Player Matchup

Lancelot
Lancelot
Jabwad
Lancelot
Level 64
God Stats
2W - 3L
1,463 SR
Queue Stats
28W - 45L
1,342 Elo+
Solo
Achilles
Achilles
Keltal0421
Achilles
Level 65
God Stats
5W - 1L
1,548 SR
Queue Stats
35W - 28L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
WERNER_24
Kukulkan
Level 86
God Stats
8W - 1L
1,627 SR
Queue Stats
24W - 15L
1,460 Elo+
Party 1
Janus
Janus
Xite4Win
Janus
Level 93
God Stats
5W - 6L
1,493 SR
Queue Stats
123W - 130L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
monkeykeys
Ah Muzen Cab
Level 136
God Stats
11W - 10L
1,601 SR
Queue Stats
59W - 63L
1,469 Elo+
Solo
Team Averages
Level 89
1,546 SR
1,431 Elo+

VS

Team Averages
Level 107
1,568 SR
1,477 Elo+
Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Glumigirl
Anubis
Level 63
God Stats
15W - 18L
1,604 SR
Queue Stats
31W - 38L
1,403 Elo+
Solo
Nut
Nut
Hotate
Nut
Level 124
God Stats
2W - 5L
1,452 SR
Queue Stats
15W - 22L
1,392 Elo+
Party 2
Maman Brigitte
Maman Brigitte
LaurMetall
Maman Brigitte
Level 155
God Stats
1W - 1L
1,781 SR
Queue Stats
6W - 5L
1,592 Elo+
Solo
Geb
Geb
alexius002
Geb
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jabwad
Lancelot
18
6 / 6 / 10
12,857
1,169
19,100
19,500
10,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Keltal0421
Achilles
18
5 / 2 / 16
13,150
1,195
14,659
19,235
32,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
WERNER_24
Kukulkan
18
4 / 1 / 12
12,205
1,110
11,381
8,528
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Xite4Win
Janus
18
3 / 1 / 12
11,692
1,063
20,187
12,125
6,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
monkeykeys
Ah Muzen Cab
19
5 / 1 / 16
12,703
1,155
25,021
12,503
6,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

213

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 2 / 4
10,903
991
9,743
13,229
13,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Glumigirl
Anubis
17
3 / 4 / 4
11,676
1,061
7,413
15,745
8,381
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nut
Hotate
Nut
17
4 / 8 / 6
12,007
1,092
24,072
26,924
15,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
LaurMetall
Maman Brigitte
16
0 / 6 / 6
10,397
945
9,351
19,491
9,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 7
12,500
1,136
13,988
22,129
33,361
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
23
Kills
11
11
Deaths
23
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
4
2
L
Anubis
Glumigirl
Anubis
3
4
4
1.25
L
Nut
Hotate
Nut
4
8
6
0.88
W
Lancelot
Jabwad
Lancelot
6
6
10
1.83
W
Achilles
Keltal0421
Achilles
5
2
16
6.5
L
Maman Brigitte
LaurMetall
Maman Brigitte
0
6
6
0.5
W
Kukulkan
WERNER_24
Kukulkan
4
1
12
10
W
Janus
Xite4Win
Janus
3
1
12
9
L
2
3
7
1.83
W
Ah Muzen Cab
monkeykeys
Ah Muzen Cab
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,348
Damage
64,567
71,891
Taken
97,518
61,098
Mitigated
80,612
10,984
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,743
1,209
0
5,032
13,229
13,607
0
2,499
10,488
275
16,147
L
Anubis
Glumigirl
Anubis
7,413
156
0
4,500
15,745
8,381
0
6,832
8,517
35,174
0
L
Nut
Hotate
Nut
24,072
17,043
0
6,227
26,924
15,652
0
8,670
17,802
0
54,779
W
Lancelot
Jabwad
Lancelot
19,100
4,179
0
1,460
19,500
10,173
0
8,880
10,385
0
49,943
W
Achilles
Keltal0421
Achilles
14,659
1,692
0
6,229
19,235
32,017
0
7,996
10,894
2,466
21,098
L
Maman Brigitte
LaurMetall
Maman Brigitte
9,351
396
0
608
19,491
9,611
0
6,126
13,093
20,906
0
W
Kukulkan
WERNER_24
Kukulkan
11,381
530
0
2,030
8,528
5,163
0
4,028
4,500
22,000
166
W
Janus
Xite4Win
Janus
20,187
467
0
0
12,125
6,827
0
4,146
7,759
40,441
182
L
13,988
1,796
0
932
22,129
33,361
0
7,217
14,536
28,447
362
W
Ah Muzen Cab
monkeykeys
Ah Muzen Cab
25,021
7,929
0
1,265
12,503
6,918
0
5,789
6,450
0
51,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,607
Gold Earned
57,483
237
Minions Killed
251
7
Camps Cleared
5
1,170,661
Distance Traveled
1,008,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,903
991
17
2
1
183,609
0
L
Anubis
11,676
1,061
80
7
2
174,898
0
L
Nut
12,007
1,092
84
8
0
181,382
0
W
Lancelot
12,857
1,169
75
7
1
230,159
0
W
Achilles
13,150
1,195
18
2
2
244,458
0
L
Maman Brigitte
10,397
945
28
3
2
231,252
0
W
Kukulkan
12,205
1,110
19
2
0
223,498
0
W
Janus
11,692
1,063
73
7
1
231,510
0
L
Geb
12,500
1,136
42
4
0
237,256
0
W
Ah Muzen Cab
12,703
1,155
52
5
3
241,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role