Player Matchup

Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver III
MuLaN2293
Awilix
Silver III
Level 68
God Stats
13W - 12L
1,520 SR
Queue Stats
165W - 188L
849 MMR
Solo
Agni
Agni
Silver II
duhhmfplug
Agni
Silver II
Level 134
God Stats
11W - 13L
1,748 SR
Queue Stats
87W - 89L
1,246 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,589 SR
1,198 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,488 SR
846 MMR
Discordia
Discordia
Silver I
DinoDaDon007
Discordia
Silver I
Level 143
God Stats
6W - 8L
1,514 SR
Queue Stats
103W - 119L
1,251 MMR
Solo
Neith
Neith
Silver IV
LITTLE aZen
Neith
Silver IV
Level 67
God Stats
61W - 93L
1,459 SR
Queue Stats
119W - 167L
784 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze I
PeepingGnome848
Kuzenbo
Bronze I
Level 157
God Stats
11W - 12L
1,491 SR
Queue Stats
1,376W - 1,865L
501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 2 / 3
11,397
712
11,015
23,541
29,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
MuLaN2293
Awilix
17
6 / 1 / 3
11,779
736
13,446
15,692
8,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 4 / 7
10,850
678
14,204
12,033
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
CthulhuNe ZhaAchillesBastetBacchus

VS

Bans
Ix ChelGebAh Muzen CabJormungandrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DinoDaDon007
Discordia
14
0 / 4 / 2
9,107
569
10,102
10,290
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 4 / 3
11,285
705
14,311
16,783
6,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
3 / 2 / 3
10,844
678
14,036
19,495
28,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
7
7
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
3
2.75
L
Discordia
DinoDaDon007
Discordia
0
4
2
0.25
L
4
4
3
1.38
W
Awilix
MuLaN2293
Awilix
6
1
3
7.5
L
3
2
3
2.25
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,665
Damage
38,449
51,266
Taken
46,568
43,972
Mitigated
37,925
13,170
Healing
3,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,015
543
420
9,608
23,541
29,639
624
8,949
14,592
0
43,096
L
Discordia
DinoDaDon007
Discordia
10,102
225
0
0
10,290
3,208
0
2,003
7,998
26,895
0
L
14,311
3,461
0
2,795
16,783
6,346
144
5,945
10,315
0
42,383
W
Awilix
MuLaN2293
Awilix
13,446
4,400
0
2,653
15,692
8,296
1,865
7,976
7,716
0
42,101
L
14,036
3,272
0
1,056
19,495
28,371
45
5,872
12,881
32,843
2,210
W
14,204
517
0
489
12,033
6,037
481
6,541
5,492
75,992
1,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,026
Gold Earned
31,236
211
Minions Killed
136
0
Camps Cleared
0
950,888
Distance Traveled
864,206
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,397
712
56
4
0
328,026
0
L
Discordia
9,107
569
37
2
0
279,091
1
L
Neith
11,285
705
64
4
0
276,540
0
W
Awilix
11,779
736
55
3
0
341,125
0
L
Kuzenbo
10,844
678
35
2
0
308,575
2
W
Agni
10,850
678
100
6
0
281,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role