Player Matchup

Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
 
Erlang Shen
Diamond II
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum I
CacheCaille
Terra
Platinum I
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
2,158 MMR
Solo
Hachiman
Hachiman
Diamond V
Karakz
Hachiman
Diamond V
Level 105
God Stats
17W - 10L
1,716 SR
Queue Stats
250W - 234L
2,062 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,543 SR
1,744 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,545 SR
2,136 MMR
Yu Huang
Yu Huang
Diamond V
BZRK LEGENDZ
Yu Huang
Diamond V
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 90L
2,152 MMR
Solo
Chiron
Chiron
Platinum I
Laoxxx
Chiron
Platinum I
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 19L
2,140 MMR
Solo
Surtr
Surtr
Diamond IV
Majuub
Surtr
Diamond IV
Level 192
God Stats
38W - 35L
1,793 SR
Queue Stats
300W - 275L
2,246 MMR
Solo
Bacchus
Bacchus
Masters
Neyouno
Bacchus
Masters
Level 160
God Stats
8W - 14L
1,612 SR
Queue Stats
782W - 780L
2,085 MMR
Solo
Da Ji
Da Ji
Diamond V
SurrenderShrimp
Da Ji
Diamond V
Level 146
God Stats
0W - 1L
1,319 SR
Queue Stats
106W - 95L
2,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 1 / 2
7,407
617
7,716
12,678
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
 
Erlang Shen
14
5 / 0 / 5
7,355
613
11,748
12,403
10,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
12
3 / 1 / 0
6,465
539
6,718
9,459
3,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 4
6,155
513
3,769
7,911
6,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Karakz
Hachiman
13
3 / 2 / 2
7,417
618
7,261
7,022
2,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AresNeithThothBellona

VS

Bans
AwilixZeusThanatosOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BZRK LEGENDZ
Yu Huang
11
0 / 0 / 1
5,930
494
4,250
6,069
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Laoxxx
Chiron
10
2 / 4 / 1
6,280
523
4,729
9,882
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Majuub
Surtr
12
1 / 3 / 0
7,212
601
9,509
13,871
10,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Neyouno
Bacchus
9
0 / 2 / 2
5,705
475
5,423
10,825
9,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 4 / 2
6,154
513
6,680
12,834
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
4
4
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
2
3
W
Erlang Shen
 
Erlang Shen
5
0
5
7.5
W
Chang'e
 
Chang'e
3
1
0
3
L
Yu Huang
BZRK LEGENDZ
Yu Huang
0
0
1
0.5
W
0
0
4
2
W
Hachiman
Karakz
Hachiman
3
2
2
2
L
Chiron
Laoxxx
Chiron
2
4
1
0.63
L
Surtr
Majuub
Surtr
1
3
0
0.33
L
Bacchus
Neyouno
Bacchus
0
2
2
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,212
Damage
30,591
49,473
Taken
53,481
32,423
Mitigated
30,029
24,865
Healing
18,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,716
2,359
0
6,925
12,678
9,298
0
577
11,215
113
66,114
W
Erlang Shen
 
Erlang Shen
11,748
6,759
0
5,490
12,403
10,547
0
2,001
10,402
0
70,274
W
Chang'e
 
Chang'e
6,718
983
952
5,354
9,459
3,557
0
3,625
5,834
51,566
0
L
Yu Huang
BZRK LEGENDZ
Yu Huang
4,250
405
0
625
6,069
2,385
0
2,445
3,624
43,592
0
W
3,769
1,420
565
2,398
7,911
6,516
0
2,517
5,394
16,196
0
W
Hachiman
Karakz
Hachiman
7,261
4,000
0
3,181
7,022
2,505
0
1,097
5,925
0
65,248
L
Chiron
Laoxxx
Chiron
4,729
1,847
122
2,086
9,882
3,082
0
971
8,911
0
44,630
L
Surtr
Majuub
Surtr
9,509
3,906
0
5,990
13,871
10,058
44
65
13,159
1,988
54,800
L
Bacchus
Neyouno
Bacchus
5,423
1,213
1,200
4,045
10,825
9,241
0
5,111
5,714
14,475
1,182
L
6,680
2,061
0
4,113
12,834
5,263
0
1,960
10,825
0
50,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,799
Gold Earned
31,281
447
Minions Killed
354
0
Camps Cleared
0
1,315,398
Distance Traveled
1,217,057
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,407
617
128
11
0
239,608
0
W
Erlang Shen
7,355
613
93
8
0
321,611
0
W
Chang'e
6,465
539
92
8
0
256,769
0
L
Yu Huang
5,930
494
86
7
0
230,159
2
W
Terra
6,155
513
24
2
0
265,608
4
W
Hachiman
7,417
618
110
9
0
231,802
2
L
Chiron
6,280
523
72
6
0
236,910
3
L
Surtr
7,212
601
91
8
0
228,184
0
L
Bacchus
5,705
475
22
2
0
251,752
0
L
Da Ji
6,154
513
83
7
0
270,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role