Player Matchup

Gilgamesh
Gilgamesh
AleVidal23
Gilgamesh
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 44L
1,471 Elo+
Party 2
Bakasura
Bakasura
Greensp
Bakasura
Level 123
God Stats
10W - 2L
1,734 SR
Queue Stats
172W - 157L
1,502 Elo+
Party 2
Janus
Janus
Sbs-hazem-Syr
Janus
Level 114
God Stats
32W - 36L
1,516 SR
Queue Stats
686W - 684L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
Spookyloki96
Kukulkan
Level 125
God Stats
30W - 28L
1,515 SR
Queue Stats
190W - 177L
1,515 Elo+
Party 2
Neith
Neith
manjoek072
Neith
Level 43
God Stats
126W - 109L
1,518 SR
Queue Stats
245W - 243L
1,402 Elo+
Party 1
Team Averages
Level 98
1,557 SR
1,468 Elo+

VS

Team Averages
Level 67
1,436 SR
1,398 Elo+
Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
INovvaI
Izanami
Level 39
God Stats
4W - 4L
1,500 SR
Queue Stats
7W - 9L
1,262 Elo+
Party 4
Charon
Charon
KorsionZ
Charon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,262 Elo+
Party 4
Ra
Ra
TWITCH_2DAKOTAZ
Ra
Level 78
God Stats
1W - 5L
1,127 SR
Queue Stats
168W - 177L
1,461 Elo+
Party 3
Bellona
Bellona
temp-374754
Bellona
Level 73
God Stats
2W - 3L
1,551 SR
Queue Stats
261W - 250L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AleVidal23
Gilgamesh
11
0 / 1 / 1
6,024
548
4,445
9,604
9,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Greensp
Bakasura
12
4 / 0 / 0
6,540
595
3,423
8,776
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 3
5,830
530
6,701
6,764
2,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Spookyloki96
Kukulkan
12
0 / 0 / 2
6,884
626
3,168
3,054
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
3 / 1 / 1
6,275
570
4,270
4,126
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 1 / 1
5,705
519
3,252
9,224
3,572
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
INovvaI
Izanami
10
0 / 3 / 2
5,116
465
2,768
8,826
2,988
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
KorsionZ
Charon
10
1 / 0 / 1
5,693
518
2,980
5,747
2,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 3 / 0
6,024
548
1,807
6,168
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
temp-374754
Bellona
10
0 / 2 / 1
6,177
562
5,444
10,064
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
4
4
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
1
1
2.5
W
Gilgamesh
AleVidal23
Gilgamesh
0
1
1
0.5
W
Bakasura
Greensp
Bakasura
4
0
0
4
L
Izanami
INovvaI
Izanami
0
3
2
0.33
L
Charon
KorsionZ
Charon
1
0
1
1.5
W
1
2
3
1.25
W
Kukulkan
Spookyloki96
Kukulkan
0
0
2
1
L
1
3
0
0.33
W
Neith
3
1
1
3.5
L
Bellona
temp-374754
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,007
Damage
16,251
32,324
Taken
40,029
18,843
Mitigated
19,227
11,088
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,252
2,277
0
5,535
9,224
3,572
0
2,359
6,665
0
23,001
W
Gilgamesh
AleVidal23
Gilgamesh
4,445
870
0
1,711
9,604
9,188
0
0
8,768
0
34,417
W
Bakasura
Greensp
Bakasura
3,423
2,043
0
5,036
8,776
4,276
0
540
8,101
0
44,628
L
Izanami
INovvaI
Izanami
2,768
1,148
0
2,506
8,826
2,988
0
3,633
5,193
0
35,569
L
Charon
KorsionZ
Charon
2,980
605
1,278
1,826
5,747
2,894
0
2,181
3,566
14,542
1,753
W
6,701
283
0
2,640
6,764
2,493
370
1,790
4,654
41,720
0
W
Kukulkan
Spookyloki96
Kukulkan
3,168
44
0
640
3,054
1,308
0
1,157
1,768
61,297
0
L
1,807
76
144
1,540
6,168
2,467
0
1,696
4,112
46,130
0
W
Neith
4,270
880
0
1,061
4,126
1,578
0
1,179
2,827
0
36,027
L
Bellona
temp-374754
Bellona
5,444
2,566
0
5,148
10,064
7,306
0
0
8,778
0
42,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
28,715
390
Minions Killed
323
0
Camps Cleared
0
1,133,954
Distance Traveled
1,098,087
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,705
519
62
6
0
261,193
0
W
Gilgamesh
6,024
548
66
6
0
222,617
1
W
Bakasura
6,540
595
90
8
0
268,940
0
L
Izanami
5,116
465
67
6
0
202,414
0
L
Charon
5,693
518
24
2
0
192,413
1
W
Janus
5,830
530
67
6
0
211,908
0
W
Kukulkan
6,884
626
120
11
0
222,672
2
L
Ra
6,024
548
95
9
0
215,986
0
W
Neith
6,275
570
47
4
0
207,817
0
L
Bellona
6,177
562
75
7
0
226,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role