Player Matchup

Morgan Le Fay
Morgan Le Fay
AcuteDrip717
Morgan Le Fay
Level 108
God Stats
4W - 2L
1,577 SR
Queue Stats
182W - 167L
1,513 Elo+
Solo
King Arthur
King Arthur
JAVICHU_121
King Arthur
Level 64
God Stats
29W - 9L
1,674 SR
Queue Stats
48W - 32L
1,480 Elo+
Party 2
Ishtar
Ishtar
apropos-sleigh2
Ishtar
Level 33
God Stats
1W - 1L
1,256 SR
Queue Stats
67W - 73L
1,386 Elo+
Party 1
Nemesis
Nemesis
temp-417034
Nemesis
Level 48
God Stats
5W - 2L
1,687 SR
Queue Stats
53W - 35L
1,494 Elo+
Party 2
Cerberus
Cerberus
toms1188
Cerberus
Level 87
God Stats
51W - 51L
1,499 SR
Queue Stats
74W - 81L
1,405 Elo+
Party 1
Team Averages
Level 68
1,539 SR
1,456 Elo+

VS

Team Averages
Level 83
1,576 SR
1,451 Elo+
Guan Yu
Guan Yu
BaertigeAlte
Guan Yu
Level 65
God Stats
2W - 4L
1,713 SR
Queue Stats
236W - 246L
1,502 Elo+
Solo
Janus
Janus
Fabien-DH
Janus
Level 49
God Stats
6W - 5L
1,554 SR
Queue Stats
130W - 123L
1,407 Elo+
Solo
Ne Zha
Ne Zha
Rose noire8951
Ne Zha
Level 109
God Stats
25W - 24L
1,498 SR
Queue Stats
120W - 121L
1,428 Elo+
Solo
Medusa
Medusa
Vantecupid2003
Medusa
Level 46
God Stats
29W - 26L
1,615 SR
Queue Stats
86W - 85L
1,416 Elo+
Solo
Bacchus
Bacchus
X3laver
Bacchus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AcuteDrip717
Morgan Le Fay
16
2 / 1 / 2
9,540
596
7,540
6,207
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JAVICHU_121
King Arthur
13
3 / 6 / 6
8,646
540
13,485
21,418
16,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 2 / 4
7,150
447
2,945
7,367
2,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
temp-417034
Nemesis
15
3 / 1 / 4
8,719
545
8,937
14,700
6,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
toms1188
Cerberus
14
3 / 0 / 2
8,561
535
5,021
15,754
9,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaertigeAlte
Guan Yu
14
5 / 5 / 2
8,579
536
14,435
18,390
16,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Fabien-DH
Janus
6
0 / 1 / 0
5,343
334
662
2,164
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 2
7,801
488
7,490
18,839
9,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
1 / 1 / 1
7,948
497
8,635
10,751
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
X3laver
Bacchus
12
3 / 2 / 1
7,923
495
9,294
11,900
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
10
10
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AcuteDrip717
Morgan Le Fay
2
1
2
3
L
Guan Yu
BaertigeAlte
Guan Yu
5
5
2
1.2
L
Janus
Fabien-DH
Janus
0
1
0
0
W
King Arthur
JAVICHU_121
King Arthur
3
6
6
1
L
1
2
2
1
L
1
1
1
1.5
L
Bacchus
X3laver
Bacchus
3
2
1
1.75
W
0
2
4
1
W
Nemesis
temp-417034
Nemesis
3
1
4
5
W
Cerberus
toms1188
Cerberus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,928
Damage
40,516
65,446
Taken
62,044
38,390
Mitigated
44,305
17,570
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AcuteDrip717
Morgan Le Fay
7,540
704
0
594
6,207
2,731
192
1,353
4,774
78,224
1,662
L
Guan Yu
BaertigeAlte
Guan Yu
14,435
2,132
671
4,304
18,390
16,936
0
640
16,757
0
46,828
L
Janus
Fabien-DH
Janus
662
0
0
470
2,164
526
0
581
1,467
9,263
0
W
King Arthur
JAVICHU_121
King Arthur
13,485
2,586
0
4,569
21,418
16,429
7
1,411
20,007
0
58,405
L
7,490
1,968
0
4,448
18,839
9,245
0
3,619
14,565
0
71,465
L
8,635
2,191
0
2,747
10,751
4,140
793
3,312
7,373
0
67,817
L
Bacchus
X3laver
Bacchus
9,294
1,130
0
1,909
11,900
13,458
19
3,490
8,044
28,278
2,296
W
2,945
1,679
234
2,687
7,367
2,550
0
1,638
5,729
0
39,299
W
Nemesis
temp-417034
Nemesis
8,937
3,435
0
3,526
14,700
6,729
588
2,431
12,191
0
75,720
W
Cerberus
toms1188
Cerberus
5,021
278
1,926
4,034
15,754
9,951
0
2,831
12,923
46,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
37,594
475
Minions Killed
344
0
Camps Cleared
0
1,642,902
Distance Traveled
1,307,335
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,540
596
144
9
0
339,806
0
L
Guan Yu
8,579
536
71
4
0
289,515
0
L
Janus
5,343
334
19
1
0
85,961
0
W
King Arthur
8,646
540
86
5
0
289,754
3
L
Ne Zha
7,801
488
101
6
0
282,075
4
L
Medusa
7,948
497
106
7
0
331,721
0
L
Bacchus
7,923
495
47
3
0
318,063
1
W
Ishtar
7,150
447
69
4
0
290,724
8
W
Nemesis
8,719
545
108
7
0
395,339
0
W
Cerberus
8,561
535
68
4
0
327,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role