732
0
17,196
W
King Arthur
DirtyLucied
King Arthur
5,203
254
0
503
7,673
6,885
0
1,837
5,716
0
12,720
L
Bastet
5,199
1,181
0
395
6,501
2,189
0
3,087
3,282
0
9,359
W
Bastet
6,650
1,335
0
1,737
8,001
3,166
0
665
7,296
0
10,291
L
Hercules
MidCarryDiff
Hercules
6,155
2,801
0
1,047
9,210
3,494
0
1,894
7,138
0
7,486
L
Susano
Mr_Sinai
Susano
0
0
0
0
82
23
0
82
0
0
0
W
Tiamat
Ticklishs
Tiamat
6,567
331
0
389
3,763
2,667
0
883
2,800
15,585
0
L
Danzaburou
bottrash2000
Danzaburou
6,679
3,111
0
300
5,474
2,047
0
1,661
3,728
0
9,980
W
Aphrodite
valenciya
Aphrodite
1,683
123
1,815
1,250
1,442
756
0
536
866
10,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,335
Gold Earned
29,367
99
Minions Killed
84
6
Camps Cleared
4
556,802
Distance Traveled
422,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,301
1,260
63
13
2
102,431
0
W
Erlang Shen
6,608
1,322
22
4
2
115,557
0
W
King Arthur
5,851
1,170
11
2
0
118,811
0
L
Bastet
5,856
1,171
8
2
0
109,236
0
W
Bastet
6,087
1,217
8
2
2
109,125
0
L
Hercules
6,032
1,206
7
1
1
101,898
0
L
Susano
4,976
995
0
0
0
2,245
0
W
Tiamat
6,064
1,213
20
4
0
96,765
0
L
Danzaburou
6,202
1,240
6
1
1
106,537
0
W
Aphrodite
5,725
1,145
38
8
2
116,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role