Player Matchup

Izanami
Izanami
Platinum V
RhumAmbré
Izanami
Platinum V
Level 128
God Stats
9W - 9L
1,658 SR
Queue Stats
53W - 49L
1,760 MMR
Solo
King Arthur
King Arthur
Gold I
mario_vianor
King Arthur
Gold I
Level 125
God Stats
3W - 6L
1,660 SR
Queue Stats
170W - 169L
1,640 MMR
Solo
Sobek
Sobek
Gold II
rzn110
Sobek
Gold II
Level 126
God Stats
12W - 12L
1,634 SR
Queue Stats
236W - 230L
1,645 MMR
Solo
Agni
Agni
Platinum IV
vitreitor93
Agni
Platinum IV
Level 133
God Stats
18W - 8L
1,828 SR
Queue Stats
140W - 124L
1,735 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
Кelc
Ratatoskr
Platinum IV
Level 143
God Stats
32W - 22L
1,701 SR
Queue Stats
99W - 89L
1,656 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,696 SR
1,687 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,604 SR
1,660 MMR
Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
Airsickhydra
Geb
Gold III
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 25L
1,656 MMR
Solo
Bellona
Bellona
Gold I
Nessyy
Bellona
Gold I
Level 191
God Stats
22W - 8L
1,774 SR
Queue Stats
260W - 259L
1,730 MMR
Solo
Eset
Eset
Platinum IV
SamDerp
Eset
Platinum IV
Level 152
God Stats
21W - 12L
1,675 SR
Queue Stats
145W - 124L
1,749 MMR
Solo
Bastet
Bastet
Gold I
erfherife
Bastet
Gold I
Level 68
God Stats
4W - 3L
1,569 SR
Queue Stats
145W - 150L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RhumAmbré
Izanami
15
0 / 1 / 2
8,922
525
4,450
11,236
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
mario_vianor
King Arthur
14
0 / 7 / 0
8,307
489
8,468
18,258
16,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
rzn110
Sobek
11
0 / 4 / 4
7,476
440
5,832
17,706
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 8 / 2
8,534
502
10,064
11,790
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Кelc
Ratatoskr
15
3 / 3 / 1
8,224
484
9,874
16,942
7,937
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Maman BrigitteRamaAnhurAphroditeAo Kuang

VS

Bans
ThanatosLancelotSusanoThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 1 / 4
9,983
587
10,379
8,389
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 1 / 10
9,384
552
7,162
15,328
16,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Nessyy
Bellona
17
7 / 0 / 6
11,828
696
14,843
16,367
17,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
SamDerp
Eset
17
6 / 3 / 7
10,850
638
12,737
13,484
6,901
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
erfherife
Bastet
15
6 / 1 / 10
9,986
587
8,887
12,252
5,517
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
6
Kills
23
23
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
4
5
W
1
1
10
6
W
Bellona
Nessyy
Bellona
7
0
6
10
L
Izanami
RhumAmbré
Izanami
0
1
2
1
W
Eset
SamDerp
Eset
6
3
7
3.17
W
Bastet
erfherife
Bastet
6
1
10
11
L
King Arthur
mario_vianor
King Arthur
0
7
0
0
L
Sobek
rzn110
Sobek
0
4
4
0.5
L
3
8
2
0.5
L
Ratatoskr
Кelc
Ratatoskr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,688
Damage
54,008
75,932
Taken
65,820
51,976
Mitigated
49,171
14,148
Healing
30,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,379
3,606
0
3,070
8,389
3,419
2,351
932
7,457
0
84,434
W
7,162
1,113
0
3,560
15,328
16,027
393
3,638
11,440
24,694
749
W
Bellona
Nessyy
Bellona
14,843
6,768
0
11,518
16,367
17,307
1,457
2,468
13,757
247
97,708
L
Izanami
RhumAmbré
Izanami
4,450
2,582
0
2,965
11,236
4,584
640
556
10,680
0
91,567
W
Eset
SamDerp
Eset
12,737
1,177
729
4,061
13,484
6,901
1,209
5,880
7,011
94,892
1,039
W
Bastet
erfherife
Bastet
8,887
2,952
0
7,540
12,252
5,517
629
2,314
9,750
0
63,477
L
King Arthur
mario_vianor
King Arthur
8,468
501
0
3,895
18,258
16,698
0
1,771
16,487
142
70,513
L
Sobek
rzn110
Sobek
5,832
912
0
5,026
17,706
18,210
0
7,819
9,887
21,372
0
L
10,064
645
0
750
11,790
4,547
0
4,394
7,396
54,826
78
L
Ratatoskr
Кelc
Ratatoskr
9,874
2,745
0
1,512
16,942
7,937
0
5,485
11,457
0
78,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,463
Gold Earned
52,031
533
Minions Killed
542
0
Camps Cleared
0
1,693,595
Distance Traveled
1,810,225
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,983
587
134
8
0
352,680
5
W
Geb
9,384
552
22
1
0
375,319
4
W
Bellona
11,828
696
148
9
0
311,396
0
L
Izanami
8,922
525
164
10
0
332,970
4
W
Eset
10,850
638
148
9
0
359,954
3
W
Bastet
9,986
587
90
5
0
410,876
4
L
King Arthur
8,307
489
116
7
0
318,698
2
L
Sobek
7,476
440
27
2
0
315,500
10
L
Agni
8,534
502
111
7
0
310,001
4
L
Ratatoskr
8,224
484
115
7
0
416,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role