Player Matchup

Ishtar
Ishtar
GrandRagePrimer
Ishtar
Level 126
God Stats
13W - 19L
1,411 SR
Queue Stats
148W - 168L
1,472 Elo+
Solo
Discordia
Discordia
HUSH2012
Discordia
Level 123
God Stats
24W - 13L
1,478 SR
Queue Stats
544W - 222L
1,711 Elo+
Solo
Bacchus
Bacchus
KING_Charlie21
Bacchus
Level 89
God Stats
24W - 29L
1,528 SR
Queue Stats
217W - 238L
1,446 Elo+
Solo
Kukulkan
Kukulkan
StOn3dNint3ndo
Kukulkan
Level 127
God Stats
33W - 30L
1,545 SR
Queue Stats
198W - 205L
1,444 Elo+
Solo
Da Ji
Da Ji
raccian
Da Ji
Level 147
God Stats
35W - 30L
1,644 SR
Queue Stats
212W - 209L
1,533 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,521 Elo+

VS

Team Averages
Level 98
1,655 SR
1,497 Elo+
Danzaburou
Danzaburou
BrewCrews
Danzaburou
Level 66
God Stats
12W - 10L
1,538 SR
Queue Stats
81W - 74L
1,525 Elo+
Solo
Achilles
Achilles
CongTuan
Achilles
Level 114
God Stats
5W - 3L
1,653 SR
Queue Stats
21W - 16L
1,496 Elo+
Solo
Bacchus
Bacchus
RANDALOS
Bacchus
Level 117
God Stats
30W - 16L
1,841 SR
Queue Stats
196W - 199L
1,496 Elo+
Solo
Scylla
Scylla
Rafael VQV
Scylla
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 14L
1,483 Elo+
Solo
Kukulkan
Kukulkan
xXHolyDivinityXx
Kukulkan
Level 107
God Stats
7W - 3L
1,743 SR
Queue Stats
216W - 218L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,347
1,050
3,711
6,104
2,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
HUSH2012
Discordia
13
0 / 2 / 2
7,475
1,068
10,053
4,634
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 3 / 2
7,288
1,041
3,882
9,906
10,790
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
11
1 / 0 / 0
7,202
1,029
1,890
1,557
677
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
raccian
Da Ji
13
1 / 2 / 1
7,584
1,083
7,875
9,083
4,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

306

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrewCrews
Danzaburou
13
1 / 1 / 2
7,726
1,104
5,396
4,726
1,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
CongTuan
Achilles
13
3 / 0 / 2
8,040
1,149
8,334
6,608
6,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
RANDALOS
Bacchus
13
3 / 1 / 4
8,401
1,200
5,066
9,301
10,472
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Rafael VQV
Scylla
13
0 / 0 / 4
7,453
1,065
2,273
5,672
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 5
7,747
1,107
6,166
3,055
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
2
Kills
7
8
Deaths
2
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrewCrews
Danzaburou
1
1
2
2
W
Achilles
CongTuan
Achilles
3
0
2
4
L
0
1
1
0.5
L
Discordia
HUSH2012
Discordia
0
2
2
0.5
L
0
3
2
0.33
W
Bacchus
RANDALOS
Bacchus
3
1
4
5
W
Scylla
Rafael VQV
Scylla
0
0
4
2
L
Kukulkan
1
0
0
1
L
Da Ji
raccian
Da Ji
1
2
1
0.75
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,411
Damage
27,235
31,284
Taken
29,362
20,682
Mitigated
21,649
1,710
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrewCrews
Danzaburou
5,396
1,210
0
669
4,726
1,780
0
3,035
1,691
0
13,225
W
Achilles
CongTuan
Achilles
8,334
782
0
846
6,608
6,436
0
4,031
2,577
0
15,845
L
3,711
2,811
0
1,070
6,104
2,681
0
2,732
3,145
0
21,203
L
Discordia
HUSH2012
Discordia
10,053
513
0
0
4,634
1,670
0
1,357
3,101
23,498
0
L
3,882
414
0
414
9,906
10,790
0
5,078
4,672
11,703
317
W
Bacchus
RANDALOS
Bacchus
5,066
693
213
2,274
9,301
10,472
0
5,361
3,940
8,496
613
W
Scylla
Rafael VQV
Scylla
2,273
291
0
250
5,672
1,821
0
1,096
4,576
14,814
179
L
Kukulkan
1,890
61
0
0
1,557
677
0
0
1,557
4,994
0
L
Da Ji
raccian
Da Ji
7,875
1,023
0
226
9,083
4,864
0
4,062
4,817
0
16,973
W
6,166
453
0
500
3,055
1,140
0
2,289
766
26,373
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,896
Gold Earned
39,367
124
Minions Killed
142
4
Camps Cleared
5
609,185
Distance Traveled
760,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,726
1,104
12
2
1
149,326
0
W
Achilles
8,040
1,149
12
2
0
158,282
0
L
Ishtar
7,347
1,050
39
6
2
103,222
0
L
Discordia
7,475
1,068
37
5
0
140,813
0
L
Bacchus
7,288
1,041
12
2
0
132,344
0
W
Bacchus
8,401
1,200
9
1
0
152,731
0
W
Scylla
7,453
1,065
29
4
0
153,702
0
L
Kukulkan
7,202
1,029
14
2
0
88,770
0
L
Da Ji
7,584
1,083
22
3
2
144,036
0
W
Kukulkan
7,747
1,107
80
11
4
146,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role